Wet Wet 2010
June 17th, 2010, 23:46
100% Credits to whoever did this on Berky's source, I simply lifted this from there. Normally I wouldn't post something so trivial, but as RuneLocus has only just got back up, I figure this would help
In this c+p there is ItemOnItem for crafting (Chisel on gems) - Fletching (Knife on log) - And Firemaking (Tinder on log)
You can also use this for things like, GS blade on hilt, Visage on Anti dragon shield, left half of dragon shield on right half, ETC.
//======================================= CRAFTING =====================================
if (itemUsed == 1755 && usedWith == 1623 || itemUsed == 1623 && usedWith == 1755) {
player.requestAnim(888, 0);
pi.deleteItem(player, 1623, pi.getItemSlot(player, 1623), 1);
pi.addItem(player, 1607, 1);
player.addSkillXP(125*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the sapphire.");
}
if (itemUsed == 1755 && usedWith == 1621 || itemUsed == 1621 && usedWith == 1755) {
if(player.skillLvl[12] >= 30)
{
player.requestAnim(889, 0);
pi.deleteItem(player, 1621, pi.getItemSlot(player, 1621), 1);
pi.addItem(player, 1605, 1);
player.addSkillXP(172*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the emerald.");
}
else
{
player.frames.sendMessage(player, "You need level 30 crafting to cut this gem.");
}
}
if (itemUsed == 1755 && usedWith == 1619 || itemUsed == 1619 && usedWith == 1755) {
if(player.skillLvl[12] >= 50)
{
player.requestAnim(887, 0);
pi.deleteItem(player, 1619, pi.getItemSlot(player, 1619), 1);
pi.addItem(player, 1603, 1);
player.addSkillXP(250*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the ruby.");
}
else
{
player.frames.sendMessage(player, "You need level 50 crafting to cut this gem.");
}
}
if (itemUsed == 1755 && usedWith == 1617 || itemUsed == 1617 && usedWith == 1755) {
if(player.skillLvl[12] >= 60)
{
player.requestAnim(886, 0);
pi.deleteItem(player, 1617, pi.getItemSlot(player, 1617), 1);
pi.addItem(player, 1601, 1);
player.addSkillXP(350*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the diamond.");
}
else
{
player.frames.sendMessage(player, "You need level 60 crafting to cut this gem.");
}
}
if (itemUsed == 1755 && usedWith == 1631 || itemUsed == 1631 && usedWith == 1755) {
if(player.skillLvl[12] >= 75)
{
player.requestAnim(885, 0);
pi.deleteItem(player, 1631, pi.getItemSlot(player, 1631), 1);
pi.addItem(player, 1615, 1);
player.addSkillXP(450*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the dragonstone.");
}
else
{
player.frames.sendMessage(player, "You need level 75 crafting to cut this gem.");
}
}
if (itemUsed == 1755 && usedWith == 6571 || itemUsed == 6571 && usedWith == 1755) {
if(player.skillLvl[12] >= 85)
{
player.requestAnim(892, 0);
pi.deleteItem(player, 6571, pi.getItemSlot(player, 6571), 1);
pi.addItem(player, 6573, 1);
player.addSkillXP(550*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the onyx stone.");
}
else
{
player.frames.sendMessage(player, "You need level 85 crafting to cut this gem.");
}
}
// ====================================== FLETCHING ==================================
if (itemUsed == 946 && usedWith == 1511 || itemUsed == 1511 && usedWith == 946) {
player.FletchID = 1511;
player.FletchGet = 50;
player.FletchXP = 50;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
if (itemUsed == 946 && usedWith == 1521 || itemUsed == 1521 && usedWith == 946) {
if(player.skillLvl[9] >= 15)
{
player.FletchID = 1521;
player.FletchGet = 54;
player.FletchXP = 75;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 15 fletching to cut this log.");
}
}
if (itemUsed == 946 && usedWith == 1519 || itemUsed == 1519 && usedWith == 946) {
if(player.skillLvl[9] >= 30)
{
player.FletchID = 1519;
player.FletchGet = 60;
player.FletchXP = 100;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 30 fletching to cut this log.");
}
}
if (itemUsed == 946 && usedWith == 1517 || itemUsed == 1517 && usedWith == 946) {
if(player.skillLvl[9] >= 45)
{
player.FletchID = 1517;
player.FletchGet = 64;
player.FletchXP = 150;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 45 fletching to cut this log.");
}
}
if (itemUsed == 946 && usedWith == 1515 || itemUsed == 1515 && usedWith == 946) {
if(player.skillLvl[9] >= 65)
{
player.FletchID = 1515;
player.FletchGet = 68;
player.FletchXP = 200;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 65 fletching to cut this log.");
}
}
if (itemUsed == 946 && usedWith == 1513 || itemUsed == 1513 && usedWith == 946) {
if(player.skillLvl[9] >= 75)
{
player.FletchID = 1513;
player.FletchGet = 72;
player.FletchXP = 250;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 75 fletching to cut this log.");
}
}
//============================= FIRE MAKING ====================================
