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View Full Version : 562 RS2HD Garden minigame!



crezzy
July 23rd, 2010, 14:31
Well a few months ago I saw someone posted a tut on a garden minigame... well it was shocking lol.
Anyway I have made the minigame using a interface for the rewards (used same interface as emberscape) Well emberscape's garden is pritty rubish also lol anyway heres my copy of it

THE ONLY TING I USED FROM EMBERSCAPE IS THE INTERFACE! I WROTE ALL THIS CODE MY SELF!
10% CREDITS TO EMBERSCAPE FOR THE INTERFACE
90% CREDITS ME FOR MAKEING ALL THIS CODE

in object1packethandler.java add this

public static int garden1[] = {7562, 5320, 5323, 5291, 5292, 5295, 5299, 5293};
public static int garden1() {
return garden1[(int) (Math.random() * garden1.length)];
}
public static int garden2[] = {5098, 5099, 5100, 5308, 5310, 5101, 5102, 5103};
public static int garden2() {
return garden2[(int) (Math.random() * garden2.length)];
}
public static int garden3[] = {5104, 5105, 5106, 5312, 5313, 5314, 5287};
public static int garden3() {
return garden3[(int) (Math.random() * garden3.length)];
}
public static int garden4[] = {5315, 5289, 5317, 6034, 12625};
public static int garden4() {
return garden4[(int) (Math.random() * garden4.length)];
}
Add that under

public class Object1PacketHandler implements PacketHandler {

Then under any case add

case 21753:
if (player.getLocation().getX() == 2920 && player.getLocation().getY() == 5473) {
player.WalkTo().WalkTo(player, 2921, 5473);
} else if (player.getLocation().getX() == 2921 && player.getLocation().getY() == 5473) {
player.WalkTo().WalkTo(player, 2920, 5473);
}
break;
case 21731:
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to enter this area!");
} else {
if (player.getLocation().getX() == 2913 && player.getLocation().getY() == 5463) {
player.WalkTo().WalkTo(player, 2913, 5462);
} else if (player.getLocation().getX() == 2913 && player.getLocation().getY() == 5462) {
player.WalkTo().WalkTo(player, 2913, 5463);
}
}
break;
case 21687:
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to enter this area!");
} else {
if (player.getLocation().getX() == 2910 && player.getLocation().getY() == 5480) {
player.WalkTo().WalkTo(player, 2910, 5481);
} else if (player.getLocation().getX() == 2910 && player.getLocation().getY() == 5481) {
player.WalkTo().WalkTo(player, 2910, 5480);
}
}
break;
case 21709:
if (player.getSkills().getLevel(19) < 85) {
player.sm("You need atleast 85 farming to enter this area!");
} else {
if (player.getLocation().getX() == 2903 && player.getLocation().getY() == 5470) {
player.WalkTo().WalkTo(player, 2902, 5470);
} else if (player.getLocation().getX() == 2902 && player.getLocation().getY() == 5470) {
player.WalkTo().WalkTo(player, 2903, 5470);
}
}
break;
case 21764:
player.getActionSender().sendInterface(686, false);
player.getActionSender().sendString("PK-Madness Garden minigame seed exchange", 686, 17);
player.getActionSender().sendString("Sell seeds for Farming exp!", 686, 58);
player.getActionSender().sendString("", 686, 55);
player.getActionSender().sendString("", 686, 56);
player.getActionSender().sendString("", 686, 53);
player.getActionSender().sendString("", 686, 57);
player.getActionSender().sendString("", 686, 48);
break;
case 21767:
player.WalkTo().WalkTo(player, 2931, 5463);
if (player.cantWalk == true)
return;
if (player.getLocation().getX() == 2931 && player.getLocation().getY() == 5463) {
player.graphics(1601);
player.getInventory().addItem(garden1(), 1);
player.tele(2913, 5472, 0);
}
break;
case 21768:
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to try this part of the minigame!");
} else {
player.WalkTo().WalkTo(player, 2912, 5451);
if (player.cantWalk == true)
return;
if (player.getLocation().getX() == 2912 && player.getLocation().getY() == 5451) {
player.graphics(1602);
player.getInventory().addItem(garden2(), 1);
player.tele(2913, 5472, 0);
}
}
break;
case 21766:
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to try this part of the minigame!");
} else {
player.WalkTo().WalkTo(player, 2914, 5491);
if (player.cantWalk == true)
return;
if (player.getLocation().getX() == 2914 && player.getLocation().getY() == 5491) {
player.graphics(1602);
player.getInventory().addItem(garden3(), 1);
player.tele(2913, 5472, 0);
}
}
break;
case 21769:
if (player.getSkills().getLevel(19) < 85) {
player.sm("You need atleast 85 farming to try this part of the minigame!");
} else {
player.WalkTo().WalkTo(player, 2891, 5475);
if (player.cantWalk == true)
return;
if (player.getLocation().getX() == 2891 && player.getLocation().getY() == 5475) {
player.graphics(1602);
player.getInventory().addItem(garden4(), 1);
player.tele(2913, 5472, 0);
}
}
break;

