Brayden
June 27th, 2010, 23:23
RELEASED!
int spellcast = misc.random(51);
if (spellcast == 0) {
updateRequired = true;
txt4 = "Accio!";
string4UpdateRequired = true;
} else if (spellcast == 1) {
updateRequired = true;
txt4 = "Alohomora!";
string4UpdateRequired = true;
} else if (spellcast == 2) {
updateRequired = true;
txt4 = "Aparecium!";
string4UpdateRequired = true;
} else if (spellcast == 3) {
updateRequired = true;
txt4 = "Avada Kadavra!";
string4UpdateRequired = true;
} else if (spellcast == 4) {
updateRequired = true;
txt4 = "Avifors!";
string4UpdateRequired = true;
} else if (spellcast == 5) {
updateRequired = true;
txt4 = "Avis!";
string4UpdateRequired = true;
} else if (spellcast == 6) {
updateRequired = true;
txt4 = "Crucio!";
string4UpdateRequired = true;
} else if (spellcast == 7) {
updateRequired = true;
txt4 = "Confundus!";
string4UpdateRequired = true;
} else if (spellcast == 8) {
updateRequired = true;
txt4 = "Conjunctivitis!";
string4UpdateRequired = true;
} else if (spellcast == 9) {
updateRequired = true;
txt4 = "Deletrius!";
string4UpdateRequired = true;
} else if (spellcast == 10) {
updateRequired = true;
txt4 = "Densaugeo!";
string4UpdateRequired = true;
} else if (spellcast == 11) {
updateRequired = true;
txt4 = "Diffindo!";
string4UpdateRequired = true;
} else if (spellcast == 12) {
updateRequired = true;
txt4 = "Dissendium!";
string4UpdateRequired = true;
} else if (spellcast == 13) {
updateRequired = true;
txt4 = "Engorgio!";
string4UpdateRequired = true;
} else if (spellcast == 14) {
updateRequired = true;
txt4 = "Ennervate!";
string4UpdateRequired = true;
} else if (spellcast == 15) {
updateRequired = true;
txt4 = "Expecto Patronum!";
string4UpdateRequired = true;
} else if (spellcast == 16) {
updateRequired = true;
txt4 = "Expelliarmus!";
string4UpdateRequired = true;
} else if (spellcast == 17) {
updateRequired = true;
txt4 = "Ferula!";
string4UpdateRequired = true;
} else if (spellcast == 18) {
updateRequired = true;
txt4 = "Fidelius!";
string4UpdateRequired = true;
} else if (spellcast == 19) {
updateRequired = true;
txt4 = "Finite Incantation!";
string4UpdateRequired = true;
} else if (spellcast == 20) {
updateRequired = true;
txt4 = "Flipendo!";
string4UpdateRequired = true;
} else if (spellcast == 21) {
updateRequired = true;
txt4 = "Furmunculus!";
string4UpdateRequired = true;
} else if (spellcast == 22) {
updateRequired = true;
txt4 = "Homorphus!";
string4UpdateRequired = true;
} else if (spellcast == 23) {
updateRequired = true;
txt4 = "Impedimenta!";
string4UpdateRequired = true;
} else if (spellcast == 24) {
updateRequired = true;
txt4 = "Imperio!";
string4UpdateRequired = true;
} else if (spellcast == 25) {
updateRequired = true;
txt4 = "Impervius!";
string4UpdateRequired = true;
} else if (spellcast == 26) {
updateRequired = true;
txt4 = "Incendio!";
string4UpdateRequired = true;
} else if (spellcast == 27) {
updateRequired = true;
txt4 = "Locomotor Mortis!";
string4UpdateRequired = true;
} else if (spellcast == 28) {
updateRequired = true;
txt4 = "Lumos!";
string4UpdateRequired = true;
} else if (spellcast == 29) {
updateRequired = true;
txt4 = "Mobiliarbus!";
string4UpdateRequired = true;
} else if (spellcast == 30) {
updateRequired = true;
txt4 = "Mobilicorpus!";
string4UpdateRequired = true;
} else if (spellcast == 31) {
updateRequired = true;
txt4 = "Morsmorde!";
string4UpdateRequired = true;
} else if (spellcast == 32) {
updateRequired = true;
txt4 = "Nox!";
string4UpdateRequired = true;
} else if (spellcast == 33) {
updateRequired = true;
txt4 = "Obliviate!";
string4UpdateRequired = true;
} else if (spellcast == 34) {
updateRequired = true;
txt4 = "Orchideous!";
string4UpdateRequired = true;
} else if (spellcast == 35) {
updateRequired = true;
txt4 = "Petrificus Totalus!";
