Mod_Cubsmiles
June 23rd, 2010, 14:23
Yeah I know, it's retarded for making a tutorial based on z508 when it's actually Espeon but I get asked this a lot.
Description: To remove Admin restrictions
Difficulty: 9/10
Files Modified: DropItem.class, PlayerUpdateMasks.class, PTrade.class
Chapter 1: Removing the deletion of drop items
Open up DropItem.java
Search for:
if (p.rights >= 2) {
Delete:
if (p.rights >= 2) {
Engine.playerItems.deleteItem(p, itemId, itemSlot, p.itemsN[itemSlot]);
return;
}
Chapter 2: Allowing Admins to have their orginal Combat Levels
Open PlayerUpdateMasks.java
Search for:
if (p.rights >= 2) {
Delete:
combat = 0;
You can delete the whole statement if you want, but it's good to leave just incase you want to go back and edit something dealing with that, up to you.
Chapter 3: Allowing Admins to trade normal players
Open PTrade.java
Search for:
if (p.rights >= 2 && tp.rights < 2) {
Delete
if (p.rights >= 2 && tp.rights < 2) {
p.getActionSender().sendMessage(p, "Administrators cannot trade normal players.");
return;
}
There you go.
Description: To remove Admin restrictions
Difficulty: 9/10
Files Modified: DropItem.class, PlayerUpdateMasks.class, PTrade.class
Chapter 1: Removing the deletion of drop items
Open up DropItem.java
Search for:
if (p.rights >= 2) {
Delete:
if (p.rights >= 2) {
Engine.playerItems.deleteItem(p, itemId, itemSlot, p.itemsN[itemSlot]);
return;
}
Chapter 2: Allowing Admins to have their orginal Combat Levels
Open PlayerUpdateMasks.java
Search for:
if (p.rights >= 2) {
Delete:
combat = 0;
You can delete the whole statement if you want, but it's good to leave just incase you want to go back and edit something dealing with that, up to you.
Chapter 3: Allowing Admins to trade normal players
Open PTrade.java
Search for:
if (p.rights >= 2 && tp.rights < 2) {
Delete
if (p.rights >= 2 && tp.rights < 2) {
p.getActionSender().sendMessage(p, "Administrators cannot trade normal players.");
return;
}
There you go.