UnitedScape
June 22nd, 2010, 05:49
this is a simple and short tut
Base Used: Bulby
modified files: playercombat.java (playerattack.java in legendx source) and search for
public void attackPlayer()
under that add these
if(p2.prayOn[p.prayRange]) {
p.hitDiff1 = 0;
}
if(p2.prayOn[p.prayMelee]) {
p.hitDiff1 = 0;
}
if(p2.prayOn[p.prayMage]) {
p.hitDiff1 = 0;
}
short but sweet. all done!
Base Used: Bulby
modified files: playercombat.java (playerattack.java in legendx source) and search for
public void attackPlayer()
under that add these
if(p2.prayOn[p.prayRange]) {
p.hitDiff1 = 0;
}
if(p2.prayOn[p.prayMelee]) {
p.hitDiff1 = 0;
}
if(p2.prayOn[p.prayMage]) {
p.hitDiff1 = 0;
}
short but sweet. all done!