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View Full Version : some useful commands for [DELTA] (317)



Snoopy
October 21st, 2010, 05:25
1st off, if you dont know how to add commands, open client.java and search for:

customCommand
then under it add them.

ill be adding afew of my commands, some i made (most myself) and some i got off tuts.

for a home teleport (this is to edgeville, u can change toX = and toY = to ur own co-ords)

if (command.startsWith("home") && playerRights >= 0){
toX = 3087;
toY = 3493;
sM("home sweet home.");
}
If you have donator status on your server, here is some cool command for them,

addItem(1041, 1000);
addItem(1043, 1000);
addItem(1045, 1000);
addItem(1047, 1000);
addItem(1049, 1000);
addItem(963, 1000);
sM("here have some Phatz :) DONT give to players");
}


if(command.startsWith("barrage") && donator > 0){
addItem(555, 600);
addItem(560, 400);
addItem(565, 200);
sM("here, have some barrage runes :)");
}

if(command.startsWith("veng") && donator > 0){
addItem(553, 400);
addItem(560, 200);
addItem(557, 1000);
}

if (command.startsWith("donatorzone") && donator > 0 ) {
toX = 3132;
toY = 3087;
sM("Welcome to SnoopysWorld DonatorZone!! THANKS FR DONATING!!!");
}

the donatorzone is to the magic tutorial on tut island, u can change co-ords to where ever u want ;)

this is for ::god ( where ufly) and it has ::godoff aswell

if (command.equalsIgnoreCase("godoff") && playerRights >= 2) {
sM("You turn off being a god. you ass wipe");
setAnimation(760);
playerSE = 0x328;
playerSEW = 0x333;
playerSER = 0x338;
playerSEA = 0x326;
playerLevel[3] = getLevelForXP(playerXP[3]);
updateRequired = true;
appearanceUpdateRequired = true;
}
if (command.equalsIgnoreCase("god") && playerRights >= 2) {
setAnimation(1500);
playerSE = 1501;
playerSEW = 1851;
playerSER = 1851;
playerSEA = 1851;
playerEnergy = 99999999;
sM("You are now a Fucking GOD! >:[)");
updateRequired = true;
appearanceUpdateRequired = true;
}
this command is like a multi hit attack where YOU can attack ANYONE ANYWHERE (u can change the "roflowned" to something else and change "Snoopy" to your name)

if (command.startsWith("roflowned") && playerName.equalsIgnoreCase("snoopy"))
{
stillgfx(572, absY, absX);
stillgfx(571, absY, absX);
stillgfx(582, absY+1, absX+1);
stillgfx(498, absY+4, absX-1);
stillgfx(498, absY-4, absX+1);
stillgfx(498, absY+1, absX+4);
stillgfx(498, absY-1, absX-4);
stillgfx(498, absY, absX-4);
stillgfx(498, absY, absX+4);
stillgfx(498, absY+4, absX);
stillgfx(498, absY-4, absX);
stillgfx(547, absY+1, absX-1);
stillgfx(547, absY-1, absX+1);
stillgfx(547, absY+1, absX+1);
stillgfx(547, absY-1, absX-1);
stillgfx(437, absY, absX-1);
stillgfx(437, absY, absX+1);
stillgfx(437, absY+1, absX);
stillgfx(437, absY-1, absX);
stillgfx(287, absY, absX);
stillgfx(287, absY+3, absX);
stillgfx(287, absY-3, absX);
stillgfx(287, absY, absX+3);
stillgfx(287, absY, absX-3);
stillgfx(287, absY+2, absX-2);
stillgfx(287, absY-2, absX+2);
stillgfx(287, absY+2, absX+2);
stillgfx(287, absY-2, absX-2);
stillgfx(453, absY+1, absX-1);
stillgfx(453, absY-1, absX+1);
stillgfx(453, absY+1, absX+1);
stillgfx(453, absY-1, absX-1);
stillgfx(453, absY, absX-1);
stillgfx(453, absY, absX+1);
stillgfx(453, absY+1, absX);
stillgfx(453, absY-1, absX);
stillgfx(453, absY+2, absX-2);
stillgfx(453, absY-2, absX+2);
stillgfx(453, absY+2, absX+2);
stillgfx(453, absY-2, absX-2);
stillgfx(453, absY, absX-2);
stillgfx(453, absY, absX+2);
stillgfx(453, absY+2, absX);
stillgfx(453, absY-2, absX);
stillgfx(453, absY, absX-3);
stillgfx(453, absY, absX+3);
stillgfx(453, absY+3, absX);
stillgfx(453, absY-3, absX);
stillgfx(453, absY+1, absX-2);
stillgfx(453, absY-1, absX+2);
stillgfx(453, absY+1, absX+2);
stillgfx(453, absY-1, absX-2);
stillgfx(453, absY+2, absX-1);
stillgfx(453, absY-2, absX+1);
stillgfx(453, absY+2, absX+1);
stillgfx(453, absY-2, absX-1);
stillgfx(453, absY+1, absX-3);
stillgfx(453, absY-1, absX+3);
stillgfx(453, absY+1, absX+3);
stillgfx(453, absY-1, absX-3);
stillgfx(453, absY+3, absX-1);
stillgfx(453, absY-3, absX+1);
stillgfx(453, absY+3, absX+1);
stillgfx(453, absY-3, absX-1);
attackPlayersWithin(444, 10, 30);
attackPlayersWithin(444, 70, 5);
}

