Techn0fev3r
June 17th, 2010, 21:16
Welcome to my Second Tutorial
Credits: 90% Me for Creating the Tutorial & Codes
10% Moparscape Client for Item ID's
This Tutorial Teaches you how to create commands that only give you Item/Xp once
Files Modified: Client.java, Player.java
Lets Start with Player.Java
Search for this in Player.java
public int delay;
Under That Place
public int -------
The --- is where you put the name of your command
e.g
Code: [Select]
public int GodSword;
Client.Java
In Client.Java Search for this
Code:
if(command
Just above that after the end bracket and above the if(command
Add This
if(command.equalsIgnoreCase("Godsword")) {
if (starter == 0) {
addItem(0000, 0);
sendMessage("You have REcieved your Godsword(s)");
starter = 1;
savemoreinfo();
savechar();
} else if (Godsword== 1) {
sendMessage("You have already used this Command!.");
}
}
Change the blue to the name of your public int ----;
Change the Yellow to the Item ID
Change the Orange to the Amount
Thanks for Reading This tutorial
-Techn0fev3r
Credits: 90% Me for Creating the Tutorial & Codes
10% Moparscape Client for Item ID's
This Tutorial Teaches you how to create commands that only give you Item/Xp once
Files Modified: Client.java, Player.java
Lets Start with Player.Java
Search for this in Player.java
public int delay;
Under That Place
public int -------
The --- is where you put the name of your command
e.g
Code: [Select]
public int GodSword;
Client.Java
In Client.Java Search for this
Code:
if(command
Just above that after the end bracket and above the if(command
Add This
if(command.equalsIgnoreCase("Godsword")) {
if (starter == 0) {
addItem(0000, 0);
sendMessage("You have REcieved your Godsword(s)");
starter = 1;
savemoreinfo();
savechar();
} else if (Godsword== 1) {
sendMessage("You have already used this Command!.");
}
}
Change the blue to the name of your public int ----;
Change the Yellow to the Item ID
Change the Orange to the Amount
Thanks for Reading This tutorial
-Techn0fev3r