aTime
June 23rd, 2010, 00:54
Expedition is a tower defense in the works. Tower defense or TD is a subgenre of real-time strategy computer games.
This project was started about 1 week ago. Since then we've achieved a lot and wanted to post our progress.
The actual design of game is in virtually plain were working on improving it, but we feel the actual physics of the game is more important as of right now.
Powerful editing tools have been created, in order to aid our creation.
Current Updates:
-Screen system
-Basic Settings
-Work in ingame u.i (Long way to go)
-Tile system finished
-Great sound system(still being tweaked)
-Level system
Pictures:
Main Screen(Design is still being worked on.)
Only the registered members can see the link.
Settings(Toggled controled)
Only the registered members can see the link.
Ingame(The user interface was just begun give me some time to finish it):
Only the registered members can see the link.
How I created that level: The yellow and white dots can be toggled on and off just by hitting path, I just use them to show what the creeps would do in game. (Walking path) It's a system in itself so no need to create a custom path.
The blue dot is my mouse (Paintbrush) what I use to pain the towers with.
Only the registered members can see the link.
Expedition is growing fast! Tell me what you guys think/possible updates and if youd like to join/help the project any sort of way.
This project was started about 1 week ago. Since then we've achieved a lot and wanted to post our progress.
The actual design of game is in virtually plain were working on improving it, but we feel the actual physics of the game is more important as of right now.
Powerful editing tools have been created, in order to aid our creation.
Current Updates:
-Screen system
-Basic Settings
-Work in ingame u.i (Long way to go)
-Tile system finished
-Great sound system(still being tweaked)
-Level system
Pictures:
Main Screen(Design is still being worked on.)
Only the registered members can see the link.
Settings(Toggled controled)
Only the registered members can see the link.
Ingame(The user interface was just begun give me some time to finish it):
Only the registered members can see the link.
How I created that level: The yellow and white dots can be toggled on and off just by hitting path, I just use them to show what the creeps would do in game. (Walking path) It's a system in itself so no need to create a custom path.
The blue dot is my mouse (Paintbrush) what I use to pain the towers with.
Only the registered members can see the link.
Expedition is growing fast! Tell me what you guys think/possible updates and if youd like to join/help the project any sort of way.