hellman2741
July 27th, 2011, 04:27
This is currently only the spawn, I'll add more when I make more...
ItemDefinitions.xml
<npcDefinition>
<id>9463</id>
<name>Ice Strykewyrm</name>
<slayerReq>93</slayerReq>
<examine>Oh... My... God...</examine>
<respawn>10</respawn>
<combat>210</combat>
<hitpoints>200</hitpoints>
<maxHit>20</maxHit>
<attackSpeed>6</attackSpeed>
<attackAnim>12791</attackAnim>
<defenceAnim>12792</defenceAnim>
<deathAnim>12793</deathAnim>
</npcDefinition>
Go to NpcPacketHandler.java
Under private void optionHandle(final Player p, NPC npc) {
put:
if(npc.getId() == 9462) {
p.turnTo(npc);
p.animate(4278);
World.getInstance().registerEvent(new Event(900) {
public void execute() {
npc.setId(9463);
npc.turnTo(p);
npc.setHp(npc.getMaxHp());
npc.setDead(false);
npc.animate(12795);
this.stop();
}
});
}
Also, in private void optionHandle(final Player p, NPC npc) {
put "final" in front of NPC
So it'll look like
private void optionHandle(final Player p, final NPC npc) {
DeathEvent.java under "public void execute() {"
if(n.getId() == 9463) { //Ice Strykewyrms
n.setId(9462);
n.setDead(true);
}
All I've gotten so far.
Now just spawn the id 9462 and click it.
If needed.
The coordinates for the Ice Strykewyrm cave is 3432, 5653
ItemDefinitions.xml
<npcDefinition>
<id>9463</id>
<name>Ice Strykewyrm</name>
<slayerReq>93</slayerReq>
<examine>Oh... My... God...</examine>
<respawn>10</respawn>
<combat>210</combat>
<hitpoints>200</hitpoints>
<maxHit>20</maxHit>
<attackSpeed>6</attackSpeed>
<attackAnim>12791</attackAnim>
<defenceAnim>12792</defenceAnim>
<deathAnim>12793</deathAnim>
</npcDefinition>
Go to NpcPacketHandler.java
Under private void optionHandle(final Player p, NPC npc) {
put:
if(npc.getId() == 9462) {
p.turnTo(npc);
p.animate(4278);
World.getInstance().registerEvent(new Event(900) {
public void execute() {
npc.setId(9463);
npc.turnTo(p);
npc.setHp(npc.getMaxHp());
npc.setDead(false);
npc.animate(12795);
this.stop();
}
});
}
Also, in private void optionHandle(final Player p, NPC npc) {
put "final" in front of NPC
So it'll look like
private void optionHandle(final Player p, final NPC npc) {
DeathEvent.java under "public void execute() {"
if(n.getId() == 9463) { //Ice Strykewyrms
n.setId(9462);
n.setDead(true);
}
All I've gotten so far.
Now just spawn the id 9462 and click it.
If needed.
The coordinates for the Ice Strykewyrm cave is 3432, 5653