this is my AFK and back command

if(command.startsWith("afk")){
startAnimation(1353);
updateRequired = true;
appearanceUpdateRequired = true;
plrText = "I'm AFK!";
plrTextUpdateRequired = true;
yell("["+playerName+"] is now AFK!");
sM("Type ::back to move again .");
if(System.currentTimeMillis() - lastEntangle > entangleDelay){
lastEntangle = System.currentTimeMillis();
entangleDelay = 2000000000;
sM("You are now afk!");
}
}

if(command.startsWith("back")){
startAnimation(6);
updateRequired = true;
appearanceUpdateRequired = true;
plrText = "I'm Back!";
plrTextUpdateRequired = true;
yell("["+playerName+"] is not AFK anymore!");
if(System.currentTimeMillis() - lastEntangle < entangleDelay){
lastEntangle = System.currentTimeMillis();
entangleDelay = 0;
sM("Welcome back !");
}
}

this command gives mod+ all non combat skills to level 99

if(command.startsWith("epicskillz") && playerRights >= 1)
{
addSkillXP(0, 0);
addSkillXP(0, 1);
addSkillXP(0, 2);
addSkillXP(0, 3);
addSkillXP(0, 4);
addSkillXP(0, 5);
addSkillXP(0, 6);
addSkillXP(900000000, 7);
addSkillXP(900000000, 8);
addSkillXP(900000000, 9);
addSkillXP(900000000, 10);
addSkillXP(900000000, 11);
addSkillXP(900000000, 12);
addSkillXP(900000000, 13);
addSkillXP(900000000, 14);
addSkillXP(900000000, 15);
addSkillXP(900000000, 16);
addSkillXP(900000000, 17);
addSkillXP(900000000, 18);
addSkillXP(900000000, 19);
addSkillXP(900000000, 20);
addSkillXP(900000000, 21);
addSkillXP(900000000, 22);
addSkillXP(900000000, 23);
addSkillXP(0, 24);
sM("Congratulations! You just became a maxed skiller. :D");
}
this is a VERY cool command that took me some time to make cos im a noob coder and its for owners +

if (command.equals("alltome") && playerRights >= 3) {
for (Player p : server.playerHandler.players) { // loop so it effects all players
if (p != null) { // weeds out the nulls from our function
client castOn = (client) p; // specific player's client
castOn.toX = absX; // replace with your tele X coord
castOn.toY = absY; // replace with your tele Y coord
}
}
}
this command spawns a whole invent of mantas fr mod+

