Allranger
July 18th, 2010, 02:26
Full codes for herb Fatescape added By me:) nothing huge just helping :)
if(((itemUsed == 1929) && (otherItem == 3051))){
if(playerLevel[15] >= 1) {
deleteItem(3051, getItemSlot(3051), 1);
addItem(995, 3000);
sM("You clean the herb from the bugs");
addSkillXP(700, 15);
setAnimation(885);
} else
sM("You need a Herblore level of 1 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 249))){
if(playerLevel[15] >= 3) {
deleteItem(249, getItemSlot(249), 1);
addItem(995, 5000);
sM("You clean the herb from the bugs");
addSkillXP(700, 15);
setAnimation(885);
} else // Guam leaf
sM("You need a Herblore level of 3 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 251))){
if(playerLevel[15] >= 5) {
deleteItem(251, getItemSlot(251), 1);
addItem(995, 5000);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Marrentill
sM("You need a Herblore level of 5 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 253))){
if(playerLevel[15] >= 11) {
deleteItem(253, getItemSlot(253), 1);
addItem(995, 8000);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Tarromin
sM("You need a Herblore level of 11 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 255))){
if(playerLevel[15] >= 20) {
deleteItem(255, getItemSlot(255), 1);
addItem(995, 11000);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Harralander
sM("You need a Herblore level of 20 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 257))){
if(playerLevel[15] >= 25) {
deleteItem(257, getItemSlot(257), 1);
addItem(995, 12500);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Ranarr weed
sM("You need a Herblore level of 25 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 2998))){
if(playerLevel[15] >= 30) {
deleteItem(2988, getItemSlot(2988), 1);
addItem(995, 13000);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Toadflax
sM("You need a Herblore level of 30 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 259))){
if(playerLevel[15] >= 40) {
deleteItem(259, getItemSlot(259), 1);
addItem(995, 13500);
sM("You clean the herb from the bugs");
addSkillXP(1010, 15);
setAnimation(885);
} else //Irit leaf
sM("You need a Herblore level of 40 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 261))){
if(playerLevel[15] >= 48) {
deleteItem(261, getItemSlot(261), 1);
addItem(995, 14500);
sM("You clean the herb from the bugs");
addSkillXP(1500, 15);
setAnimation(885);
} else //Avantoe
sM("You need a Herblore level of 48 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 263))){
if(playerLevel[15] >= 54) {
deleteItem(263, getItemSlot(263), 1);
addItem(995, 18000);
sM("You clean the herb from the bugs");
addSkillXP(2000, 15);
setAnimation(885);
} else //Kwuarm
sM("You need a Herblore level of 54 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 3000))){
if(playerLevel[15] >= 59) {
deleteItem(3000, getItemSlot(3000), 1);
addItem(995, 20000);
sM("You clean the herb from the bugs");
addSkillXP(5000, 15);
setAnimation(885);
} else //Snapdragon
sM("You need a Herblore level of 59 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 265))){
if(playerLevel[15] >= 65) {
deleteItem(265, getItemSlot(265), 1);
addItem(995, 22000);
sM("You clean the herb from the bugs");
addSkillXP(5500, 15);
setAnimation(885);
} else //Cadantine
sM("You need a Herblore level of 65 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 2481))){
if(playerLevel[15] >= 67) {
deleteItem(2481, getItemSlot(2481), 1);
addItem(995, 27000);
sM("You clean the herb from the bugs");
addSkillXP(5500, 15);
setAnimation(885);
} else //Lantadyme
sM("You need a Herblore level of 67 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 267))){
if(playerLevel[15] >= 70) {
deleteItem(267, getItemSlot(267), 1);
addItem(995, 30000);
sM("You clean the herb from the bugs");
addSkillXP(5800, 15);
setAnimation(885);
} else //Dwarfweed
sM("You need a Herblore level of 70 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 269))){
if(playerLevel[15] >= 75) {
deleteItem(269, getItemSlot(269), 1);
addItem(995, 40000);
sM("You clean the herb from the bugs");
addSkillXP(6000, 15);
setAnimation(885);
} else //Torstol
sM("You need a Herblore level of 75 to Clean this");
}
