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View Full Version : [REL] Hand Cannon + Shots [REL]



Comboed
June 17th, 2010, 20:15
Hey you may remember me i had 30+ Releases before the forums crashed so now im going to release most of them all over again.


Is this converted?
Yes.

Are these the Correct Ints
Yes.

Models
Preload: Only the registered members can see the link.
Gzip: Only the registered members can see the link.

Ints
Preload:


if(i == ####){//Another Model by Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Weild";
class8.anInt174 = 48513;//inventory/drop model
class8.anInt181 = 1034;//Model Zoom
class8.anInt190 = 188;//rotation 1
class8.anInt198 = 64;//rotation 2
class8.anInt169 = 0;//model offset 1
class8.anInt194 = 0;//model offset 2
class8.aString170 = "Hand cannon shot";//itemname
class8.aByteArray178 = "Some shots for a hand cannon.".getBytes();//examineinfo
}
if(i == ####){//Another Model by Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield"; // Can be changed to Wear, Hold, anything you want.
class8.anInt174 = 48512; // Drop/Inv Model
class8.anInt165 = 48465; // Male Wield Model
class8.anInt200 = 48465; // Female Wield Model
class8.anInt188 = -1; // Male arms/sleeves (Leave as -1 if not used)
class8.anInt164 = -1; // Female arms/sleeves (Leave as -1 if not used)
class8.anInt181 = 1579; // Zoom - Increase to make inv model smaller
class8.anInt190 = 539; // Rotate up/down - Increase to rotate upwards
class8.anInt198 = 1805; // Rotate right/left - Increase to rotate right
class8.anInt169 = -13; // Position in inv, increase to move right
class8.anInt194 = 0; // Position in inv, increase to move up
class8.aString170 = "Hand cannon"; // Item Name
class8.aByteArray178 = "A dwarf hand cannon".getBytes(); // Examine Info
}


Gzip:


if(i == ####){//Another Model by Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Weild";
class8.anInt174 = 13454;//inventory/drop model
class8.anInt181 = 1034;//Model Zoom
class8.anInt190 = 188;//rotation 1
class8.anInt198 = 64;//rotation 2
class8.anInt169 = 0;//model offset 1
class8.anInt194 = 0;//model offset 2
class8.aString170 = "Hand cannon shot";//itemname
class8.aByteArray178 = "Some shots for a hand cannon.".getBytes();//examineinfo
}
if(i == ####){//Another Model by Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield"; // Can be changed to Wear, Hold, anything you want.
class8.anInt174 = 13452; // Drop/Inv Model
class8.anInt165 = 13453; // Male Wield Model
class8.anInt200 = 13453; // Female Wield Model
class8.anInt188 = -1; // Male arms/sleeves (Leave as -1 if not used)
class8.anInt164 = -1; // Female arms/sleeves (Leave as -1 if not used)
class8.anInt181 = 1579; // Zoom - Increase to make inv model smaller
class8.anInt190 = 539; // Rotate up/down - Increase to rotate upwards
class8.anInt198 = 1805; // Rotate right/left - Increase to rotate right
class8.anInt169 = -13; // Position in inv, increase to move right
class8.anInt194 = 0; // Position in inv, increase to move up
class8.aString170 = "Hand cannon"; // Item Name
class8.aByteArray178 = "A dwarf hand cannon".getBytes(); // Examine Info
}


Dont leach as that is SAD :mad:

Enjoy. :p

Fly
June 17th, 2010, 20:16
I've never noticed this model, thank you.

The sup
June 17th, 2010, 22:56
Wow, thank you. Very helpful!

Sunni
June 17th, 2010, 23:03
Thanks!

FinlandIsFtw
June 18th, 2010, 09:51
animated?

Comboed
June 18th, 2010, 11:58
yes..

WC REECE
June 18th, 2010, 16:45
they dont have hand cannon ints in folder..only shots:(

Comboed
June 18th, 2010, 17:42
k ill remove the links, ill have to upload them later. i have lots to do

WC REECE
June 18th, 2010, 17:45
ok and gl with all ur models>.<

Nathan
June 18th, 2010, 17:48
id for handconnon. not shots.?

Comboed
June 18th, 2010, 17:54
What do you mean? Hand cannons and shots are not built into 317 clients infact it might suprise you to know that there are only around 8000 models built into a 317 and over 16000 in a 474 and currently over 58000 models in runescape current cache which i believe is a 612

WC REECE
June 18th, 2010, 17:59
nope runescape atm is 611>.< close tho

~ fail coder ~
June 18th, 2010, 23:12
It might suprise you, that you can convert it...
:O

Comboed
June 19th, 2010, 08:50
Well obviously. Thats why i currently have added almost 2000 models to my client.

KoRn
June 21st, 2010, 09:49
Wow, thanks.

Nice job! Though.

Gindow
June 21st, 2010, 12:01
Where is the link?

Fenway`
June 21st, 2010, 15:33
add pics :D

TehCow
June 21st, 2010, 18:16
Uhmm comboed, where is the link? ;)

TehCow
June 21st, 2010, 18:17
Btw, you had more then 30 releases ;)

Yaoi
June 22nd, 2010, 03:37
Nice to see comboed is back in action :)

h1 sk1ller
June 22nd, 2010, 04:56
Nice Comboed =P

Comboed
June 23rd, 2010, 19:24
Links updated and ints added due to request. I forgot about this.

WC REECE
June 23rd, 2010, 19:32
lol ty for fixing

Dyon123
June 23rd, 2010, 19:54
Tyvm Comboed! :D

tlozoot
June 23rd, 2010, 20:12
Well since it has no stats, can someone tell me the real stats of it on rs?

tlozoot
June 23rd, 2010, 20:47
oh and btw i made the shots go into the arrow slot and cannon in weapon and the cannon attacks like a sword?

Comboed
June 23rd, 2010, 21:07
Well since it has no stats, can someone tell me the real stats of it on rs?
Only the registered members can see the link.


oh and btw i made the shots go into the arrow slot and cannon in weapon and the cannon attacks like a sword?
You need to code that server sided.

h1 sk1ller
June 24th, 2010, 05:57
Very Nice Comboed Another Great Release =P Lol

fr00zen
June 24th, 2010, 05:58
thats hot ima use.

b 0 0 m
August 21st, 2010, 03:15
no cannon animations?=[

b44manz
August 23rd, 2010, 23:39
i badly need this for my 508/525 may i ask how to convert please thanks