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gtfo my waffle
July 28th, 2011, 21:02
first go into world.java and add these if ur source doesnt have em


public static World getWorld() {
return instance;
}
public EntityList<NPC> getNpcs() {
return npcs;
}

now go into player.java and add these ints


public int torag = 0;
public int ahrim = 0;
public int dh = 0;
public int verac = 0;
public int karil = 0;
public int guthan = 0;
public int torag2 = 0;
public int ahrim2 = 0;
public int dh2 = 0;
public int verac2 = 0;
public int karil2 = 0;
public int guthan2 = 0;
public int barrows = 0;



public boolean dharokhill(){
if(getLocation().getX() >= 3573 && getLocation().getY() >= 3295 && getLocation().getX() <= 3578 && getLocation().getY() <= 3302)
return true;
else
return false;
}
public boolean ahrimhill(){
if(getLocation().getX() >= 3563 && getLocation().getY() >= 3287 && getLocation().getX() <= 3567 && getLocation().getY() <= 3291)
return true;
else
return false;
}
public boolean karilhill(){
if(getLocation().getX() >= 3563 && getLocation().getY() >= 3274 && getLocation().getX() <= 3567 && getLocation().getY() <= 3278)
return true;
else
return false;
}
public boolean guthanhill(){
if(getLocation().getX() >= 3575 && getLocation().getY() >= 3281 && getLocation().getX() <= 3580 && getLocation().getY() <= 3285)
return true;
else
return false;
}
public boolean toraghill(){
if(getLocation().getX() >= 3551 && getLocation().getY() >= 3280 && getLocation().getX() <= 3556 && getLocation().getY() <= 3285)
return true;
else
return false;
}
public boolean verachill(){
if(getLocation().getX() >= 3554 && getLocation().getY() >= 3295 && getLocation().getX() <= 3560 && getLocation().getY() <= 3300)
return true;
else
return false;
}

and add this


if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && verac == 1 && barrows == 0) {
barrows = 1;
this.teleport(Location.location(3551, 9694, 0));
actionSender.sendMessage("You teleport to the chest room to claim your reward!");
}

now goto object1packethandler.java and search for this


public class Object1PacketHandler implements PacketHandler {

Now add this under it


public static int junk1[] = { 4740, 558, 562, 560, 565 };
public static int junk1() {
return junk1[(int) (Math.random() * junk1.length)];
}
public static int barrows1[] = { 4708, 4710, 4712, 4714, 4716, 4718, 4720, 4722, 4724, 4726, 4728, 4730, 4732, 4734, 4736, 4738, 4745, 4747, 4749, 4751, 4753, 4755, 4757, 4759, 7462 };
public static int barrows1() {
return barrows1[(int) (Math.random() * barrows1.length)];
}