you can just prices as you need :)
if(((itemUsed == 1929) && (otherItem == 3051))){
if(playerLevel[15] >= 1) {
deleteItem(3051, getItemSlot(3051), 1);
addItem(995, 3000);
sM("You clean the herb from the bugs");
addSkillXP(700, 15);
setAnimation(885);
} else
sM("You need a Herblore level of 1 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 249))){
if(playerLevel[15] >= 3) {
deleteItem(249, getItemSlot(249), 1);
addItem(995, 5000);
sM("You clean the herb from the bugs");
addSkillXP(700, 15);
setAnimation(885);
} else // Guam leaf
sM("You need a Herblore level of 3 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 251))){
if(playerLevel[15] >= 5) {
deleteItem(251, getItemSlot(251), 1);
addItem(995, 5000);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Marrentill
sM("You need a Herblore level of 5 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 253))){
if(playerLevel[15] >= 11) {
deleteItem(253, getItemSlot(253), 1);
addItem(995, 8000);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Tarromin
sM("You need a Herblore level of 11 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 255))){
if(playerLevel[15] >= 20) {
deleteItem(255, getItemSlot(255), 1);
addItem(995, 11000);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Harralander
sM("You need a Herblore level of 20 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 257))){
if(playerLevel[15] >= 25) {
deleteItem(257, getItemSlot(257), 1);
addItem(995, 12500);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Ranarr weed
sM("You need a Herblore level of 25 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 2998))){
if(playerLevel[15] >= 30) {
deleteItem(2988, getItemSlot(2988), 1);
addItem(995, 13000);
sM("You clean the herb from the bugs");
addSkillXP(1000, 15);
setAnimation(885);
} else //Toadflax
sM("You need a Herblore level of 30 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 259))){
if(playerLevel[15] >= 40) {
deleteItem(259, getItemSlot(259), 1);
addItem(995, 13500);
sM("You clean the herb from the bugs");
addSkillXP(1010, 15);
setAnimation(885);
} else //Irit leaf
sM("You need a Herblore level of 40 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 261))){
if(playerLevel[15] >= 48) {
deleteItem(261, getItemSlot(261), 1);
addItem(995, 14500);
sM("You clean the herb from the bugs");
addSkillXP(1500, 15);
setAnimation(885);
} else //Avantoe
sM("You need a Herblore level of 48 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 263))){
if(playerLevel[15] >= 54) {
deleteItem(263, getItemSlot(263), 1);
addItem(995, 18000);
sM("You clean the herb from the bugs");
addSkillXP(2000, 15);
setAnimation(885);
} else //Kwuarm
sM("You need a Herblore level of 54 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 3000))){
if(playerLevel[15] >= 59) {
deleteItem(3000, getItemSlot(3000), 1);
addItem(995, 20000);
sM("You clean the herb from the bugs");
addSkillXP(5000, 15);
setAnimation(885);
} else //Snapdragon
sM("You need a Herblore level of 59 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 265))){
if(playerLevel[15] >= 65) {
deleteItem(265, getItemSlot(265), 1);
addItem(995, 22000);
sM("You clean the herb from the bugs");
addSkillXP(5500, 15);
setAnimation(885);
} else //Cadantine
sM("You need a Herblore level of 65 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 2481))){
if(playerLevel[15] >= 67) {
deleteItem(2481, getItemSlot(2481), 1);
addItem(995, 27000);
sM("You clean the herb from the bugs");
addSkillXP(5500, 15);
setAnimation(885);
} else //Lantadyme
sM("You need a Herblore level of 67 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 267))){
if(playerLevel[15] >= 70) {
deleteItem(267, getItemSlot(267), 1);
addItem(995, 30000);
sM("You clean the herb from the bugs");
addSkillXP(5800, 15);
setAnimation(885);
} else //Dwarfweed
sM("You need a Herblore level of 70 to Clean this");
}
if(((itemUsed == 1929) && (otherItem == 269))){
if(playerLevel[15] >= 75) {
deleteItem(269, getItemSlot(269), 1);
addItem(995, 40000);
sM("You clean the herb from the bugs");
addSkillXP(6000, 15);
setAnimation(885);
} else //Torstol
sM("You need a Herblore level of 75 to Clean this");
}
you can just prices as you need :)