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.!1!.
July 1st, 2010, 17:58
ok so a guy was asking for this on request section i ended up searching and fouding this

[IMAGE]
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Only the registered members can see the link.
[INTS]
if(i == ****) {
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 12026;
class8.anInt181 = 2100;
class8.anInt190 = 636;
class8.anInt198 = 0;
class8.anInt169 = 0;
class8.anInt194 = -3;
class8.anInt165 = 12027;
class8.anInt200 = 12028;
class8.anInt188 = -1;
class8.aString170 = "Monks robe";
class8.aByteArray178 = "Its a monks robe".getBytes();
}

if(i == *****) {
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 12029;
class8.anInt181 = 1370;
class8.anInt190 = 536;
class8.anInt198 = 0;
class8.anInt169 = 0;
class8.anInt194 = 7;
class8.anInt165 = 12030;
class8.anInt200 = 12031;
class8.anInt188 = 12033;
class8.anInt164 = 12032;
class8.aString170 = "Monks robe";
class8.aByteArray178 = "Its a Monks robe".getBytes();
}


Gziped models download
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Dat models
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credits to garyking




note: on the if(i == *****) { replace the * with the item id (the original monk robe id)

rosejuice
July 1st, 2010, 18:03
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already released.

.!1!.
July 1st, 2010, 18:10
missing ints ;)

rosejuice
July 2nd, 2010, 04:01
missing ints ;)

Read his post carefully :D he says "ints are in folder" :P

Aaron
July 2nd, 2010, 05:40
I'm using this:D

WC REECE
July 3rd, 2010, 16:11
missing ints ;)

the ints arnt missing there in the folder

TehKholdOne
October 28th, 2010, 16:45
They go in weapon slot... Just like every other item i add.

WC REECE
October 28th, 2010, 18:21
They go in weapon slot... Just like every other item i add.

i pmed you if u need any more help just pm me?

TehKholdOne
October 28th, 2010, 20:14
Ahh. I fixed it, thanks reece.

The monk robes sleeves are a little glitchy, but still good.

deltanewb
December 11th, 2010, 23:55
Okay someone help, i added gzip file first and added ints and changed *** to random number, then i spawned it and crashed, so i changed the *** to original monk robe id's and still crashed, so i added .dat models in and put *** to random numbers but still crashed, so i changed the *** to original monk robe ids and still crashed, so i did add model to the gzip and .dat and still cRASHED! this is the error i always got:
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HELP!! PLEASE

ctk62
December 12th, 2010, 22:51
Ahh. I fixed it, thanks reece.

The monk robes sleeves are a little glitchy, but still good.

ur signature bugs me... big time even tho im not jewish