and after any break add this


case 10284://chest
if (player.barrows == 0) {
player.getActionSender().sendMessage("You didn kill all barrows yet!");
return;
}
player.getInventory().addItem(barrows1(), 1);
player.getInventory().addItem(junk1(),Misc.random( 4));
player.ahrim = 0;
player.dh = 0;
player.guthan = 0;
player.karil = 0;
player.torag = 0;
player.verac = 0;
player.barrows = 0;
player.ahrim2 = 0;
player.guthan2 = 0;
player.dh2 = 0;
player.verac2 = 0;
player.karil2 = 0;
player.torag2 = 0;
break;
case 6771: //dh
if(player.dh == 1) {
player.sm("You have already killed him");
return;
}
if (player.dh == 0 && player.dh2 == 0) {
NPC npc = new NPC(2026);
npc.readResolve();
npc.setLocation(player.getLocation());
World.getWorld().getNpcs().add(npc);
player.dh2 = 1;
player.getActionSender().sendMessage("You search the sarcophagus...");
player.getActionSender().sendMessage("... And the spirit of dharok appears!");
npc.forceChat("You Dare Disturb My Eternal Rest!");
}
break;
case 6773: //guthan
if(player.guthan == 1) {
player.sm("You have already killed him");
return;
}
if (player.guthan == 0 && player.guthan2 == 0) {
NPC npc = new NPC(2027);
npc.readResolve();
npc.setLocation(player.getLocation());
World.getWorld().getNpcs().add(npc);
player.guthan2 = 1;
player.getActionSender().sendMessage("You search the sarcophagus...");
player.getActionSender().sendMessage("... And the spirit of guthan appears!");
npc.forceChat("You Dare Disturb My Eternal Rest!");
}
break;
case 6772: //torag
if(player.torag == 1) {
player.sm("You have already killed him");
return;
}
if (player.torag == 0 && player.torag2 == 0) {
NPC npc = new NPC(2029);
npc.readResolve();
npc.setLocation(player.getLocation());
World.getWorld().getNpcs().add(npc);
player.torag2 = 1;
player.getActionSender().sendMessage("You search the sarcophagus...");
player.getActionSender().sendMessage("... And the spirit of torag appears!");
npc.forceChat("You Dare Disturb My Eternal Rest!");
}
break;
case 6823: //verac
if(player.verac == 1) {
player.sm("You have already killed him");
return;
}
if (player.verac == 0 && player.verac2 == 0) {
NPC npc = new NPC(2030);
npc.readResolve();
npc.setLocation(player.getLocation());
World.getWorld().getNpcs().add(npc);
player.verac2 = 1;
player.getActionSender().sendMessage("You search the sarcophagus...");
player.getActionSender().sendMessage("... And the spirit of verac appears!");
npc.forceChat("You Dare Disturb My Eternal Rest!");
}
break;
case 6822: //karil
if(player.karil == 1) {
player.sm("You have already killed him");
return;
}
if (player.karil == 0 && player.karil2 == 0) {
NPC npc = new NPC(2028);
npc.readResolve();
npc.setLocation(player.getLocation());
World.getWorld().getNpcs().add(npc);
player.karil2 = 1;
player.getActionSender().sendMessage("You search the sarcophagus...");
player.getActionSender().sendMessage("... And the spirit of karil appears!");
npc.forceChat("You Dare Disturb My Eternal Rest!");
}
break;
case 6821: // ahrim
if(player.ahrim == 1) {
player.sm("You have already killed him");
return;
}
if (player.ahrim == 0 && player.ahrim2 == 0) {
NPC npc = new NPC(2025);
npc.readResolve();
npc.setLocation(player.getLocation());
World.getWorld().getNpcs().add(npc);
player.ahrim2 = 1;
player.getActionSender().sendMessage("You search the sarcophagus...");
player.getActionSender().sendMessage("... And the spirit of ahrim appears!");
npc.forceChat("You Dare Disturb My Eternal Rest!");
}
break;
case 6702://barrows: ahrim
player.tele(3565, 3289 , 0);
break;
case 6703://barrows: dharok
player.tele(3575, 3298 , 0);
break;
case 6704://barrows: guthan
player.tele(3577, 3282 , 0);
break;
case 6705://barrows: karil
player.tele(3566, 3276 , 0);
break;
case 6706://barrows: torag
player.tele(3553, 3282 , 0);
break;
case 6707://barrows: verac
player.tele(3557, 3297 , 0);
break;

now to make the spade work go into itempackethandler.java and add this


case 952://Spade
player.animate(830, 1);
player.sm("You start digging...");
if(player.dharokhill()) {
player.sm("You've broken into a crypt!");
player.tele(3556, 9718, 3);
} else if(player.ahrimhill()) {
player.sm("You've broken into a crypt!");
player.tele(3557, 9703, 3);
} else if(player.guthanhill()) {
player.sm("You've broken into a crypt!");
player.tele(3534, 9704, 3);
} else if(player.karilhill()) {
player.sm("You've broken into a crypt!");
player.tele(3546, 9684, 3);
} else if(player.toraghill()) {
player.sm("You've broken into a crypt!");
player.tele(3568, 9683, 3);
} else if(player.verachill()) {
player.sm("You've broken into a crypt!");
player.tele(3578, 9706, 3);
} else {
player.animate(830, 1);
player.sm("And find nothing.......");
}
break;

