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Sonicforce41
June 27th, 2010, 20:26
Can anyone check if there is anything wrong with this code for woodcutting, i want players to have the right level for them to woodcut but even if they are level 1 wc, they are still able to cut magic tree and yews. so how can i stop it?

//Start of woodcutting
case 1276:
case 1277:
case 1278: // Normal trees
if (p.skillLvl[8] > 0);
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(5000, 8);
p.clickDelay = 4;
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 15000);
p.getActionSender().sendMessage(p, "You get some logs.");
break;

case 1281: // Oak tree
if (p.skillLvl[8] > 14);
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(7000, 8);
p.clickDelay = 5;
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 20000);
p.getActionSender().sendMessage(p, "You get some money.");
break;

case 1308: // Willow tree
if (p.skillLvl[8] > 29);
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(11000, 8);
p.clickDelay = 4;
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 25000);
p.getActionSender().sendMessage(p, "You get some willow logs.");
break;

case 9036: // Teak tree
if (p.skillLvl[8] > 34);
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(13000, 8);
p.clickDelay = 4;
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 30000);
p.getActionSender().sendMessage(p, "You get some teak logs.");
break;

case 9034: //Mahogany tree
if (p.skillLvl[8] > 39);
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(15000, 8);
p.clickDelay = 4;
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 25000);
p.getActionSender().sendMessage(p, "You get some mahogany logs.");
break;

case 1307: //Maple tree
if (p.skillLvl[8] > 49);
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(17000, 8);
p.clickDelay = 4;
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 25000);
p.getActionSender().sendMessage(p, "You get some maple logs.");
break;

case 1309: //Yew tree
if (p.skillLvl[8] > 59);
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(3500, 8);
p.clickDelay = 4;
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 85000);
p.getActionSender().sendMessage(p, "You get some yew logs.");
break;

case 1306: //Magic tree
if (p.skillLvl[8] > 74);
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(4000, 8);
p.clickDelay = 4;
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 185000);
p.getActionSender().sendMessage(p, "You get some magic logs.");
break;
//End of woodcutting