In actionbuttonpackethandler.java

case 686: //garden mini interface
if(buttonId == 18) {
if (!player.getInventory().contains(7562)){
player.sm("You need the seed to do this.");
return;
}
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 100);
player.getInventory().deleteItem(7562, 1);
}
if(buttonId == 19) {
if (!player.getInventory().contains(5320)){
player.sm("You need the seed to do this.");
return;
}
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 150);
player.getInventory().deleteItem(5320, 1);
}
if(buttonId == 20) {
if (!player.getInventory().contains(5323)){
player.sm("You need the seed to do this.");
return;
}
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 200);
player.getInventory().deleteItem(5323, 1);
}
if(buttonId == 22) {
if (!player.getInventory().contains(5291)){
player.sm("You need the seed to do this.");
return;
}
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 250);
player.getInventory().deleteItem(5291, 1);
}
if(buttonId == 23) {
if (!player.getInventory().contains(5295)){
player.sm("You need the seed to do this.");
return;
}
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 250);
player.getInventory().deleteItem(5292, 1);
}
if(buttonId == 25) {
if (!player.getInventory().contains(5295)){
player.sm("You need the seed to do this.");
return;
}
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 300);
player.getInventory().deleteItem(5295, 1);
}
if(buttonId == 26) {
if (!player.getInventory().contains(5299)){
player.sm("You need the seed to do this.");
return;
}
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 100);
player.getInventory().deleteItem(5299, 1);
}
if(buttonId == 27) {
if (!player.getInventory().contains(5293)){
player.sm("You need the seed to do this.");
return;
}
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 100);
player.getInventory().deleteItem(5293, 1);
}
if(buttonId == 28) { //2nd area
if (!player.getInventory().contains(5098)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 300);
player.getInventory().deleteItem(5098, 1);
}
}
if(buttonId == 29) { //2nd area
if (!player.getInventory().contains(5099)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 330);
player.getInventory().deleteItem(5099, 1);
}
}
if(buttonId == 30) { //2nd area
if (!player.getInventory().contains(5100)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 360);
player.getInventory().deleteItem(5100, 1);
}
}
if(buttonId == 31) { //2nd area
if (!player.getInventory().contains(5308)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 390);
player.getInventory().deleteItem(5308, 1);
}
}
if(buttonId == 32) { //2nd area
if (!player.getInventory().contains(5310)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 410);
player.getInventory().deleteItem(5310, 1);
}
}
if(buttonId == 33) { //2nd area
if (!player.getInventory().contains(5101)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 450);
player.getInventory().deleteItem(5101, 1);
}
}
if(buttonId == 34) { //2nd area
if (!player.getInventory().contains(5102)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 480);
player.getInventory().deleteItem(5102, 1);
}
}
if(buttonId == 35) { //2nd area
if (!player.getInventory().contains(5103)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 40) {
player.sm("You need atleast 40 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 500);
player.getInventory().deleteItem(5103, 1);
}
}
if(buttonId == 36) { //3rd area
if (!player.getInventory().contains(5104)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 700);
player.getInventory().deleteItem(5104, 1);
}
}
if(buttonId == 37) { //3rd area
if (!player.getInventory().contains(5105)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 720);
player.getInventory().deleteItem(5105, 1);
}
}
if(buttonId == 38) { //3rd area
if (!player.getInventory().contains(5106)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 750);
player.getInventory().deleteItem(5106, 1);
}
}
if(buttonId == 39) { //3rd area
if (!player.getInventory().contains(5312)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 770);
player.getInventory().deleteItem(5312, 1);
}
}
if(buttonId == 40) { //3rd area
if (!player.getInventory().contains(5313)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 830);
player.getInventory().deleteItem(5313, 1);
}
}
if(buttonId == 41) { //3rd area
if (!player.getInventory().contains(5314)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 850);
player.getInventory().deleteItem(5314, 1);
}
}
if(buttonId == 42) { //3rd area
if (!player.getInventory().contains(5287)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 70) {
player.sm("You need atleast 70 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 870);
player.getInventory().deleteItem(5287, 1);
}
}
if(buttonId == 43) { //4th area
if (!player.getInventory().contains(5315)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 85) {
player.sm("You need atleast 85 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 1000);
player.getInventory().deleteItem(5315, 1);
}
}
if(buttonId == 44) { //4th area
if (!player.getInventory().contains(5289)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 85) {
player.sm("You need atleast 85 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 1100);
player.getInventory().deleteItem(5289, 1);
}
}
if(buttonId == 45) { //4th area
if (!player.getInventory().contains(5317)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 85) {
player.sm("You need atleast 85 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 1000);
player.getInventory().deleteItem(5317, 1);
}
}
if(buttonId == 46) { //4th area
if (!player.getInventory().contains(6034)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 85) {
player.sm("You need atleast 85 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 1000);
player.getInventory().deleteItem(6034, 1);
}
}
if(buttonId == 47) { //4th area
if (!player.getInventory().contains(12625)){
player.sm("You need the seed to do this.");
return;
}
if (player.getSkills().getLevel(19) < 85) {
player.sm("You need atleast 85 farming to use these seeds");
} else {
player.graphics(1929);
player.sm("You got some farming exp!");
player.getSkills().addXp(19, 1000);
player.getInventory().deleteItem(12625, 1);
}
}
break;