now go into npc.java and search for


public void npcDiedBones(Player p, int npcID) {
switch(npcID) {

under it add this


case 2029: //Torag's
p.torag = 1;
p.sm("You killed Torag the Corrupted.");
break;
case 2026: //dhorak
p.dh = 1;
p.sm("You killed Dharok the Wretched.");
break;
case 2027: //guthans
p.guthan = 1;
p.sm("You killed Guthan the Infested.");
break;
case 2028: //karil
p.karil = 1;
p.sm("You killed Karil the Tainted.");
break;
case 2025: //ahrim
p.ahrim = 1;
p.sm("You killed Ahrim the Blighted.");
break;
case 2030: //verac
p.verac = 1;
p.sm("You killed the Verac the Defiled.");
break;

i think thats it if there is anything missing plz tell me and ill add it :S

Lukedawesome
July 28th, 2011, 22:11
Nice! Straight from nosz!

hyperrune
July 28th, 2011, 22:12
Nice! Straight from nosz!
LOOOL damn right.

gtfo my waffle
July 29th, 2011, 00:53
i dont even have nosz source

d0ddsy
July 29th, 2011, 08:24
got 100 errors :S


src\com\rs2hd\model\Player.java:153: illegal start of type
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {
^
src\com\rs2hd\model\Player.java:153: <identifier> expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {
^
src\com\rs2hd\model\Player.java:153: ';' expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {
^
src\com\rs2hd\model\Player.java:153: <identifier> expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {
^
src\com\rs2hd\model\Player.java:153: illegal start of type
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {
^
src\com\rs2hd\model\Player.java:153: <identifier> expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {
^
src\com\rs2hd\model\Player.java:153: ';' expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {
^
src\com\rs2hd\model\Player.java:153: illegal start of type
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {

^
src\com\rs2hd\model\Player.java:153: <identifier> expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {

^
src\com\rs2hd\model\Player.java:153: ';' expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {

^
src\com\rs2hd\model\Player.java:153: <identifier> expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {

^
src\com\rs2hd\model\Player.java:153: illegal start of type
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {

^
src\com\rs2hd\model\Player.java:153: <identifier> expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {

^
src\com\rs2hd\model\Player.java:153: ';' expected
if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && ver
ac == 1 && barrows == 0) {

