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View Full Version : 317 [REL] New Look Gems [REL]



Comboed
June 28th, 2010, 18:36
A simple model and int change
It turns them from this;
Only the registered members can see the link.
Into This;
Only the registered members can see the link.

Preload + Gzip Models: Only the registered members can see the link.

Ints


if(i == 1617){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut diamond";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 127;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
if(i == 1619){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut ruby";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 931;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
if(i == 1621){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut emerald";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 22443;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
if(i == 1623){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut sapphire";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 43951;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
if(i == 1625){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut opal";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 10465;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
if(i == 1627){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut jade";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 17633;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
if(i == 1629){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut red topaz";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 61376;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
if(i == 1631){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut dragonstone";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 51111;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}
if(i == 6571){//Another Model By Comboed of Runelocus
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = null;
class8.aString170 = "Uncut onyx";
class8.aByteArray178 = "This would be worth more cut.".getBytes();
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anIntArray156[0] = 61;
class8.anIntArray160[0] = 43528;
class8.anInt174 = 2528;//Inv & Ground
class8.anInt181 = 780;
class8.anInt190 = 368;
class8.anInt198 = 220;
class8.anInt204 = 1860;
class8.anInt169 = -5;
class8.anInt194 = 0;
class8.anInt165 = -1;//Male Wield View
class8.anInt200 = -1;//Female Wield View
class8.anInt188 = -1;
class8.anInt164 = -1;
class8.anInt175 = -1;
class8.anInt197 = -1;
}

h1 sk1ller
June 28th, 2010, 19:18
Very Nice Comboed =PP

Mish
June 29th, 2010, 15:54
Not really much difference but oh well. didn't Dyon request this?

bloodpk3r
June 29th, 2010, 15:57
lol ur bringing out these models faster than anything now ;)

Dyon123
June 29th, 2010, 15:58
Not really much difference but oh well. didn't Dyon request this?
Yes, I did, but they don't work... :'(

Inferno
June 29th, 2010, 20:22
dont mean to flame,
but why would you care about what it looks like in inv ?

Comboed
June 29th, 2010, 23:05
I dont, but its so you can keep your server upto date and these were a request so i thought i might aswel release them

Fenway`
June 29th, 2010, 23:53
big change :o

Mish
June 30th, 2010, 00:51
Yes, I did, but they don't work... :'(
*cries deeply*
XD

h1 sk1ller
June 30th, 2010, 07:13
Ive Used A 474 Item Dump, Tried Editing The Ints, None Worked So I Might Edit Them In Meta XD Lol, Well The Model Worked In-Game Just Not The Color...

Dyon123
June 30th, 2010, 07:57
Who is gonna fix this?

Comboed
June 30th, 2010, 08:56
change the new int[0]; to new int[1]; sorry thats an issue with my dump

h1 sk1ller
June 30th, 2010, 09:18
Now To Fix The Colors?? And They Look Worse Than The 317/377 Gems They Don't Look Like Your Picture XD

Dyon123
June 30th, 2010, 09:19
Thanks comboed, helped abit, but the colors need a fix,,,

Comboed
October 24th, 2011, 15:54
If i still had my server/client and all my tools i would happily check it out. But they worked fine for me lol :/

Mayhem'
November 26th, 2011, 19:45
I dont, but its so you can keep your server upto date and these were a request so i thought i might aswel release them
Get 600+ server and client.