And in itemDefinitions.xml add

<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>12625</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>6034</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5317</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5289</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5315</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5287</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5314</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5313</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5312</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5106</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5105</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5104</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5103</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5102</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5101</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5310</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5308</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5100</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5099</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5098</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5293</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5299</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5295</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5292</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5291</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5323</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>5320</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>
<itemDefinition>
<price>
<minPrice>0</minPrice>
<maxPrice>0</maxPrice>
<normPrice>0</normPrice>
</price>
<bonus>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>0</int>
<int>15</int>
<int>0</int>
<int>0</int>
</bonus>
<examine>null</examine>
<id>7562</id>
<stackable>true</stackable>
<name>seed</name>
<noted>false</noted>
<equipId>-1</equipId>
</itemDefinition>

I know this is all simple stuff but its alright for a little minigame aint it :P my couple of 100 players liked it when i added to my server anyway :P all comment and rate thread! :)

Only the registered members can see the link.
Its just 4 mazes and you run to end and you get a random seed, which then you can spend for farming exp on that interface.

THE ONLY TING I USED FROM EMBERSCAPE IS THE INTERFACE! I WROTE ALL THIS CODE MY SELF!
10% CREDITS TO EMBERSCAPE FOR THE INTERFACE
90% CREDITS ME FOR MAKEING ALL THIS CODE

fail brid`
July 23rd, 2010, 14:44
Nice, Maybe add some pictures of the minigame?