^
src\com\rs2hd\model\Player.java:154: <identifier> expected
barrows = 1;
^
src\com\rs2hd\model\Player.java:155: illegal start of type
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: ';' expected
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: invalid method declaration; return type req
uired
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: <identifier> expected
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: ';' expected
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: illegal start of type
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: <identifier> expected
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: <identifier> expected
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: illegal start of type
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:155: <identifier> expected
this.teleport(Location.location(3551, 9694, 0));
^
src\com\rs2hd\model\Player.java:156: <identifier> expected
actionSender.sendMessage("You teleport to the chest room to claim your
reward!");
^
src\com\rs2hd\model\Player.java:156: illegal start of type
actionSender.sendMessage("You teleport to the chest room to claim your
reward!");
^
src\com\rs2hd\model\Player.java:159: class, interface, or enum expected
public int starter = 0;
^
src\com\rs2hd\model\Player.java:161: class, interface, or enum expected
public int currentSlot = 0;
^
src\com\rs2hd\model\Player.java:166: class, interface, or enum expected
public boolean inBoat;
^
src\com\rs2hd\model\Player.java:167: class, interface, or enum expected
public boolean inGame;
^
src\com\rs2hd\model\Player.java:168: class, interface, or enum expected
public int pPoints;
^
src\com\rs2hd\model\Player.java:172: class, interface, or enum expected
private transient Slayer slayer;
^
src\com\rs2hd\model\Player.java:173: class, interface, or enum expected
public int slayerNPC;
^
src\com\rs2hd\model\Player.java:174: class, interface, or enum expected
public int slayerAmount;
^
src\com\rs2hd\model\Player.java:175: class, interface, or enum expected
public boolean hasTask;
^
src\com\rs2hd\model\Player.java:179: class, interface, or enum expected
public int autoCastAncient;
^
src\com\rs2hd\model\Player.java:180: class, interface, or enum expected
public int autoCast;
^
src\com\rs2hd\model\Player.java:181: class, interface, or enum expected
public boolean autoCasting;
^
src\com\rs2hd\model\Player.java:182: class, interface, or enum expected
public int magicType = 192;
^
src\com\rs2hd\model\Player.java:183: class, interface, or enum expected
public transient boolean isAlching = false;
^
src\com\rs2hd\model\Player.java:184: class, interface, or enum expected
public transient int frozen = 0;
^
src\com\rs2hd\model\Player.java:185: class, interface, or enum expected
public transient boolean veng = false;
^
src\com\rs2hd\model\Player.java:186: class, interface, or enum expected
public transient int vengTimer = 0;
^
src\com\rs2hd\model\Player.java:187: class, interface, or enum expected
public transient int MiasmicDelay = -1;
^
src\com\rs2hd\model\Player.java:191: class, interface, or enum expected
public int serverMess = 180;
^
src\com\rs2hd\model\Player.java:192: class, interface, or enum expected
public int serverMess1 = 0;
^
src\com\rs2hd\model\Player.java:196: class, interface, or enum expected
public int maxedSkills;
^
src\com\rs2hd\model\Player.java:200: class, interface, or enum expected
public int DFSCharges;
^
src\com\rs2hd\model\Player.java:201: class, interface, or enum expected
public transient int dfs = 0;
^
src\com\rs2hd\model\Player.java:205: class, interface, or enum expected
public int FatherAereck;
^
src\com\rs2hd\model\Player.java:206: class, interface, or enum expected
public int startMessage;
^
src\com\rs2hd\model\Player.java:207: class, interface, or enum expected
public int ZamorakMage;
^
src\com\rs2hd\model\Player.java:208: class, interface, or enum expected
public boolean DemonSlayerDone;
^
src\com\rs2hd\model\Player.java:209: class, interface, or enum expected
public int DemonSlayer;
^
src\com\rs2hd\model\Player.java:213: class, interface, or enum expected
public boolean muted;
^
src\com\rs2hd\model\Player.java:214: class, interface, or enum expected
public int banned;
^
src\com\rs2hd\model\Player.java:218: class, interface, or enum expected
public int potDelay;
^
src\com\rs2hd\model\Player.java:219: class, interface, or enum expected
public int poisonTicks;
^
src\com\rs2hd\model\Player.java:220: class, interface, or enum expected
public int homeTele;
^
src\com\rs2hd\model\Player.java:221: class, interface, or enum expected
public int ditch;
^
src\com\rs2hd\model\Player.java:222: class, interface, or enum expected
public int jump;
^
src\com\rs2hd\model\Player.java:226: class, interface, or enum expected
public boolean inChat = true;
^
src\com\rs2hd\model\Player.java:229: class, interface, or enum expected
public int KC;
^
src\com\rs2hd\model\Player.java:230: class, interface, or enum expected
public int DC;
^
src\com\rs2hd\model\Player.java:234: class, interface, or enum expected
public String []Notes = new String[30];
^
src\com\rs2hd\model\Player.java:235: class, interface, or enum expected
public int []NoteColor = new int[30];
^
src\com\rs2hd\model\Player.java:239: class, interface, or enum expected
public transient int Nid = 0;
^
src\com\rs2hd\model\Player.java:240: class, interface, or enum expected
public transient boolean AttackingNpc = false;
^
src\com\rs2hd\model\Player.java:241: class, interface, or enum expected
public transient int id = 0;
^
src\com\rs2hd\model\Player.java:242: class, interface, or enum expected
public transient int combatWith = 0;
^
src\com\rs2hd\model\Player.java:243: class, interface, or enum expected
public transient int combatResetWith = -1;
^
src\com\rs2hd\model\Player.java:244: class, interface, or enum expected
public transient int MagicId = 0;
^
src\com\rs2hd\model\Player.java:245: class, interface, or enum expected
public transient boolean Attacking = false;
^
src\com\rs2hd\model\Player.java:246: class, interface, or enum expected
public transient boolean cantPk = false;
^
src\com\rs2hd\model\Player.java:247: class, interface, or enum expected
public transient boolean cantWalk = false;
^
src\com\rs2hd\model\Player.java:248: class, interface, or enum expected
public transient boolean cantEat = false;
^
src\com\rs2hd\model\Player.java:249: class, interface, or enum expected
public transient int AttackSpeed = 1;
^
src\com\rs2hd\model\Player.java:250: class, interface, or enum expected
public int specialAmount = 100;
^
src\com\rs2hd\model\Player.java:251: class, interface, or enum expected
public transient int combatDelay = 0;
^
src\com\rs2hd\model\Player.java:252: class, interface, or enum expected
public transient boolean usingSpecial = false;
^
src\com\rs2hd\model\Player.java:253: class, interface, or enum expected
public transient int RecoilRing = 40;
^
src\com\rs2hd\model\Player.java:257: class, interface, or enum expected
public int Starterpoints = 0;
^
src\com\rs2hd\model\Player.java:258: class, interface, or enum expected
public int BuyWhat = 0;
^
src\com\rs2hd\model\Player.java:262: class, interface, or enum expected
public int deathCount;
^
src\com\rs2hd\model\Player.java:263: class, interface, or enum expected
public int killCount;
^
src\com\rs2hd\model\Player.java:264: class, interface, or enum expected
public int TargetkillCount;
^
src\com\rs2hd\model\Player.java:268: class, interface, or enum expected
public transient int Render = 0;
^
src\com\rs2hd\model\Player.java:269: class, interface, or enum expected
public transient boolean RenderRunning = false;
^
src\com\rs2hd\model\Player.java:273: class, interface, or enum expected
public static int Music[] = {0,2,3,46,64,76,85,127,145,151,163,327};
^
src\com\rs2hd\model\Player.java:275: class, interface, or enum expected
public static int randomMusic(){
^
100 errors
Complete.
Press any key to continue . . .

