Faab234
June 18th, 2010, 11:54
For Ranged:
Got to " public int getCLRanged(int ItemID) {"
And Add This:
if (ItemID == ITEMID)
return LEVELNEEDEDRANGED;
Or:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDEDRANGED;
For Magic:
Go to "public int getCLMagic(int ItemID) {"
And Add:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDEDMAGIC;
For Strength:
Go to " public int getCLStrength(int ItemID) {"
And Add:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDED;
For Attack:
Go to "public int getCLAttack(int ItemID) {"
And Add:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDED;
For Defence:
Go To " public int getCLDefence(int ItemID) {".
And Add:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDED;
Or:
if (ItemID == ITEMID)
return LEVELNEEDED;
Got to " public int getCLRanged(int ItemID) {"
And Add This:
if (ItemID == ITEMID)
return LEVELNEEDEDRANGED;
Or:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDEDRANGED;
For Magic:
Go to "public int getCLMagic(int ItemID) {"
And Add:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDEDMAGIC;
For Strength:
Go to " public int getCLStrength(int ItemID) {"
And Add:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDED;
For Attack:
Go to "public int getCLAttack(int ItemID) {"
And Add:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDED;
For Defence:
Go To " public int getCLDefence(int ItemID) {".
And Add:
if (itemName.equals("ITEMNAME"))
return LEVELNEEDED;
Or:
if (ItemID == ITEMID)
return LEVELNEEDED;