string4UpdateRequired = true;
} else if (spellcast == 36) {
updateRequired = true;
txt4 = "Point Me!";
string4UpdateRequired = true;
} else if (spellcast == 37) {
updateRequired = true;
txt4 = "Priori Incantatum!";
string4UpdateRequired = true;
} else if (spellcast == 38) {
updateRequired = true;
txt4 = "Prior Incantato!";
string4UpdateRequired = true;
} else if (spellcast == 39) {
updateRequired = true;
txt4 = "Quietus!";
string4UpdateRequired = true;
} else if (spellcast == 40) {
updateRequired = true;
txt4 = "Reducio!";
string4UpdateRequired = true;
} else if (spellcast == 41) {
updateRequired = true;
txt4 = "Reducto!";
string4UpdateRequired = true;
} else if (spellcast == 42) {
updateRequired = true;
txt4 = "Relashio!";
string4UpdateRequired = true;
} else if (spellcast == 43) {
updateRequired = true;
txt4 = "Rictusempra!";
string4UpdateRequired = true;
} else if (spellcast == 44) {
updateRequired = true;
txt4 = "Riddikulus!";
string4UpdateRequired = true;
} else if (spellcast == 45) {
updateRequired = true;
txt4 = "Scruge!";
string4UpdateRequired = true;
} else if (spellcast == 46) {
updateRequired = true;
txt4 = "Serpensortia!";
string4UpdateRequired = true;
} else if (spellcast == 47) {
updateRequired = true;
txt4 = "Sonorus!";
string4UpdateRequired = true;
} else if (spellcast == 48) {
updateRequired = true;
txt4 = "Stupefy!";
string4UpdateRequired = true;
} else if (spellcast == 49) {
updateRequired = true;
txt4 = "Tarantallegra!";
string4UpdateRequired = true;
} else if (spellcast == 50) {
updateRequired = true;
txt4 = "Waddiwasi!";
string4UpdateRequired = true;
} else if (spellcast == 51) {
updateRequired = true;
txt4 = "Wingardium Leviosa!";
string4UpdateRequired = true;
}
This is a bad way of doing it you should put this in a void and have all the updates at the end rather than in each spell. Enjoy and may the force be with you.
100% Credits Me and J.K. Rowlands and God.
int spellcast = misc.random(51);
if (spellcast == 0) {
updateRequired = true;
txt4 = "Accio!";
string4UpdateRequired = true;
} else if (spellcast == 1) {
updateRequired = true;
txt4 = "Alohomora!";
string4UpdateRequired = true;
} else if (spellcast == 2) {
updateRequired = true;
txt4 = "Aparecium!";
string4UpdateRequired = true;
} else if (spellcast == 3) {
updateRequired = true;
txt4 = "Avada Kadavra!";
string4UpdateRequired = true;
} else if (spellcast == 4) {
updateRequired = true;
txt4 = "Avifors!";
string4UpdateRequired = true;
} else if (spellcast == 5) {
updateRequired = true;
txt4 = "Avis!";
string4UpdateRequired = true;
} else if (spellcast == 6) {
updateRequired = true;
txt4 = "Crucio!";
string4UpdateRequired = true;
} else if (spellcast == 7) {
updateRequired = true;
txt4 = "Confundus!";
string4UpdateRequired = true;
} else if (spellcast == 8) {
updateRequired = true;
txt4 = "Conjunctivitis!";
string4UpdateRequired = true;
} else if (spellcast == 9) {
updateRequired = true;
txt4 = "Deletrius!";
string4UpdateRequired = true;
} else if (spellcast == 10) {
updateRequired = true;
txt4 = "Densaugeo!";
string4UpdateRequired = true;
} else if (spellcast == 11) {
updateRequired = true;
txt4 = "Diffindo!";
string4UpdateRequired = true;
} else if (spellcast == 12) {
updateRequired = true;
txt4 = "Dissendium!";
string4UpdateRequired = true;
} else if (spellcast == 13) {
updateRequired = true;
txt4 = "Engorgio!";
string4UpdateRequired = true;
} else if (spellcast == 14) {
updateRequired = true;
txt4 = "Ennervate!";
string4UpdateRequired = true;
} else if (spellcast == 15) {
updateRequired = true;
txt4 = "Expecto Patronum!";
string4UpdateRequired = true;
} else if (spellcast == 16) {
updateRequired = true;
txt4 = "Expelliarmus!";
string4UpdateRequired = true;
} else if (spellcast == 17) {
updateRequired = true;
txt4 = "Ferula!";
string4UpdateRequired = true;