SiniSoul
July 23rd, 2010, 15:02
Very Nice.

crezzy
July 23rd, 2010, 15:03
added a pic :p

Niator
July 23rd, 2010, 17:00
Could you add the cordinates? So I can make a teleport to that place? ^^

crezzy
July 23rd, 2010, 17:05
2913, 5472 lol :p

GFX
July 23rd, 2010, 17:09
Nice more pictures? =]]]

crezzy
July 23rd, 2010, 18:05
Cant be bothered to make more pics lol

h1 sk1ller
July 24th, 2010, 01:50
Nice :) Can Someone Give Me A 562 Server And Client? I Might Be Moving On Soon Lol :)

123
July 24th, 2010, 04:56
Looks sick!

Niator
July 24th, 2010, 20:11
This is awsome man! No bugs or anything! I love it!!

David
July 24th, 2010, 21:29
Crezzy, you are like, the most epic leacher. You know you didn't created this....

The Hated
July 24th, 2010, 21:36
This is awsome man! No bugs or anything! I love it!!

that's because he didnt make it lol.

crezzy
July 24th, 2010, 22:27
I did I coded this from scratch.... ask the 100s of players that were online while i was making it.

Niator
July 24th, 2010, 22:38
that's because he didnt make it lol.
Noo.. But it's still awsome :3
And he found it. He doesn't take credit for it! (Also he doesn't give credit to anyone else...)

The Hated
July 25th, 2010, 07:00
Noo.. But it's still awsome :3
And he found it. He doesn't take credit for it! (Also he doesn't give credit to anyone else...)

Bull shit. I seen emberscape with this.

Only the registered members can see the link.

Plus crezzy can't program shit, so its obvious he didn't do it lmfao

David
July 25th, 2010, 10:22
Bull shit. I seen emberscape with this.

Only the registered members can see the link.

Plus crezzy can't program shit, so its obvious he didn't do it lmfao

I know, as I said. Crezzy is an epic leacher. He can't code himself.

crezzy
July 25th, 2010, 12:33
If you read the top of my post i copyed emberscape's garden minigame welll sort of mines like alot better and she dosent even know how to make the interface strings say things? all i did was copy her rewards interface? Only reason im realeasing is coz anothe rserver got a simula thing and she thinks shes cool with it. So i made it my self and made it better and gave it out so now emberscape got nothing good as everyone else got it.

riches321
July 25th, 2010, 12:54
i get 100 errors!


^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2654: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2656: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2657: class, interfac
e, or enum expected
player.getSkills().addXp(19, 250);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2658: class, interfac
e, or enum expected
player.getInventory().deleteItem(5292, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2659: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2663: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2664: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2666: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2667: class, interfac
e, or enum expected
player.getSkills().addXp(19, 300);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2668: class, interfac
e, or enum expected
player.getInventory().deleteItem(5295, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2669: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2673: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2674: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2676: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2677: class, interfac
e, or enum expected
player.getSkills().addXp(19, 100);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2678: class, interfac
e, or enum expected
player.getInventory().deleteItem(5299, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2679: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2683: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2684: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2686: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2687: class, interfac
e, or enum expected
player.getSkills().addXp(19, 100);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2688: class, interfac
e, or enum expected
player.getInventory().deleteItem(5293, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2689: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2693: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2694: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2697: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2699: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2700: class, interfac
e, or enum expected
player.getSkills().addXp(19, 300);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2701: class, interfac
e, or enum expected
player.getInventory().deleteItem(5098, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2702: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2707: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2708: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2711: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2713: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2714: class, interfac
e, or enum expected
player.getSkills().addXp(19, 330);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2715: class, interfac
e, or enum expected
player.getInventory().deleteItem(5099, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2716: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2721: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2722: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2725: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2727: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2728: class, interfac
e, or enum expected
player.getSkills().addXp(19, 360);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2729: class, interfac
e, or enum expected
player.getInventory().deleteItem(5100, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2730: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2735: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2736: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2739: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2741: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2742: class, interfac
e, or enum expected
player.getSkills().addXp(19, 390);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2743: class, interfac
e, or enum expected
player.getInventory().deleteItem(5308, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2744: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2749: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2750: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2753: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2755: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2756: class, interfac
e, or enum expected
player.getSkills().addXp(19, 410);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2757: class, interfac
e, or enum expected
player.getInventory().deleteItem(5310, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2758: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2763: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2764: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2767: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2769: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2770: class, interfac
e, or enum expected
player.getSkills().addXp(19, 450);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2771: class, interfac
e, or enum expected
player.getInventory().deleteItem(5101, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2772: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2777: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2778: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2781: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2783: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2784: class, interfac
e, or enum expected
player.getSkills().addXp(19, 480);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2785: class, interfac
e, or enum expected
player.getInventory().deleteItem(5102, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2786: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2791: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2792: class, interfac
e, or enum expected
}
^
100 errors
Complete.
Press any key to continue . . .

