General
December 3rd, 2011, 01:09
Well I thought I would add these, since it would make premium a little more functional and less programming :) and cleaner ofc.
Premium Teleports
public void dTeleport(int x, int y, int height) {
if (c.isDonator == false) {
c.sendMessage("You are not premium, you cannot go here.");
} else {
startTeleport(x, y, height, "modern");
}
}
For instance if you have a donator tab this would work
public void dTab(int id, int interfaceId) {
if (c.isDonator == false) {
c.sendMessage("You cannot use this tab, you are not a premium member.");
} else {
c.setSidebarInterface(id, interfaceId);
}
}
Ladders for donators if needed
public void dLadder(int x, int y, int height, int way) {
if (c.isDonator == false) {
c.sendMessage("Only premium members can access this area.");
} else {
if (way == 0) {
c.startAnimation(828);
movePlayer(x, y, height);
} else {
c.startAnimation(827);
movePlayer(x, y, height);
}
}
}
Needed:
isDonator = false,
If any requested please ask and I will make them :)
Premium Teleports
public void dTeleport(int x, int y, int height) {
if (c.isDonator == false) {
c.sendMessage("You are not premium, you cannot go here.");
} else {
startTeleport(x, y, height, "modern");
}
}
For instance if you have a donator tab this would work
public void dTab(int id, int interfaceId) {
if (c.isDonator == false) {
c.sendMessage("You cannot use this tab, you are not a premium member.");
} else {
c.setSidebarInterface(id, interfaceId);
}
}
Ladders for donators if needed
public void dLadder(int x, int y, int height, int way) {
if (c.isDonator == false) {
c.sendMessage("Only premium members can access this area.");
} else {
if (way == 0) {
c.startAnimation(828);
movePlayer(x, y, height);
} else {
c.startAnimation(827);
movePlayer(x, y, height);
}
}
}
Needed:
isDonator = false,
If any requested please ask and I will make them :)