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nlvl
July 5th, 2010, 03:59
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Server Base: iClarity 2.0
Client Cache Revision: #377
Created by Project Infinity, (Only the registered members can see the link.) Sponsored & Funded By Next Level (Only the registered members can see the link.).
Site: Asgarnia (Only the registered members can see the link.)
Forums: Asgarnia Forums (Only the registered members can see the link.)

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To create a unique and clean private server for everyone's enjoyment.
To create a content packed version of iClarity using our own methods and classes.
To meet new people through the community we establish, and become closer friends with my co developers.
To create a #459 look-a-like server with the use of GFX, models, anims, minigames, etc.
To fix up all the bugs of iClarity and have a clean server. (we understand glitch-free is non existent)
To learn something, and enjoy myself while I do it.



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This server is based off the source "iClarity" which is based from "Whitescape" which has been crash patched.
We call the server "Asgarnia" because the home shall be in Draynor which is a part of the kingdom of Asgarnia, as well will be many other used towns of the map.
Asgarnia is a development by Project Infinity, a group of specially chosen programmers, graphic designers, web developers, and bug finders who love to create RPG games and explore and create source codes to expand their development and programming knowledge.
As listed in the goals, we plan to better the packaging and source code of iClarity, as well as content to the source. At the same time, we will be hosting a server using the base, with plenty of edits so do not worry about seeing us become one of the download and host leeches which I assure you, you will see from others.
All of our work will be done using proper Java conventions, as well as /** Comments to describe the function of the code below*/
Our website is very unique, every season the color of the panels will change to correspond with the season color, as well as the main logo will be switched to a different color font and Skillcape every so often to keep a unique style to our site. The main site is integrated with a Database meaning accounts are an option, and server integration may become a reality, depending on what we plan to do with it.

We hope to see you on our server once it is complete, and give us your suggestions along the way of the project to be the best we can possibly be.

Thanks, Project Infinity Team.



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Hoodum_ (Client/Server Development)
Mod Nlvl (Webdesign/PHP programmer)
SWAT (Client Development)
Situations (Server Development)
Saint' (Server Development)
MrHewlett10 (GFX Artist)




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- June-26-2010
-- Project Started.
-- Created a batch compiler.
-- Fixed Rune Platebody glitch.
-- Checked for all sorts of dupes.
- June-27-2010
-- Started on NPC combat.
- June-28-2010
-- Completed NPC combat with perfect timers.
-- Added Auto Cache Downloader.
-- Loading 474 animations with seq.dat
-- Moved home to Draynor.
-- Starting on random events.
- June-29-2010
-- Fixed some Damage ratios.
-- Fixed granite maul model zoom.
-- Added some media.
- June-30-2010
-- Magic on NPC.
-- Full Autocasting on PVN.
-- Ranging on NPC. (with mage bow special)
-- Fixed the cache downloading methods to work 100%
-- 80% Completed my Melee on NPC.
-- Spawned a test NPC in Draynor to test PVN on.
-- Fixed random reset error. (you would PK, then log out after, log in, null, restart server, log in, account reset lolwut?)
-- Updated media and sorted media into Melee, Mage, Range, for PVN and PVP.
- July-1-2010
-- Fixed ranging base to about 90% perfect ranging (haven't checked all bows)
-- Autocasting ancients on NPC.
-- Started on woodcutting base.
-- Updated timers and mage/range methods for perfect switching/hybrid attacks.
-- Happy Canada Day!
- July-2-2010
-- Cleaned the animations, sprites, models, etc. out of the cache to reduce memory consumption.
-- Updated cache and client versions and download links.
-- Moving the home to Falador to get back in Asgarnia!
-- Cleaned the client packaging.
-- Cleaned out dead codes.
- July-3-2010
-- Saint's new teleportation system completed.
-- Fixed some GFX for PvP [gfx100();]
-- Gave NPC's a distance meter for combat.
-- Gave NPC's the ability to cast spells.
-- Started on Duel Arena, still many bugs to be completed!
-- Cleaned up ActionButtons quite a bit.
-- Updated media, pictures now posted.

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Barrage/Granite Maul Combo (Near K0!)
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Ice Blitz/DDS Combo
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Dragon Scimitar Special Attack
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Dragon Longsword Special Attack
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Free to Play Magic
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Ancient Magic
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Bow Switching
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Dragon Mace Special Attack
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Dragon Scimitar Special and attacking
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Autocasting: F2P Spellbook
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Autocasting Ancient spellbook.
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Switching
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Blood Barrage & Ice Blitz
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Ice Barrage
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Range on PVN base (didn't keep shooting, didn't do facing)
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Range system fixed.
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Crystal bow
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Add one of these as an IMG to your signature on forums to support us!

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Canownueasy`
July 5th, 2010, 04:17
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Snowz
July 5th, 2010, 04:28
Honestly the thread is very well put together, Very Nice and the server looks awsome.
Gl with it in the future :D

Waynex
July 5th, 2010, 04:39
Looks nice, good luck.

Cart
July 5th, 2010, 04:42
Good luck ;)

Shishir G
July 5th, 2010, 05:07
Whats next? Project Israel?
jk
nice well put together.

Joe
July 5th, 2010, 15:15
GL josh.

nlvl
July 5th, 2010, 15:28
I am not josh but I am one of the developers. I am the website developer and coder.
And thanks guys I tried to copy and paste from other rsps site threads but i see runelocus uses no [ SPOILER ] Tags lol. [ / SPOILER] Does it?

jamie
July 12th, 2010, 17:28
Good luck, Sounds cool. Looks cool. Aweshum!