owner lorenzo
June 18th, 2010, 11:54
Here is mining, woorductting and thieving
Woodcutting: Paste this in ObjectOption1.java (just a base / u can change money and exp)
//Start of woodcutting
case 1277:
case 1278: // Normal trees
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(100, 8);
p.clickDelay = 5;
if (p.skillLvl[8] <= 1);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 35000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 1281: // Oak tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(200, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 15);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 70000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 1308: // Willow tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(300, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 30);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p,995, 80000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 1307: //Maple tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(500, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 50);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 90000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 8513: //Yew tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(750, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 60);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 100000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 1306: //Magic tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(1000, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 90);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 250000);
p.getActionSender().sendMessage(p, "You get some Money.");
break;
//End of woodcutting
Mining: Paste this in ObjectOption1.java (just a base / u can change money and exp)
//begin of mining
case 2094:
case 2095:
case 31077:
case 31078:
case 31079:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(250, 14);
p.clickDelay = 4;
if (p.skillLvl[14] <= 1);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 10000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2091:
case 31080:
case 31081:
case 31082:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(250, 14);
p.clickDelay = 4;
if (p.skillLvl[14] <= 1);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 10000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2092:
case 2093:
case 31071:
case 31072:
case 31073:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(500, 14);
p.clickDelay = 11;
if (p.skillLvl[14] <= 20);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 30000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2096:
case 31068:
case 31069:
case 31070:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(750, 14);
p.clickDelay = 10;
if (p.skillLvl[14] <= 30);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 40000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2103:
case 31086:
case 31087:
case 31088:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(1000, 14);
p.clickDelay = 14;
if (p.skillLvl[14] <= 55);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 50000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 31083:
case 31085:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(2500, 14);
p.clickDelay = 20;
if (p.skillLvl[14] <= 70);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 100000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2106:
case 2107:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(5000, 14);
p.clickDelay = 25;
if (p.skillLvl[14] <= 85);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 200000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
//end of mining
Thieving: These are al the thievings stalls i got
case 34383: //Silk stall
if (p.skillLvl[17] >= 30) {
p.clickDelay = 5;
p.requestAnim(833, 0);
p.skillXP[17] += 2500;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 10000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 30 thieving to steal from this stall.");
}
break;
case 34384: //bake stall
if (p.skillLvl[17] >= 1) {
p.clickDelay = 5;
p.requestAnim(833, 0);
p.skillXP[17] += 2000;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 20000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 1 thieving to steal from this stall.");
}
break;
case 34387: //Fur stall
if (p.skillLvl[17] >= 55) {
p.clickDelay = 5;
p.requestAnim(833, 0);
p.skillXP[17] += 3200;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 30000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 55 thieving to steal from this stall.");
}
break;
case 34382: //silver stall
if (p.skillLvl[17] >= 70) {
p.clickDelay = 6;
p.requestAnim(833, 0);
p.skillXP[17] += 4250;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 50000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 70 thieving to steal from this stall.");
}
break;
case 34386: //spice stall
if (p.skillLvl[17] >= 85) {
p.clickDelay = 7;
p.requestAnim(833, 0);
p.skillXP[17] += 5000;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 100000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 85 thieving to steal from this stall.");
}
break;
case 34385: //Gem stall
if (p.skillLvl[17] >= 99) {
p.clickDelay = 8;
p.requestAnim(833, 0);
p.skillXP[17] += 7500;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 250000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 99 thieving to steal from this stall.");
}
Credits:
Runelocus Tuts ;)
Mining and Wc i think name was : Supwizzard (not sure)
Woodcutting: Paste this in ObjectOption1.java (just a base / u can change money and exp)