if (itemUsed == 590 && usedWith == 1511 || itemUsed == 1511 && usedWith == 590) {
player.addSkillXP(10*player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
if (itemUsed == 590 && usedWith == 1521 || itemUsed == 1521 && usedWith == 590) {
if (player.skillLvl[11] >= 15) {
player.addSkillXP(30 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1521, pi.getItemSlot(player, 1521), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 590 && usedWith == 1519 || itemUsed == 1519 && usedWith == 590) {
if (player.skillLvl[11] >= 30) {
player.addSkillXP(40 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1519, pi.getItemSlot(player, 1519), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 590 && usedWith == 1517 || itemUsed == 1517 && usedWith == 590) {
if (player.skillLvl[11] >= 45) {
player.addSkillXP(50 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1517, pi.getItemSlot(player, 1517), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 590 && usedWith == 1515 || itemUsed == 1515 && usedWith == 590) {
if (player.skillLvl[11] >= 60) {
player.addSkillXP(75 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1515, pi.getItemSlot(player, 1515), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 590 && usedWith == 1513 || itemUsed == 1513 && usedWith == 590) {
if (player.skillLvl[11] >= 75) {
player.addSkillXP(100 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1513, pi.getItemSlot(player, 1513), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 7329 && usedWith == 1511 || itemUsed == 1511 && usedWith == 7329) { // red
pi.deleteItem(player, 7329, pi.getItemSlot(player, 7329), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 7404, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make red logs.");
}
if (itemUsed == 7330 && usedWith == 1511 || itemUsed == 1511 && usedWith == 7330) { // green
pi.deleteItem(player, 7330, pi.getItemSlot(player, 7330), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 7405, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make green logs.");
}
if (itemUsed == 7331 && usedWith == 1511 || itemUsed == 1511 && usedWith == 7331) { // blue
pi.deleteItem(player, 7331, pi.getItemSlot(player, 7331), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 7406, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make blue logs.");
}
if (itemUsed == 10326 && usedWith == 1511 || itemUsed == 1511 && usedWith == 10326) { // purple
pi.deleteItem(player, 10326, pi.getItemSlot(player, 10326), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 10329, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make purple logs.");
}
if (itemUsed == 10327 && usedWith == 1511 || itemUsed == 1511 && usedWith == 10327) { // white
pi.deleteItem(player, 10327, pi.getItemSlot(player, 10327), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 10328, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make white logs.");
}
if (itemUsed == 590 && usedWith == 7404 || itemUsed == 7404 && usedWith == 590) { // red
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(11404, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 7404, pi.getItemSlot(player, 7404), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
if (itemUsed == 590 && usedWith == 7405 || itemUsed == 7405 && usedWith == 590) { // green
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(11405, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 7405, pi.getItemSlot(player, 7405), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
if (itemUsed == 590 && usedWith == 7406 || itemUsed == 7406 && usedWith == 590) { // blue
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(11406, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 7406, pi.getItemSlot(player, 7406), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
if (itemUsed == 590 && usedWith == 10329 || itemUsed == 10329 && usedWith == 590) { // blue
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(20001, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 10329, pi.getItemSlot(player, 10329), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
if (itemUsed == 590 && usedWith == 10328 || itemUsed == 10328 && usedWith == 590) { // blue
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(20000, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 10328, pi.getItemSlot(player, 10328), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
Straight into the ItemOnItem.java
Thanks,
Andy
In this c+p there is ItemOnItem for crafting (Chisel on gems) - Fletching (Knife on log) - And Firemaking (Tinder on log)
You can also use this for things like, GS blade on hilt, Visage on Anti dragon shield, left half of dragon shield on right half, ETC.