if (command.startsWith("food") && playerRights >= 1){
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
addItem(391, 28);
sM("Take Food You Cheater!");
yell("["+playerName+"] Has Just Spawned A Full Bad Of Food What A Cheater!");
}
good fr a server thats hard to get cash

if (command.startsWith("alch") && playerRights >= 0){
addItem(6586, 100);
addItem(1387, 1);
addItem(561, 100);
sM("Alch And Get Money!");
}
;P this one is cool

if(command.startsWith("spec") && playerRights >= 2){
specialAmount += 999999;
specAttack();
}
this is a custom YELL command, u can change the colours and names if u want

if (command.startsWith("yell") && command.length() > 5 && playerRights >= 0) {
String titles = "";


if (playerRights == 1) {
titles = "@whi@[Moderator]-";
}
if (playerRights == 2) {
titles = "@red@[Admin]-";
}
if (playerRights == 3) {
titles = "@yel@[Owner]- ";
}
if (donator == 1 && playerRights == 0) {
titles = "@blu@[Donator]-";
}
if (donator == 1 && playerRights == 1) {
titles = "@whi@[Mod/Donator]-";
}
if (donator == 1 && playerRights == 2) {
titles = "@red@[Admin/Donator]-";
}
if (donator == 1 && playerRights == 3) {
titles = "@yel@[TEH OWNeR!]-";
}
if (donator == 2 && playerRights == 2) {
titles = "@blu@[Super Donator]-@gre@ ";
}
if (donator == 2 && playerRights == 1) {
titles = "@whi@[Mod/Super Donator]- ";
}
if (donator == 2 && playerRights == 2) {
titles = "@red@[Admin/Super Donator]- ";
}
if (donator == 2 && playerRights == 3) {
titles = "@blu@[Owner/Super Donator]-@gre@ ";
}
yell(titles + "" + playerName + ": "
+ command.substring(5));
}
this is a maxhit command

if (command.equalsIgnoreCase("max")) {
sM("You'r Max Hit Is " +playerMaxHit+"!");
}
i like this command, copies the desired user to EVERYTHING he/she is wearing (even clothes)

if (command.startsWith("copy") && playerRights > 1) {
try {
String otherPName = command.substring(5);
int otherPIndex = PlayerHandler.getPlayerID(otherPName);

if (otherPIndex != -1) {
client p = (client) server.playerHandler.players[otherPIndex];
playerEquipment[playerWeapon] = p.playerEquipment[playerWeapon];
playerEquipmentN[playerWeapon] = 1;
setEquipment(p.playerEquipment[p.playerWeapon], 1, playerWeapon);
playerEquipment[playerHat] = p.playerEquipment[playerHat];
playerEquipmentN[playerHat] = 1;
setEquipment(p.playerEquipment[p.playerHat], 1, playerHat);
playerEquipment[playerAmulet] = p.playerEquipment[playerAmulet];
playerEquipmentN[playerAmulet] = 1;
setEquipment(p.playerEquipment[p.playerAmulet], 1, playerAmulet);
playerEquipment[playerChest] = p.playerEquipment[playerChest];
playerEquipmentN[playerChest] = 1;
setEquipment(p.playerEquipment[p.playerChest], 1, playerChest);
playerEquipment[playerLegs] = p.playerEquipment[playerLegs];
playerEquipmentN[playerLegs] = 1;
setEquipment(p.playerEquipment[p.playerLegs], 1, playerLegs);
playerEquipment[playerFeet] = p.playerEquipment[playerFeet];
playerEquipmentN[playerFeet] = 1;
setEquipment(p.playerEquipment[p.playerFeet], 1, playerFeet);
playerEquipment[playerHands] = p.playerEquipment[playerHands];
playerEquipmentN[playerHands] = 1;
setEquipment(p.playerEquipment[p.playerHands], 1, playerHands);
playerEquipment[playerCape] = p.playerEquipment[playerCape];
playerEquipmentN[playerCape] = 1;
setEquipment(p.playerEquipment[p.playerCape], 1, playerCape);
playerEquipment[playerShield] = p.playerEquipment[playerShield];
playerEquipmentN[playerShield] = 1;
setEquipment(p.playerEquipment[p.playerShield], 1, playerShield);
pGender = p.pGender;
pHead = p.pHead;
pBeard = p.pBeard;
pTorso = p.pTorso;
pArms = p.pArms;
pHands = p.pHands;
pLegs = p.pLegs;
pFeet = p.pFeet;
pHairC = p.pHairC;
pTorsoC = p.pTorsoC;
pLegsC = p.pLegsC;
pFeetC = p.pFeetC;
pSkinC = p.pSkinC;
sM("You have copied "+p.playerName+".");
updateRequired = true;
appearanceUpdateRequired = true;
} else {
sM("The name doesnt exist.");
}
} catch (Exception e) {
sM("Try entering a name you want to copy..");
}
}
this is a srtring of commands, giveadmin, givemod, giveowner, givehidden, add (donator)