Cart
July 29th, 2011, 08:28
got 100 errors :S

Your missing a bracket.

d0ddsy
July 29th, 2011, 08:42
Your missing a bracket.

where would the bracket go?

Korrupt
October 8th, 2011, 08:41
Hmm, I have followed the entire guide/tut here and everything works completely fine, except when I press on my 'spade' to dig on top of the hills, nothing at all happens.

Is there anything else I have to do that is not in the Tutotial, to make the spade dig?

I have followed this guide to the last detail.

maxs728
October 8th, 2011, 20:40
I'm sorry where does this part of the code go?


if(dh == 1 && karil == 1 && torag == 1 && guthan == 1 && ahrim == 1 && verac == 1 && barrows == 0) {
barrows = 1;
this.teleport(Location.location(3551, 9694, 0));
actionSender.sendMessage("You teleport to the chest room to claim your reward!");
}

Claw
October 11th, 2011, 20:35
Same as korrupt, the 'digging' is not proper

titandino
October 12th, 2011, 20:31
Nice! Straight from nosz!

HAHA! I know right? He doesn't even have any removing the npc from the npclist either lol. Doing it like this will make a shit ton of barrows npcs be at your DEFAULT_LOCATION :P

Hope
October 13th, 2011, 01:14
Just tear it out of my 614/634 source and convert it.