} else if (spellcast == 18) {
updateRequired = true;
txt4 = "Fidelius!";
string4UpdateRequired = true;
} else if (spellcast == 19) {
updateRequired = true;
txt4 = "Finite Incantation!";
string4UpdateRequired = true;
} else if (spellcast == 20) {
updateRequired = true;
txt4 = "Flipendo!";
string4UpdateRequired = true;
} else if (spellcast == 21) {
updateRequired = true;
txt4 = "Furmunculus!";
string4UpdateRequired = true;
} else if (spellcast == 22) {
updateRequired = true;
txt4 = "Homorphus!";
string4UpdateRequired = true;
} else if (spellcast == 23) {
updateRequired = true;
txt4 = "Impedimenta!";
string4UpdateRequired = true;
} else if (spellcast == 24) {
updateRequired = true;
txt4 = "Imperio!";
string4UpdateRequired = true;
} else if (spellcast == 25) {
updateRequired = true;
txt4 = "Impervius!";
string4UpdateRequired = true;
} else if (spellcast == 26) {
updateRequired = true;
txt4 = "Incendio!";
string4UpdateRequired = true;
} else if (spellcast == 27) {
updateRequired = true;
txt4 = "Locomotor Mortis!";
string4UpdateRequired = true;
} else if (spellcast == 28) {
updateRequired = true;
txt4 = "Lumos!";
string4UpdateRequired = true;
} else if (spellcast == 29) {
updateRequired = true;
txt4 = "Mobiliarbus!";
string4UpdateRequired = true;
} else if (spellcast == 30) {
updateRequired = true;
txt4 = "Mobilicorpus!";
string4UpdateRequired = true;
} else if (spellcast == 31) {
updateRequired = true;
txt4 = "Morsmorde!";
string4UpdateRequired = true;
} else if (spellcast == 32) {
updateRequired = true;
txt4 = "Nox!";
string4UpdateRequired = true;
} else if (spellcast == 33) {
updateRequired = true;
txt4 = "Obliviate!";
string4UpdateRequired = true;
} else if (spellcast == 34) {
updateRequired = true;
txt4 = "Orchideous!";
string4UpdateRequired = true;
} else if (spellcast == 35) {
updateRequired = true;
txt4 = "Petrificus Totalus!";
string4UpdateRequired = true;
} else if (spellcast == 36) {
updateRequired = true;
txt4 = "Point Me!";
string4UpdateRequired = true;
} else if (spellcast == 37) {
updateRequired = true;
txt4 = "Priori Incantatum!";
string4UpdateRequired = true;
} else if (spellcast == 38) {
updateRequired = true;
txt4 = "Prior Incantato!";
string4UpdateRequired = true;
} else if (spellcast == 39) {
updateRequired = true;
txt4 = "Quietus!";
string4UpdateRequired = true;
} else if (spellcast == 40) {
updateRequired = true;
txt4 = "Reducio!";
string4UpdateRequired = true;
} else if (spellcast == 41) {
updateRequired = true;
txt4 = "Reducto!";
string4UpdateRequired = true;
} else if (spellcast == 42) {
updateRequired = true;
txt4 = "Relashio!";
string4UpdateRequired = true;
} else if (spellcast == 43) {
updateRequired = true;
txt4 = "Rictusempra!";
string4UpdateRequired = true;
} else if (spellcast == 44) {
updateRequired = true;
txt4 = "Riddikulus!";
string4UpdateRequired = true;
} else if (spellcast == 45) {
updateRequired = true;
txt4 = "Scruge!";
string4UpdateRequired = true;
} else if (spellcast == 46) {
updateRequired = true;
txt4 = "Serpensortia!";
string4UpdateRequired = true;
} else if (spellcast == 47) {
updateRequired = true;
txt4 = "Sonorus!";
string4UpdateRequired = true;
} else if (spellcast == 48) {
updateRequired = true;
txt4 = "Stupefy!";
string4UpdateRequired = true;
} else if (spellcast == 49) {
updateRequired = true;
txt4 = "Tarantallegra!";
string4UpdateRequired = true;
} else if (spellcast == 50) {
updateRequired = true;
txt4 = "Waddiwasi!";
string4UpdateRequired = true;
} else if (spellcast == 51) {
updateRequired = true;
txt4 = "Wingardium Leviosa!";
string4UpdateRequired = true;
}
This is a bad way of doing it you should put this in a void and have all the updates at the end rather than in each spell. Enjoy and may the force be with you.
100% Credits Me and J.K. Rowlands and God.