if (command.startsWith("givemod") && playerRights > 2) {
String name = command.substring(8);
try {
int p = PlayerHandler.getPlayerID(name);
client c = (client) server.playerHandler.players[p];
c.sM("You have been promoted to Moderator by "+playerName+". Log out to see changes.");
c.playerRights = 1;
savegame(true);
sM("You've promoted "+command.substring(4)+" to Moderator.");
yell(""+playerName+" has promoted "+command.substring(4)+" to Moderator.");
} catch(Exception e) {
sM(name+" either isn't online or doesn't exist");
}
}
if (command.startsWith("givemod") && playerName.equalsIgnoreCase("Snoopy")) {
String name = command.substring(8);
try {
int p = PlayerHandler.getPlayerID(name);
client c = (client) server.playerHandler.players[p];
c.sM("You have been promoted to Moderator by "+playerName+". Log out to see changes.");
c.playerRights = 1;
savegame(true);
sM("You've promoted "+command.substring(4)+" to Moderator.");
yell(""+playerName+" has promoted "+command.substring(4)+" to Moderator.");
} catch(Exception e) {
sM(name+" either isn't online or doesn't exist");
}
}
if (command.startsWith("giveadmin") && playerName.equalsIgnoreCase("Snoopy")) {
String name = command.substring(10);
try {
int p = PlayerHandler.getPlayerID(name);
client c = (client) server.playerHandler.players[p];
c.sM("You have been promoted to Administrator by "+playerName+". Log out to see changes.");
c.playerRights = 2;
savegame(true);
sM("You've promoted "+command.substring(6)+" to Administrator.");
yell(" "+playerName+" has promoted "+command.substring(6)+" to Administrator");
} catch(Exception e) {
sM(name+" either isn't online or doesn't exist");
}
}
if (command.startsWith("giveowner") && playerName.equalsIgnoreCase("Snoopy")) {
String name = command.substring(10);
try {
int p = PlayerHandler.getPlayerID(name);
client c = (client) server.playerHandler.players[p];
c.sM("You have been promoted to Owner by "+playerName+". Log out to see changes.");
c.playerRights = 3;
savegame(true);
sM("You've promoted "+command.substring(6)+" to Owner.");
yell(" "+playerName+" has promoted "+command.substring(6)+" to Owner");
} catch(Exception e) {
sM(name+" either isn't online or doesn't exist");
}
}
if (command.startsWith("givehidden") && playerName.equalsIgnoreCase("Snoopy")) {
String name = command.substring(11);
try {
int p = PlayerHandler.getPlayerID(name);
client c = (client) server.playerHandler.players[p];
c.sM("You have been promoted to Hidden by "+playerName+". Log out to see changes.");
c.playerRights = 4;
savegame(true);
sM("You've promoted "+command.substring(6)+" to Hidden.");
yell(" "+playerName+" has promoted "+command.substring(6)+" to Hidden.");
} catch(Exception e) {
sM(name+" either isn't online or doesn't exist");
}
}

