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Nathan
June 22nd, 2010, 03:24
posting my newest version soon. 100%.

Aaron
June 22nd, 2010, 03:26
2/10 Difficulty Means I can do this!:) - Thanks man, I have one the source so I'm going to try to do my best to add this:D

Trey
June 22nd, 2010, 03:27
Encapsulate, if you have methods for mutating a primitive, there is no need to make it public. Instance variables should almost never be public.

Nathan
June 22nd, 2010, 03:29
2/10 Difficulty Means I can do this!:) - Thanks man, I have one the source so I'm going to try to do my best to add this:D

good luck lol. yh just simple copy and paste. using arrays soon. this 1 is just for begginers. can be written much better.

public int[] autoCast = new int[3];

XxBryantD
June 22nd, 2010, 03:44
thanks

Nathan
June 22nd, 2010, 03:48
thanks

no problem.

Musicmasta
June 22nd, 2010, 04:02
.................................................

Nathan
June 22nd, 2010, 04:03
nathan lol how long have you been coding your always coming up with something new XD

somewhere in 2009 idk.

Musicmasta
June 22nd, 2010, 04:41
.........................................

SadlyScape
June 22nd, 2010, 16:42
this is my little error please help:
Compiling net/com/pulsepk/*.java
.\SadlyScape\net\packethandler\ActionButtons.java: 1084: variable playerMagic mig
ht not have been initialized
playerMagic.updateAttributes(p.autocastSpellbook, p.autocastSpell
);
^
.\SadlyScape\net\packethandler\ActionButtons.java: 1110: variable playerMagic mig
ht not have been initialized
playerMagic.updateAttributes(p.autocastSpellbook, p.autocastSpel
l);
^
2 errors
Press any key to continue . . .

owner lorenzo
June 22nd, 2010, 17:22
This loooks good , i will maybe use it ;)

Musicmasta
June 26th, 2010, 21:24
........................................

Goran
December 22nd, 2010, 02:45
WOW BRO I'be been trying to do this for MORE THAN 4 HOURS
I STARTED WITH 58 ERRORS and now i HAVE 1!!@!@
SOMONE PLEASEEEEE TELL ME WHAT THIS MEaNS !@!@
Compiling Runeplay/Engine.java
.\Runeplay\net\packethandler\ActionButtons.java:15 15: cannot access Runeplay
.model.combat.AutoCast
bad class file: .\Runeplay\model\combat\AutoCast.java
file does not contain class Runeplay.model.combat.AutoCast
Please remove or make sure it appears in the correct subdirectory of the classpa
th.
AutoCast autoCast = new AutoCast(p);
^
1 error
Press any key to continue . . .

Nathan
December 22nd, 2010, 04:10
WOW BRO I'be been trying to do this for MORE THAN 4 HOURS
I STARTED WITH 58 ERRORS and now i HAVE 1!!@!@
SOMONE PLEASEEEEE TELL ME WHAT THIS MEaNS !@!@
Compiling Runeplay/Engine.java
.\Runeplay\net\packethandler\ActionButtons.java:15 15: cannot access Runeplay
.model.combat.AutoCast
bad class file: .\Runeplay\model\combat\AutoCast.java
file does not contain class Runeplay.model.combat.AutoCast
Please remove or make sure it appears in the correct subdirectory of the classpa
th.
AutoCast autoCast = new AutoCast(p);
^
1 error
Press any key to continue . . .

ur imports inside autocast.java must be wrong + this method is old i have a much more advanced autocasting.

teemuzz
December 26th, 2010, 14:50
eww Bad leech from timetodothis :(
fails baad.

skulledace22
December 26th, 2010, 16:15
Ill add it later,but when u autocast on player and player moves off screen will attacker follow player?Or attacker will autocast offscreen?P.S how caould i make it so after i have selected spell u can see what spell i am autocasting.See in pic.Only the registered members can see the link.

Nathan
December 27th, 2010, 04:04
eww Bad leech from timetodothis :(
fails baad.

eww who the fk is timetodothis and who the fk are you?

@ ace. this tut shows u.

skulledace22
December 27th, 2010, 16:45
Thank you for this.How could i distance autocast?