owner blade
July 14th, 2010, 16:38
lets begin with the configs:
Block:
if (j == 424) { // New Block
int file = 1123;
int[] frames = {183,18,65,173,165,24, 41,80,135,131,154,74,203,53,20,81,148,127,115,144, 77,51,0};
int[] delays = {2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0};
Class20.setAnim(j,file,frames,delays);
}
Punch:
if (j == 422) { // New Punch
int file = 1123;
int[] frames = {78,190,9,84,202,40,55,87,111,41,194,0};
int[] delays = {4,4,3,4,4,3,3,3,3,4,4,0};
Class20.setAnim(j,file,frames,delays);
}
stand:
if (j == 808) { // 525 Stand Emote
int file = 2301;
int[] frames = {12,6,29,46,15,16,41,51,44,53,22,52,38,23,35,48,0} ;
int[] delays = {3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0};
Class20.setAnim(j,file,frames,delays);
}
Walk:
if(j == 819){
int[] frames = {107,67,125,96,58,102,12,10,117,100,81,108,60,45,8 8,36,107,67,125,96,58,102,12,10,117,100,81,108,60, 45,88,36,26,0};
int[] delays = {1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1 ,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,0};
Class20.setAnim(j,2286,frames,delays);
}
Run:
if(j == 824){
int file = 2514;
int[] frames = {138,136,132,127,130,134,123,137,133,131,143,126,1 44,145,139,135,140,122,129,125,128,142,141,124,0};
int[] delays = {1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,0 };
Class20.setAnim(j,file,frames,delays);
}
FOR THIS ONE YOU NEED THE 474 ANIM HEADER WORKING
Death:
for npcs:
if(j == 2304){//dead
int file = 1816;
int[] frames = {170,416,6,31,155,38,77,281,229,294,132,326,340,43 ,314,398,449,316,238,75,312,141,433,30,44,47,47,26 4,131,29,248,118,298,175,297,0};
int[] delays = {4,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4 ,50,4,4,4,4,4,4,4,4,500,0};
Class20.setAnim(j,file,frames,delays);
}
For players:
if(j == 7197){//dead2
int file = 1816;
int[] frames = {26,392,412,174,223,144,400,95,165,4,261,112,249,1 99,237,274,181,69,266,145,97,135,22,445,219,214,21 4,102,221,383,367,440,247,417,408,0};
int[] delays = {4,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4 ,50,4,4,4,4,4,4,4,4,50,0};
Class20.setAnim(j,file,frames,delays);
}
Now the anim files:
Only the registered members can see the link.
If your having trouble with death anim then tell me and ill upload another file for it.
Heres a video :)
Only the registered members can see the link.
Block:
if (j == 424) { // New Block
int file = 1123;
int[] frames = {183,18,65,173,165,24, 41,80,135,131,154,74,203,53,20,81,148,127,115,144, 77,51,0};
int[] delays = {2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0};
Class20.setAnim(j,file,frames,delays);
}
Punch:
if (j == 422) { // New Punch
int file = 1123;
int[] frames = {78,190,9,84,202,40,55,87,111,41,194,0};
int[] delays = {4,4,3,4,4,3,3,3,3,4,4,0};
Class20.setAnim(j,file,frames,delays);
}
stand:
if (j == 808) { // 525 Stand Emote
int file = 2301;
int[] frames = {12,6,29,46,15,16,41,51,44,53,22,52,38,23,35,48,0} ;
int[] delays = {3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0};
Class20.setAnim(j,file,frames,delays);
}
Walk:
if(j == 819){
int[] frames = {107,67,125,96,58,102,12,10,117,100,81,108,60,45,8 8,36,107,67,125,96,58,102,12,10,117,100,81,108,60, 45,88,36,26,0};
int[] delays = {1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1 ,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,0};
Class20.setAnim(j,2286,frames,delays);
}
Run:
if(j == 824){
int file = 2514;
int[] frames = {138,136,132,127,130,134,123,137,133,131,143,126,1 44,145,139,135,140,122,129,125,128,142,141,124,0};
int[] delays = {1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,0 };
Class20.setAnim(j,file,frames,delays);
}
FOR THIS ONE YOU NEED THE 474 ANIM HEADER WORKING
Death:
for npcs:
if(j == 2304){//dead
int file = 1816;
int[] frames = {170,416,6,31,155,38,77,281,229,294,132,326,340,43 ,314,398,449,316,238,75,312,141,433,30,44,47,47,26 4,131,29,248,118,298,175,297,0};
int[] delays = {4,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4 ,50,4,4,4,4,4,4,4,4,500,0};
Class20.setAnim(j,file,frames,delays);
}
For players:
if(j == 7197){//dead2
int file = 1816;
int[] frames = {26,392,412,174,223,144,400,95,165,4,261,112,249,1 99,237,274,181,69,266,145,97,135,22,445,219,214,21 4,102,221,383,367,440,247,417,408,0};
int[] delays = {4,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4 ,50,4,4,4,4,4,4,4,4,50,0};
Class20.setAnim(j,file,frames,delays);
}
Now the anim files:
Only the registered members can see the link.
If your having trouble with death anim then tell me and ill upload another file for it.
Heres a video :)
Only the registered members can see the link.