Halo`
October 13th, 2011, 01:20
Or handle digging like this?
public static void handleDigging(Player player) {
int x = player.getX();
int y = player.getY();
String message = "... and find nothing.";
if (!player.getInventory().containsItem(952, 1)) {
return;
}
player.setNextAnimation(new Animation(830));
player.resetWalkSteps();
player.getPackets().sendGameMessage("You start digging...");
/* Ahrims Hill Top */
if (x >= 3550 && x <= 3567 && y >= 3286 && y <= 3292) {
if (player.torag > 0 && player.dharok > 0 && player.guthan > 0
&& player.karils > 0 & player.veracs > 0) {
player.setNextWorldTile(new WorldTile(3566, 9694, 0));
message = "... and find yourself in a tunnel.";
} else {
player.setNextWorldTile(new WorldTile(3557, 9703, 3));
message = "... and break into the crypt!";
player.getPackets().blackout(2);

}
}


Btw. That's digging for RuneEscape.

own4g3
October 13th, 2011, 01:22
Or handle digging like this?
public static void handleDigging(Player player) {
int x = player.getX();
int y = player.getY();
String message = "... and find nothing.";
if (!player.getInventory().containsItem(952, 1)) {
return;
}
player.setNextAnimation(new Animation(830));
player.resetWalkSteps();
player.getPackets().sendGameMessage("You start digging...");
/* Ahrims Hill Top */
if (x >= 3550 && x <= 3567 && y >= 3286 && y <= 3292) {
if (player.torag > 0 && player.dharok > 0 && player.guthan > 0
&& player.karils > 0 & player.veracs > 0) {
player.setNextWorldTile(new WorldTile(3566, 9694, 0));
message = "... and find yourself in a tunnel.";
} else {
player.setNextWorldTile(new WorldTile(3557, 9703, 3));
message = "... and break into the crypt!";
player.getPackets().blackout(2);

}
}


Btw. That's digging for RuneEscape.

This is done by emily, right?
and no, this way is bad, but ye, better than what he posted.

Halo`
October 13th, 2011, 01:23
This is done by emily, right?
and no, this way is bad, but ye, better than what he posted.

Yh it was. But still. Better than having nothing at all, eh?

Hope
October 13th, 2011, 01:24
Or handle digging like this?
public static void handleDigging(Player player) {
int x = player.getX();
int y = player.getY();
String message = "... and find nothing.";
if (!player.getInventory().containsItem(952, 1)) {
return;
}
player.setNextAnimation(new Animation(830));
player.resetWalkSteps();
player.getPackets().sendGameMessage("You start digging...");
/* Ahrims Hill Top */
if (x >= 3550 && x <= 3567 && y >= 3286 && y <= 3292) {
if (player.torag > 0 && player.dharok > 0 && player.guthan > 0
&& player.karils > 0 & player.veracs > 0) {
player.setNextWorldTile(new WorldTile(3566, 9694, 0));
message = "... and find yourself in a tunnel.";
} else {
player.setNextWorldTile(new WorldTile(3557, 9703, 3));
message = "... and break into the crypt!";
player.getPackets().blackout(2);

}
}


Btw. That's digging for RuneEscape.


Here is what makes it "not really barrows".
I put it in red in the quote.

Halo`
October 13th, 2011, 01:27
Here is what makes it "not really barrows".
I put it in red in the quote.

I didn't make that :3

titandino
October 13th, 2011, 22:00
I didn't make that :3

They are just going to tell you to make them temporary attributes because making another int is just out of the question stupid for some reason rofl.

own4g3
October 13th, 2011, 22:05
They are just going to tell you to make them temporary attributes because making another int is just out of the question stupid for some reason rofl.

Only a retard will use temporary attributes for barrows L0L

Boolean array will be best, imo.