crezzy
July 25th, 2010, 15:41
i get 100 errors!


^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2654: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2656: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2657: class, interfac
e, or enum expected
player.getSkills().addXp(19, 250);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2658: class, interfac
e, or enum expected
player.getInventory().deleteItem(5292, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2659: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2663: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2664: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2666: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2667: class, interfac
e, or enum expected
player.getSkills().addXp(19, 300);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2668: class, interfac
e, or enum expected
player.getInventory().deleteItem(5295, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2669: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2673: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2674: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2676: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2677: class, interfac
e, or enum expected
player.getSkills().addXp(19, 100);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2678: class, interfac
e, or enum expected
player.getInventory().deleteItem(5299, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2679: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2683: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2684: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2686: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2687: class, interfac
e, or enum expected
player.getSkills().addXp(19, 100);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2688: class, interfac
e, or enum expected
player.getInventory().deleteItem(5293, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2689: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2693: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2694: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2697: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2699: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2700: class, interfac
e, or enum expected
player.getSkills().addXp(19, 300);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2701: class, interfac
e, or enum expected
player.getInventory().deleteItem(5098, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2702: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2707: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2708: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2711: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2713: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2714: class, interfac
e, or enum expected
player.getSkills().addXp(19, 330);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2715: class, interfac
e, or enum expected
player.getInventory().deleteItem(5099, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2716: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2721: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2722: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2725: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2727: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2728: class, interfac
e, or enum expected
player.getSkills().addXp(19, 360);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2729: class, interfac
e, or enum expected
player.getInventory().deleteItem(5100, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2730: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2735: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2736: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2739: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2741: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2742: class, interfac
e, or enum expected
player.getSkills().addXp(19, 390);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2743: class, interfac
e, or enum expected
player.getInventory().deleteItem(5308, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2744: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2749: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2750: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2753: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2755: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2756: class, interfac
e, or enum expected
player.getSkills().addXp(19, 410);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2757: class, interfac
e, or enum expected
player.getInventory().deleteItem(5310, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2758: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2763: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2764: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2767: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2769: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2770: class, interfac
e, or enum expected
player.getSkills().addXp(19, 450);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2771: class, interfac
e, or enum expected
player.getInventory().deleteItem(5101, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2772: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2777: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2778: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2781: class, interfac
e, or enum expected
} else {
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2783: class, interfac
e, or enum expected
player.sm("You got some farming exp!");
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2784: class, interfac
e, or enum expected
player.getSkills().addXp(19, 480);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2785: class, interfac
e, or enum expected
player.getInventory().deleteItem(5102, 1);
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2786: class, interfac
e, or enum expected
}
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2791: class, interfac
e, or enum expected
return;
^
src\com\rs2hd\packethandler\ActionButtonPacketHand ler.java:2792: class, interfac
e, or enum expected
}
^
100 errors
Complete.
Press any key to continue . . .

You left out or have added to many "}"

this minigame is rubish tbh lol you should see my soulwars
Only the registered members can see the link.

riches321
July 25th, 2010, 17:20
can you fix it for me on teamviewer

James
July 25th, 2010, 17:26
Nice, may use this.

Niator
July 25th, 2010, 17:36
James! I love ur avatar!! :D

David
July 25th, 2010, 17:42
If you read the top of my post i copyed emberscape's garden minigame welll sort of mines like alot better and she dosent even know how to make the interface strings say things? all i did was copy her rewards interface? Only reason im realeasing is coz anothe rserver got a simula thing and she thinks shes cool with it. So i made it my self and made it better and gave it out so now emberscape got nothing good as everyone else got it.