//======================================= CRAFTING =====================================
if (itemUsed == 1755 && usedWith == 1623 || itemUsed == 1623 && usedWith == 1755) {
player.requestAnim(888, 0);
pi.deleteItem(player, 1623, pi.getItemSlot(player, 1623), 1);
pi.addItem(player, 1607, 1);
player.addSkillXP(125*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the sapphire.");
}
if (itemUsed == 1755 && usedWith == 1621 || itemUsed == 1621 && usedWith == 1755) {
if(player.skillLvl[12] >= 30)
{
player.requestAnim(889, 0);
pi.deleteItem(player, 1621, pi.getItemSlot(player, 1621), 1);
pi.addItem(player, 1605, 1);
player.addSkillXP(172*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the emerald.");
}
else
{
player.frames.sendMessage(player, "You need level 30 crafting to cut this gem.");
}
}
if (itemUsed == 1755 && usedWith == 1619 || itemUsed == 1619 && usedWith == 1755) {
if(player.skillLvl[12] >= 50)
{
player.requestAnim(887, 0);
pi.deleteItem(player, 1619, pi.getItemSlot(player, 1619), 1);
pi.addItem(player, 1603, 1);
player.addSkillXP(250*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the ruby.");
}
else
{
player.frames.sendMessage(player, "You need level 50 crafting to cut this gem.");
}
}
if (itemUsed == 1755 && usedWith == 1617 || itemUsed == 1617 && usedWith == 1755) {
if(player.skillLvl[12] >= 60)
{
player.requestAnim(886, 0);
pi.deleteItem(player, 1617, pi.getItemSlot(player, 1617), 1);
pi.addItem(player, 1601, 1);
player.addSkillXP(350*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the diamond.");
}
else
{
player.frames.sendMessage(player, "You need level 60 crafting to cut this gem.");
}
}
if (itemUsed == 1755 && usedWith == 1631 || itemUsed == 1631 && usedWith == 1755) {
if(player.skillLvl[12] >= 75)
{
player.requestAnim(885, 0);
pi.deleteItem(player, 1631, pi.getItemSlot(player, 1631), 1);
pi.addItem(player, 1615, 1);
player.addSkillXP(450*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the dragonstone.");
}
else
{
player.frames.sendMessage(player, "You need level 75 crafting to cut this gem.");
}
}
if (itemUsed == 1755 && usedWith == 6571 || itemUsed == 6571 && usedWith == 1755) {
if(player.skillLvl[12] >= 85)
{
player.requestAnim(892, 0);
pi.deleteItem(player, 6571, pi.getItemSlot(player, 6571), 1);
pi.addItem(player, 6573, 1);
player.addSkillXP(550*player.skillLvl[12] ,12);
player.frames.sendMessage(player, "You cut the onyx stone.");
}
else
{
player.frames.sendMessage(player, "You need level 85 crafting to cut this gem.");
}
}
// ====================================== FLETCHING ==================================
if (itemUsed == 946 && usedWith == 1511 || itemUsed == 1511 && usedWith == 946) {
player.FletchID = 1511;
player.FletchGet = 50;
player.FletchXP = 50;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
if (itemUsed == 946 && usedWith == 1521 || itemUsed == 1521 && usedWith == 946) {
if(player.skillLvl[9] >= 15)
{
player.FletchID = 1521;
player.FletchGet = 54;
player.FletchXP = 75;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 15 fletching to cut this log.");
}
}
if (itemUsed == 946 && usedWith == 1519 || itemUsed == 1519 && usedWith == 946) {
if(player.skillLvl[9] >= 30)
{
player.FletchID = 1519;
player.FletchGet = 60;
player.FletchXP = 100;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 30 fletching to cut this log.");
}
}
if (itemUsed == 946 && usedWith == 1517 || itemUsed == 1517 && usedWith == 946) {
if(player.skillLvl[9] >= 45)
{
player.FletchID = 1517;
player.FletchGet = 64;
player.FletchXP = 150;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 45 fletching to cut this log.");
}
}
if (itemUsed == 946 && usedWith == 1515 || itemUsed == 1515 && usedWith == 946) {
if(player.skillLvl[9] >= 65)
{
player.FletchID = 1515;
player.FletchGet = 68;
player.FletchXP = 200;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 65 fletching to cut this log.");
}
}
if (itemUsed == 946 && usedWith == 1513 || itemUsed == 1513 && usedWith == 946) {
if(player.skillLvl[9] >= 75)
{
player.FletchID = 1513;
player.FletchGet = 72;
player.FletchXP = 250;
player.FletchAmount = 28;
player.FletchThat(player, player.FletchXP, player.FletchID, player.FletchGet);
}
else
{
player.frames.sendMessage(player, "You need level 75 fletching to cut this log.");
}
}
//============================= FIRE MAKING ====================================
if (itemUsed == 590 && usedWith == 1511 || itemUsed == 1511 && usedWith == 590) {
player.addSkillXP(10*player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
if (itemUsed == 590 && usedWith == 1521 || itemUsed == 1521 && usedWith == 590) {
if (player.skillLvl[11] >= 15) {
