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View Full Version : [Rs2hd]562 Banking Invent, familiars and equipment



Mod Joe
June 18th, 2010, 12:36
This is jut a quick tut and extremely easy just involves some deleting to have Bank Equipment, Bank Inventory and Bank Familiers.

Okay, first go into ActionButtonPacketHandler.java which is located in...Src>Com>Rs2hd>Packhandler>ActionButtonPacketHandler.java.

Once you have the file opened use Ctrl + f and search for:

//player.getBank().bankInv();
Once there you shall see:

//player.getBank().bankEquip();
And....

//player.getBank().bankFamInv();

At the start of them you see the dashes://...Just remove each of them dashes, and there you have it. :).

Simple as that.

ClawzPkz
June 18th, 2010, 16:15
That's a glitchy way, which is the shittiest way ever. You should really get the real one.

Mod Joe
June 18th, 2010, 16:55
Hm, no glitchers at all, and next time mate, don't steal my source.

Cjay0091
June 18th, 2010, 19:13
Rofl

Here intstead of doing this // for inventory do it like this.

THIS IS FOR INVENTORY ONLY

case 20:
for (int i = 0; i < player.getInventory().SIZE; i++) {
player.getBank().bankItem(i, -100);
}
break;

Mod Joe, your source? You mean caelum's source that ever body uses... and don't say it was your because that bank file was included in it...

crezzy
June 18th, 2010, 19:27
Rofl

Here intstead of doing this // for inventory do it like this.

THIS IS FOR INVENTORY ONLY

case 20:
for (int i = 0; i < player.getInventory().SIZE; i++) {
player.getBank().bankItem(i, -100);
}
break;

Mod Joe, your source? You mean caelum's source that ever body uses... and don't say it was your because that bank file was included in it...

case 20 is this


case 20:
if(player.pvn().autoCasting == false) {
player.pvn().autoCasting = true;
player.sm("You are now autocasting ancients");
player.pvn().autoCastAncient = 20;
player.pvn().autoCast = -1;
} else {
player.pvn().autoCasting = false;
player.sm("You stop autocasting");
player.pvn().autoCastAncient = -1;
player.pvn().autoCast = -1;
}
break;

Cjay0091
June 18th, 2010, 19:37
Put it in the banking interface, rofl I think its case 743 right were it says switch(buttonId) {

ricky1179
January 5th, 2011, 20:02
case 20:
for(int i = 0; i < 28; i++) {
player.getBank().bankItem(i, 2147483647);
}
break;
case 22:
player.getBank().bankEquip();
break;
case 24:
player.getBank().bankFamInv();
break;


That's working bank inv code.

Lukedawesome
January 5th, 2011, 21:17
This is the second tut i've seen like this.... Ur not adding anything, ur just changing something that u leeched

David
January 5th, 2011, 22:23
player.getBank().bankEquip();
That doesn't banks your inventory, it's a method to bank everything that you are wearing....

Hentai
January 5th, 2011, 22:26
Uh.. you guys just bumped a 7 month old thread lol

Intensive Tony
January 8th, 2011, 17:56
Who got the good banking inventory + equipment i need it!

rscache
January 8th, 2011, 20:20
Who got the good banking inventory + equipment i need it!

I dont wanna copy codes.. just use noszscape source.. lol.. it have the bank 80% coded and works that ^^

Intensive Tony
January 27th, 2011, 16:28
who can gimme the right ones?

titandino
April 14th, 2011, 05:15
Rofl

Here intstead of doing this // for inventory do it like this.

THIS IS FOR INVENTORY ONLY

case 20:
for (int i = 0; i < player.getInventory().SIZE; i++) {
player.getBank().bankItem(i, -100);
}
break;

Mod Joe, your source? You mean caelum's source that ever body uses... and don't say it was your because that bank file was included in it...

This makes it so the noted items get unnoted. You can tell a leeched server if the bank all button banks the items as notes.

00nightmare3
April 25th, 2011, 20:12
o.0 mines dont have that and it still doesnt bank 0.o