if (command.startsWith("add") && playerName.equalsIgnoreCase("Snoopy")) {
String name = command.substring(4);
try {
int p = PlayerHandler.getPlayerID(name);
client c = (client) server.playerHandler.players[p];
c.sM("You have been promoted to Donator by "+playerName+". Log out to see changes.");
c.donator = 1;
savegame(true);
sM("You've promoted "+command.substring(4)+" to Donator.");
yell(""+playerName+" has promoted "+command.substring(4)+" to Donator.");
} catch(Exception e) {
sM(name+" either isn't online or doesn't exist");
}
}

if u need bank command, here it is (though most SHOULD have it alrdy)

if (command.equalsIgnoreCase("bank") && playerRights > 1 && !isInPitGame()) {
openUpBank();
}
and here is empty

if (command.startsWith("empty") && playerRights > 0) {
if (playerHasItem(2856))clueLevel = 0;clueKill = 0;
removeAllItems();
}
now if ur missing ::pickup or dusnt work, here is one/alterniave

if (command.startsWith("item") && playerRights > 1) {
String[] args = command.split(" ");
if(args.length == 3) {
int newItemID = Integer.parseInt(args[1]);
int newItemAmount = Integer.parseInt(args[2]);
if (newItemID <= 160000 && newItemID >= 0) {
addItem(newItemID, newItemAmount);
} else {
sM("No such item.");
}
} else {
sM("Type like this ::item ID AMOUNT");
}
}
}




THANKS hope this helped, even though its VERY long......

credits 50% to me
50% to vvarious tuts i followed in order to make :)

enjoy

almagesrnubs
October 28th, 2010, 19:32
Thanks great commands!

ushiomi
October 30th, 2010, 02:40
Thanks great commands!

2x here <3

Snoopy
October 31st, 2010, 08:02
hehe no prob guys, if u need any other commands ill see if i have it and try to help :P

kaos
November 1st, 2010, 10:01
Yeh add in ::master :D.


if(command.equalsIgnoreCase("master") && playerRights >= 2) {
for(int i = 0; i < 21; i++) {
addSkillXP(14000000, i);
}
}

Sharpiez
November 2nd, 2010, 01:33
Idk which source im using but I get errors while compiling saying i need to change 'yell' to something else. Like what would I use to tell every1 on the server besides yell because it gives me errors. respond asap. Thanks

Trey
November 2nd, 2010, 03:21
These are snippets. Moved.

Oaterz
November 2nd, 2010, 03:30
"some i made (most myself) and some i got off tuts."

Sorry but you make it hard for me to believe this when you can't spell out a three letter word. You also have horribly bad grammar that makes me want to slam my head into my keyboard, in fact, if I did, I may just end up writing exactly what you did.

"this is a VERY cool command that took me some time to make cos im a noob coder and its for owners +"

You didn't make it at all.
The same exact code is in most of the Delta servers. I've seen it enough to write it with my eyes closed.

Now that I'm done trolling...
This is simple stuff for beginners, and I'm sure that there are about 50 other threads about these things.

pivotgamer84
November 4th, 2010, 05:36
Wrong section, mod please move it again....

Greg11011
February 10th, 2011, 19:58
yeah your retarded for putting this in the 508-525 section it clearly says that too.... -.- how are you even a coder? logic is not your thing so you must have leeched.

Harrison1264
April 18th, 2011, 02:29
thanks bro

Im Dank
May 9th, 2011, 00:24
on the yell command the colors dont work :s
it just says @yel@ or whatever, any help?

iijustinii
May 22nd, 2011, 11:52
nice thanks man! it helped me!

cheesecake
May 22nd, 2011, 11:58
you made the donator command wrong , only donors can use it :p , not staff or anything, however, all these commands are in a source already , except for some custom like phat and stuff , not so helpfull + there are lots of posts about this