aintaro
September 20th, 2010, 19:54
Some things of what your adding : Only the registered members can see the link. Only the registered members can see the link.
open your client.java and add this in it :
public void hail() {
for (Player p : Server.playerHandler.players) {
int hailer = 0;
hailer = playerId;
Client person = (Client)p;
int playerTargetX = Server.playerHandler.players[hailer].absX;
int playerTargetY = Server.playerHandler.players[hailer].absY;
if(p != null && person.distanceToPoint(absX, absY) <= 5) {
startAnimation(6100);
forcedChat("HELL YEAHHHHH !!!");
Client castOn = (Client)p;//specific player's client
castOn.forcedChat("We Love You OWNER!");
castOn.turnPlayerTo(playerTargetX, playerTargetY);
castOn.startAnimation(1651);
castOn.updateRequired = true;
castOn.appearanceUpdateRequired = true;
}
}
}
public void barrage() {
for (Player p : Server.playerHandler.players) {
int hailer = 0;
hailer = playerId;
Client person = (Client)p;
int playerTargetX = Server.playerHandler.players[hailer].absX;
int playerTargetY = Server.playerHandler.players[hailer].absY;
if(p != null && person.distanceToPoint(absX, absY) <= 5) {
startAnimation(1979);
forcedChat("HELL YEAHHHHH !!!");
gfx0(366);
Client castOn = (Client)p;//specific player's client
castOn.forcedChat("THIZ IZ COLD !");
castOn.gfx0(369);
castOn.turnPlayerTo(playerTargetX, playerTargetY);
castOn.updateRequired = true;
castOn.appearanceUpdateRequired = true;
}
}
}
public void zombie() {
for (Player p : Server.playerHandler.players) {
int hailer = 0;
hailer = playerId;
Client person = (Client)p;
int playerTargetX = Server.playerHandler.players[hailer].absX;
int playerTargetY = Server.playerHandler.players[hailer].absY;
if(p != null && person.distanceToPoint(absX, absY) <= 5) {
final Client castOn = (Client)p;//specific player's client
startAnimation(3543);
forcedChat("MJ RULEZ...YES");
castOn.npcId2 = 2867;
castOn.isNpc = true;
castOn.forcedChat("THRILLLLLERRRRR!");
castOn.startAnimation(3543);
castOn.gfx0(574);
castOn.turnPlayerTo(playerTargetX, playerTargetY);
castOn.updateRequired = true;
castOn.appearanceUpdateRequired = true;
EventManager.getSingleton().addEvent(
new Event() {
public void execute(EventContainer C) {
castOn.isNpc = false;
castOn.updateRequired = true;
castOn.appearanceUpdateRequired = true;
C.stop(); // stops the event from running
}
}, 5000);
}
}
}
Close your client and open your commands.java and add this in it :
if (playerCommand.equalsIgnoreCase("afk")) {
c.startAnimation(1353);
c.forcedChat("Ouch!!");
c.PerformingEmote = true;
}
if (playerCommand.equalsIgnoreCase("back")) {
c.startAnimation(6);
c.forcedChat("Back !!");
c.PerformingEmote = false;
}
if(playerCommand.equalsIgnoreCase("xteleall")) {
for (Player p : Server.playerHandler.players) {
if(p != null) {
Client castOn = (Client)p;
p.teleportToX = c.absX;
p.teleportToY = c.absY;
p.heightLevel = c.heightLevel;
p.updateRequired = true;
p.appearanceUpdateRequired = true;
}
}
}
if(playerCommand.equalsIgnoreCase("hail")) {
c.hail();
}
if(playerCommand.equalsIgnoreCase("barrage")) {
c.barrage();
}
if(playerCommand.equalsIgnoreCase("zombie")) {
c.zombie();
}
compile and run, now login and type in the command and it should work.
any questions? pm me or leave a post here and i will answer.
open your client.java and add this in it :
public void hail() {
for (Player p : Server.playerHandler.players) {
int hailer = 0;
hailer = playerId;
Client person = (Client)p;
int playerTargetX = Server.playerHandler.players[hailer].absX;
int playerTargetY = Server.playerHandler.players[hailer].absY;
if(p != null && person.distanceToPoint(absX, absY) <= 5) {
startAnimation(6100);
forcedChat("HELL YEAHHHHH !!!");
Client castOn = (Client)p;//specific player's client
castOn.forcedChat("We Love You OWNER!");
castOn.turnPlayerTo(playerTargetX, playerTargetY);
castOn.startAnimation(1651);
castOn.updateRequired = true;
castOn.appearanceUpdateRequired = true;
}
}
}
public void barrage() {
for (Player p : Server.playerHandler.players) {
int hailer = 0;
hailer = playerId;
Client person = (Client)p;
int playerTargetX = Server.playerHandler.players[hailer].absX;
int playerTargetY = Server.playerHandler.players[hailer].absY;
if(p != null && person.distanceToPoint(absX, absY) <= 5) {
startAnimation(1979);
forcedChat("HELL YEAHHHHH !!!");
gfx0(366);
Client castOn = (Client)p;//specific player's client
castOn.forcedChat("THIZ IZ COLD !");
castOn.gfx0(369);
castOn.turnPlayerTo(playerTargetX, playerTargetY);
castOn.updateRequired = true;
castOn.appearanceUpdateRequired = true;
}
}
}
public void zombie() {
for (Player p : Server.playerHandler.players) {
int hailer = 0;
hailer = playerId;
Client person = (Client)p;
int playerTargetX = Server.playerHandler.players[hailer].absX;
int playerTargetY = Server.playerHandler.players[hailer].absY;
if(p != null && person.distanceToPoint(absX, absY) <= 5) {
final Client castOn = (Client)p;//specific player's client
startAnimation(3543);
forcedChat("MJ RULEZ...YES");
castOn.npcId2 = 2867;
castOn.isNpc = true;
castOn.forcedChat("THRILLLLLERRRRR!");
castOn.startAnimation(3543);
castOn.gfx0(574);
castOn.turnPlayerTo(playerTargetX, playerTargetY);
castOn.updateRequired = true;
castOn.appearanceUpdateRequired = true;
EventManager.getSingleton().addEvent(
new Event() {
public void execute(EventContainer C) {
castOn.isNpc = false;
castOn.updateRequired = true;
castOn.appearanceUpdateRequired = true;
C.stop(); // stops the event from running
}
}, 5000);
}
}
}
Close your client and open your commands.java and add this in it :
if (playerCommand.equalsIgnoreCase("afk")) {
c.startAnimation(1353);
c.forcedChat("Ouch!!");
c.PerformingEmote = true;
}
if (playerCommand.equalsIgnoreCase("back")) {
c.startAnimation(6);
c.forcedChat("Back !!");
c.PerformingEmote = false;
}
if(playerCommand.equalsIgnoreCase("xteleall")) {
for (Player p : Server.playerHandler.players) {
if(p != null) {
Client castOn = (Client)p;
p.teleportToX = c.absX;
p.teleportToY = c.absY;
p.heightLevel = c.heightLevel;
p.updateRequired = true;
p.appearanceUpdateRequired = true;
}
}
}
if(playerCommand.equalsIgnoreCase("hail")) {
c.hail();
}
if(playerCommand.equalsIgnoreCase("barrage")) {
c.barrage();
}
if(playerCommand.equalsIgnoreCase("zombie")) {
c.zombie();
}
compile and run, now login and type in the command and it should work.
any questions? pm me or leave a post here and i will answer.