View Full Version : 508 Need help! HOW TO GET TO ANOTHER FLOOR?
atsiv3
July 1st, 2010, 16:28
I need help getting on another floor that doesnt have a ladder going to it. The place is the platform above the Edgeville cemetery where the boards are. I want that to be a donator place and have NPC's up there. I change my height to 1 and when i login im on the ground. I change my height to 2 and when i login im on the ground. I really need help please. I posted this in the wrong section so people would see it.
SiniSoul
July 1st, 2010, 16:36
See, this prolly can't happen since there is no mapdata of the area above there and its considered blank space. IDK though its just a guess ;)
atsiv3
July 1st, 2010, 17:30
No its ok. I got it. I just need to know how to get objects up there. I add them and theyre not there...
Faab234
July 2nd, 2010, 08:08
Lol, p.Height = 1;
atsiv3
July 3rd, 2010, 22:16
It wont work. Idk why. NPC's can get up there but objects cant. Is it because of the MapData?
bloodpk3r
July 4th, 2010, 22:58
okay :)
1. i dont think your height is being saved properly try it in different areas and change it and login and see if it changes if not your height is being set to default everytime you login.
2. adding objects at different height levels is simple enough just add heightLevel = 1,2,3; or whatever after where you have placed the object.
3. this is the wrong section it needs to be moved or closed :\
Break
July 6th, 2010, 22:46
Just add objects and make change the heigh.
Heigh should be 2.
silentzpro
July 6th, 2010, 23:12
If you have a tele command do
::coords and type in the x and y
::tele X*** Y*** H
H= the height so you would want to do the number above the coordinates height that you are currently on
berka
July 7th, 2010, 19:20
Dude , every 4th heigth is another "World"
for example we are at varrock square , p.Height = 0;
if you change it to p.Height = [1-3]; (without the []'s) you will be in the air or on roofs but if you change it to p.Height = 4; you wont be in the air anymore , you will be in varrock again. If you add a npc and change the height to 4 ,the npc will be displayed in height 4 and you wont be able to see it in height 0 so just change the p.Height = 1; to p.Height = 4; and you will be in another "World" Players which are playing on height 1 wont be able to be seen walking arround if you are in height 4.
Objects will always be displayed in every height (such as in 508). Once the game loads the world when you walk away it could be that the player will be set to height 0 again (such as 508).
Have fun , but this is not a very good idea. becouse of the loading , you wont be able to walk very far. If you need any help please pm me or post it.
Brendan
July 9th, 2010, 11:20
I have moved your thread to the appropriate section and added the correct prefix. If you're ever unsure of where to post a thread in the future, please don't hesitate to PM any moderator for guidance. :)
Billy
July 10th, 2010, 08:44
On you're teleport command it's like:
if cmd[0].equals("tele")) {
or whatever it looks like havent messed with 525 for a while... You do ::tele X Y H
So x coordinate is four numbers,
y coordinate is 4 numbers,
and h is the height. 1 is the first floor, just keep teleing to x y 2. :P
Break
July 10th, 2010, 08:46
Billy your worng.
It nothing to do with the tele command.
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