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View Full Version : 317 [PI/SLASHSCAPE]Fixing Ugly Money Colours



Adam
July 3rd, 2010, 00:07
Simple -
Client.java Search for -

if(k10 >= 10000000)
Replace it with -

if(k10 >= 10000000)
smallText.method385(0x00FF80,intToKOrMil(k10), j6 + 9 + j7, k5 + k6);
or if you want correct shadowing -

smallText.method385(0, intToKOrMil(k10), j6 + 10 + j7, k5 + 1 + k6);
if(k10 > 99999 && k10 < 10000000 ) {
smallText.method385(0xFFFFFF, intToKOrMil(k10), j6 + 9 + j7, k5 + k6);
} else if(k10 > 9999999){
smallText.method385(0x00ff80, intToKOrMil(k10), j6 + 9 + j7, k5 + k6);
} else{
smallText.method385(0xFFFF00, intToKOrMil(k10), j6 + 9 + j7, k5 + k6);
}
kthxbaidone

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Also posted on R-S

Earth
July 4th, 2010, 08:26
thank you kind sir.

Forsaken-Fury
July 9th, 2010, 03:10
Thanks, but uhm theres a problem i think i edited wrong but for some reason everything thats noted in the server the number is green any help?
edit: Never mind fixed