player.addSkillXP(30 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1521, pi.getItemSlot(player, 1521), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 590 && usedWith == 1519 || itemUsed == 1519 && usedWith == 590) {
if (player.skillLvl[11] >= 30) {
player.addSkillXP(40 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1519, pi.getItemSlot(player, 1519), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 590 && usedWith == 1517 || itemUsed == 1517 && usedWith == 590) {
if (player.skillLvl[11] >= 45) {
player.addSkillXP(50 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1517, pi.getItemSlot(player, 1517), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 590 && usedWith == 1515 || itemUsed == 1515 && usedWith == 590) {
if (player.skillLvl[11] >= 60) {
player.addSkillXP(75 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1515, pi.getItemSlot(player, 1515), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 590 && usedWith == 1513 || itemUsed == 1513 && usedWith == 590) {
if (player.skillLvl[11] >= 75) {
player.addSkillXP(100 *player.skillLvl[11] ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(2732, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 1513, pi.getItemSlot(player, 1513), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
//player.fmwalk(player.absY, player.absY);
player.firedelay = 50;
}
}
if (itemUsed == 7329 && usedWith == 1511 || itemUsed == 1511 && usedWith == 7329) { // red
pi.deleteItem(player, 7329, pi.getItemSlot(player, 7329), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 7404, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make red logs.");
}
if (itemUsed == 7330 && usedWith == 1511 || itemUsed == 1511 && usedWith == 7330) { // green
pi.deleteItem(player, 7330, pi.getItemSlot(player, 7330), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 7405, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make green logs.");
}
if (itemUsed == 7331 && usedWith == 1511 || itemUsed == 1511 && usedWith == 7331) { // blue
pi.deleteItem(player, 7331, pi.getItemSlot(player, 7331), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 7406, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make blue logs.");
}
if (itemUsed == 10326 && usedWith == 1511 || itemUsed == 1511 && usedWith == 10326) { // purple
pi.deleteItem(player, 10326, pi.getItemSlot(player, 10326), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 10329, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make purple logs.");
}
if (itemUsed == 10327 && usedWith == 1511 || itemUsed == 1511 && usedWith == 10327) { // white
pi.deleteItem(player, 10327, pi.getItemSlot(player, 10327), 1);
pi.deleteItem(player, 1511, pi.getItemSlot(player, 1511), 1);
pi.addItem(player, 10328, 1);
player.frames.sendMessage(player, "You rub the firelighter on the logs to make white logs.");
}
if (itemUsed == 590 && usedWith == 7404 || itemUsed == 7404 && usedWith == 590) { // red
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(11404, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 7404, pi.getItemSlot(player, 7404), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
if (itemUsed == 590 && usedWith == 7405 || itemUsed == 7405 && usedWith == 590) { // green
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(11405, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 7405, pi.getItemSlot(player, 7405), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
if (itemUsed == 590 && usedWith == 7406 || itemUsed == 7406 && usedWith == 590) { // blue
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(11406, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 7406, pi.getItemSlot(player, 7406), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
if (itemUsed == 590 && usedWith == 10329 || itemUsed == 10329 && usedWith == 590) { // blue
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(20001, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 10329, pi.getItemSlot(player, 10329), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
if (itemUsed == 590 && usedWith == 10328 || itemUsed == 10328 && usedWith == 590) { // blue
player.addSkillXP(50 ,11);
player.requestAnim(733, 0);
player.frames.createGlobalObject(20000, player.heightLevel, player.absX, player.absY, 0, 10);
player.objectX = player.absX;
player.objectY = player.absY;
player.objectHeight = player.heightLevel;
pi.deleteItem(player, 10328, pi.getItemSlot(player, 10328), 1);
player.frames.sendMessage(player, "You set the logs on fire.");
player.fmwalk(player.absY, player.absY);
player.firedelay = 100;
}
Straight into the ItemOnItem.java
Thanks,
Andy