Redcen1
November 27th, 2010, 05:57
I made this, rate the guide please 0/10
I will improve it;
Grammar maybe pictures in the morning, for now this is what i came up with;
okay, Changing home you need to go to commands.java in your source, then to change coords you need to go to clickingbuttons.java
look for something like
if ___ starts with ("home")
Teleport(xxxx yyyy coods)
sendMessage ("Welcome To ____ Home")
Npc's go to autospawn.cfg
or spawn-config.cfg (Note: They are both the same)
Look for the npc you want say for example
Spawn = 50 xxxx yyyy 0 0 0 King Black Dragon
change the coords
x = coords (go ingame and put ::mypos gives you coords E.g 2342 2342 0
all you need to do is change the first lines as in
yyyy = 2322 xxxx = 2342 0
(the '0' leave it as it is, its for e.g you want a upstairs place like slayer tower. it has three floors
0 = First floor (main place where everyone walks)
1 = Second flood (their should be stuff built in there if.. you wish to add this etc
2 = Third floor (if their are things in there)
Moving Npc's;
like i said up there.. look for the Npc id in autospawn.cfg/spawn-config.cfg
and go where ever you want to move the npc to say Edge ville go to a place in edge ville and do ::mypos once it gives you coords go to the npc file and change the two Coords.
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Didnt do my best, will improve in the morning
-----
I will improve it;
Grammar maybe pictures in the morning, for now this is what i came up with;
okay, Changing home you need to go to commands.java in your source, then to change coords you need to go to clickingbuttons.java
look for something like
if ___ starts with ("home")
Teleport(xxxx yyyy coods)
sendMessage ("Welcome To ____ Home")
Npc's go to autospawn.cfg
or spawn-config.cfg (Note: They are both the same)
Look for the npc you want say for example
Spawn = 50 xxxx yyyy 0 0 0 King Black Dragon
change the coords
x = coords (go ingame and put ::mypos gives you coords E.g 2342 2342 0
all you need to do is change the first lines as in
yyyy = 2322 xxxx = 2342 0
(the '0' leave it as it is, its for e.g you want a upstairs place like slayer tower. it has three floors
0 = First floor (main place where everyone walks)
1 = Second flood (their should be stuff built in there if.. you wish to add this etc
2 = Third floor (if their are things in there)
Moving Npc's;
like i said up there.. look for the Npc id in autospawn.cfg/spawn-config.cfg
and go where ever you want to move the npc to say Edge ville go to a place in edge ville and do ::mypos once it gives you coords go to the npc file and change the two Coords.
-----
Didnt do my best, will improve in the morning
-----