//Start of woodcutting
case 1277:
case 1278: // Normal trees
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(100, 8);
p.clickDelay = 5;
if (p.skillLvl[8] <= 1);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 35000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 1281: // Oak tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(200, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 15);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 70000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 1308: // Willow tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(300, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 30);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p,995, 80000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 1307: //Maple tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(500, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 50);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 90000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 8513: //Yew tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(750, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 60);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 100000);
p.getActionSender().sendMessage(p, "You get some money.");
break;
case 1306: //Magic tree
Engine.playerItems.hasPlayerItemAmount(p, 1351, 1);
p.appendExperience(1000, 8);
p.clickDelay = 5;
if (p.skillLvl[8] >= 90);
p.requestAnim(875, 0);
Engine.playerItems.addItem(p, 995, 250000);
p.getActionSender().sendMessage(p, "You get some Money.");
break;
//End of woodcutting
Mining: Paste this in ObjectOption1.java (just a base / u can change money and exp)
//begin of mining
case 2094:
case 2095:
case 31077:
case 31078:
case 31079:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(250, 14);
p.clickDelay = 4;
if (p.skillLvl[14] <= 1);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 10000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2091:
case 31080:
case 31081:
case 31082:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(250, 14);
p.clickDelay = 4;
if (p.skillLvl[14] <= 1);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 10000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2092:
case 2093:
case 31071:
case 31072:
case 31073:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(500, 14);
p.clickDelay = 11;
if (p.skillLvl[14] <= 20);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 30000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2096:
case 31068:
case 31069:
case 31070:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(750, 14);
p.clickDelay = 10;
if (p.skillLvl[14] <= 30);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 40000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2103:
case 31086:
case 31087:
case 31088:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(1000, 14);
p.clickDelay = 14;
if (p.skillLvl[14] <= 55);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 50000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 31083:
case 31085:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(2500, 14);
p.clickDelay = 20;
if (p.skillLvl[14] <= 70);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 100000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
case 2106:
case 2107:
Engine.playerItems.hasPlayerItemAmount(p, 1265, 1);
p.appendExperience(5000, 14);
p.clickDelay = 25;
if (p.skillLvl[14] <= 85);
p.requestAnim(6752, 0);
Engine.playerItems.addItem(p, 995, 200000);
p.getActionSender().sendMessage(p, "You mine some money.");
break;
//end of mining
Thieving: These are al the thievings stalls i got
case 34383: //Silk stall
if (p.skillLvl[17] >= 30) {
p.clickDelay = 5;
p.requestAnim(833, 0);
p.skillXP[17] += 2500;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 10000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 30 thieving to steal from this stall.");
}
break;
case 34384: //bake stall
if (p.skillLvl[17] >= 1) {
p.clickDelay = 5;
p.requestAnim(833, 0);
p.skillXP[17] += 2000;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 20000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 1 thieving to steal from this stall.");
}
break;
case 34387: //Fur stall
if (p.skillLvl[17] >= 55) {
p.clickDelay = 5;
p.requestAnim(833, 0);
p.skillXP[17] += 3200;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 30000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 55 thieving to steal from this stall.");
}
break;
case 34382: //silver stall
if (p.skillLvl[17] >= 70) {
p.clickDelay = 6;
p.requestAnim(833, 0);
p.skillXP[17] += 4250;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 50000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 70 thieving to steal from this stall.");
}
break;
case 34386: //spice stall
if (p.skillLvl[17] >= 85) {
p.clickDelay = 7;
p.requestAnim(833, 0);
p.skillXP[17] += 5000;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 100000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 85 thieving to steal from this stall.");
}
break;
case 34385: //Gem stall
if (p.skillLvl[17] >= 99) {
p.clickDelay = 8;
p.requestAnim(833, 0);
p.skillXP[17] += 7500;
p.skillLvl[17] = p.getLevelForXP(17);
p.getActionSender().setSkillLvl(p, 17);
p.appearanceUpdateReq = true;
p.updateReq = true;
Engine.playerItems.addItem(p, 995, 250000);
p.message("You steal from the stall.");
} else {
p.message("You need at least 99 thieving to steal from this stall.");
}
Credits:
Runelocus Tuts ;)
Mining and Wc i think name was : Supwizzard (not sure)