Codeusa
January 18th, 2011, 05:58
I'm clearing this up.
There is no 517, it is a 508 server & a 508 client modified to load certain thing from the 525 cache. stop calling it all these bull shit names, call it codeusa, call it a 508, but no a fucking 517 or 508/525.
You're not loading the 602 cache on your 562 server, the last time I checked a server didn't load the cache for any reason except an update server which I doubt you have, no what you are doing is simply integrating things from the 602 cache into the 562 client. Until you load the maps, textures and other files you aren't loading the cache.
call your server a 562 with some customs.
If you want what newer servers have, learn the protocol and convert yours or make a base upon that cache.
/endrant
oh & smile for my my FPS
Only the registered members can see the link.
There is no 517, it is a 508 server & a 508 client modified to load certain thing from the 525 cache. stop calling it all these bull shit names, call it codeusa, call it a 508, but no a fucking 517 or 508/525.
You're not loading the 602 cache on your 562 server, the last time I checked a server didn't load the cache for any reason except an update server which I doubt you have, no what you are doing is simply integrating things from the 602 cache into the 562 client. Until you load the maps, textures and other files you aren't loading the cache.
call your server a 562 with some customs.
If you want what newer servers have, learn the protocol and convert yours or make a base upon that cache.
/endrant
oh & smile for my my FPS
Only the registered members can see the link.