Haha, its almost exactly the same, only a bit worse

EDIT: a LOT worse, you didn't even added timers in this.....

riches321
July 25th, 2010, 17:43
rise agaist can you add this for me in teamview please? i tryed like 10 times npow

crezzy
July 25th, 2010, 17:44
Haha, its almost exactly the same, only a bit worse

EDIT: a LOT worse, you didn't even added timers in this.....

No on hers you have to mass click the object to get seeds and u can get them from the begging of the maze this will cause hell alot of lagg if you got enough players doing it. Its a diffrent game lol? Not hard to make a timer just copy the dfs timer and as it counting down your still clicking the object but if you click the object at 0 it teleports you so tbh her way is alot more simple? Please dont reply to this post if you dont have a clue what your talking about.

Ps. Ovb this aint good im realeasing it rofl not like im realaseing my soulwars or pestcontrol or somthing?

David
July 25th, 2010, 18:05
You shouldn't release any of them, I don't like your anyways. Im working on my owns which I aint gonna release. But your Garden Mini only gives 1 seed and teleports you away. Its funnier if you have to massclick.

Niator
July 25th, 2010, 18:19
You shouldn't release any of them, I don't like your anyways. Im working on my owns which I aint gonna release. But your Garden Mini only gives 1 seed and teleports you away. Its funnier if you have to massclick.
Its just to edit it so it gives more seeds? And its possible to mass click it but you can only max get 3x as much.

crezzy
July 25th, 2010, 18:29
Its just to edit it so it gives more seeds? And its possible to mass click it but you can only max get 3x as much.

:o lol :p

crezzy
July 25th, 2010, 18:31
You shouldn't release any of them, I don't like your anyways. Im working on my owns which I aint gonna release. But your Garden Mini only gives 1 seed and teleports you away. Its funnier if you have to massclick.

Hmm the 1st part of what you said dosent make sense and I wouldnt use yours even if you did release so idc if u do rease or not. Mass click by alot of players = lagg end of. If you really want to lagg your server for a rubish minigame like this then carry on this is just a simple and easy minigame for farming thats it. I will make mine better sooner or l8er that I wont give out.

riches321
July 25th, 2010, 18:32
crezzy can you add this for me i getting millions of errors i tryed like 9 or 10 times now

crezzy
July 26th, 2010, 11:40
Just follow the tut lol how can you get errors :S

riches321
July 26th, 2010, 11:52
because im a noob at java and i dont know how to paste them in teh write palces

David
July 26th, 2010, 13:18
because im a noob at java and i dont know how to paste them in teh write palces

I lol'd very hard at that x'D

As Crezzy said, simply follow the guide and you won't get any errors.

riches321
July 26th, 2010, 13:31
its been fixed now

crezzy
July 27th, 2010, 12:49
good stuff :P was funny tbh couldnt really see how u could get any errors lol. :P Goodjob i guess :P lol

iiNarbz
July 27th, 2010, 18:04
Nice , I gave credit's on my runelocus status page and on server thank's for mini-game!! almost everyone has like 80 farming >.<

crezzy
July 28th, 2010, 19:28
thanks :)

nivekthai
July 29th, 2010, 00:46
Wow Nice Minigame You Got there. So I tried adding this on my server. Heres the error I got when compiling:



Preparing...
A subdirectory or file bin already exists.
The system cannot find the file specified.
The system cannot find the file specified.
Compiling core...
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:187: illegal start of expr
ession
player.getTele().telePlayer(player, , , 0, 0);
^
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:187: illegal start of expr
ession
player.getTele().telePlayer(player, , , 0, 0);
^
src\com\rs2hd\packethandler\Object1PacketHandler.j ava:925: duplicate case label
case 21764:
^
3 errors
Compiling loginserver...
The system cannot find the path specified.
Compiling packet handlers...
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:187: illegal start of expr
ession
player.getTele().telePlayer(player, , , 0, 0);
^
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:187: illegal start of expr
ession
player.getTele().telePlayer(player, , , 0, 0);
^
2 errors
Compiling logging system...
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:187: illegal start of expr
ession
player.getTele().telePlayer(player, , , 0, 0);
^
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:187: illegal start of expr
ession
player.getTele().telePlayer(player, , , 0, 0);
^
src\com\rs2hd\packethandler\Object1PacketHandler.j ava:925: duplicate case label
case 21764:
^
3 errors
Complete.
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:187: illegal start of expr
ession
player.getTele().telePlayer(player, , , 0, 0);
^
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:187: illegal start of expr
ession
player.getTele().telePlayer(player, , , 0, 0);
^
src\com\rs2hd\packethandler\Object1PacketHandler.j ava:925: duplicate case label
case 21764:
^
3 errors
Complete.
Press any key to continue . . .

If anyone knows how to fix this please help me out, I want to try this minigame!

- Thanks

crezzy
July 31st, 2010, 18:43
I didnt tell you to add anything to commands lol + aint it ovb what dupe case means lol?

The Only Cj
July 31st, 2010, 18:47
besides are you blind?

player.getTele().telePlayer(player, , , 0, 0);
Im guessing not many people can figure an error such as dis piece of shit..

crezzy
July 31st, 2010, 22:45
hmm lol

kickso
July 31st, 2010, 22:46
Sweet Minigame

Defil3d ko3d
August 1st, 2010, 10:46
I know this sounds really nooby but I only have 1 error and thats "duplicate case label". I know there is too many of something but I'm not sure which :(
Please can someone help?

Defil3d ko3d
August 1st, 2010, 10:54
Ahhhh, I found out that another thing has the same case number. It is the switching to normal magic books.
Should I just change it to a random number?

Niator
August 1st, 2010, 10:54
I know this sounds really nooby but I only have 1 error and thats "duplicate case label". I know there is too many of something but I'm not sure which :(
Please can someone help?
It says "dublicase case label 445" or somthing maybe and that means you got 2 of the same things of one ID if you know what I mean :P
Just delete one of them. If not I could help you later on teamviewer.

Defil3d ko3d
August 1st, 2010, 10:56
I have 2 of the same things, I'll show you the code.

For the garden minigame:

}
break;
case 21764:
player.getActionSender().sendInterface(686, false);
player.getActionSender().sendString("RoyalScape Garden minigame seed exchange", 686, 17);
player.getActionSender().sendString("Sell seeds for Farming exp!", 686, 58);
player.getActionSender().sendString("", 686, 55);
player.getActionSender().sendString("", 686, 56);
player.getActionSender().sendString("", 686, 53);
player.getActionSender().sendString("", 686, 57);
player.getActionSender().sendString("", 686, 48);

And switching to the normal spellbook:

}
break;
case 21764:
if(player.magicType == 193 || player.magicType == 430) {
player.sm("You convert to Normal Magics.");
player.magicType = 192;
if(player.isFullScreen()) {
player.getActionSender().sendInterface(1, 746, 36, 192);
} else {
player.getActionSender().sendInterface(1, 548, 157, 192);
}
} else {
player.magicType = 193;
if(player.isFullScreen()) {
player.getActionSender().sendInterface(1, 746, 36, 193);
} else {
player.getActionSender().sendInterface(1, 548, 157, 193);
}
player.sm("You feel a strange new power come through your body as you now know ancient magic!");
}

Defil3d ko3d
August 1st, 2010, 10:57
This might be because the center of the garden minigame it has a fountain. Which changes your magic!

Niator
August 1st, 2010, 12:26
Just delete the 2nd 21764 case, cuz you don't want that fountain to give you magic types :P

The Only Cj
August 1st, 2010, 12:34
Omg crezzy this is mine you leecher!

riches321
August 1st, 2010, 12:35
rofl, this is from emberscape he says?

Cart
August 1st, 2010, 22:16
rofl, this is from emberscape he says?

lol read again XD

Defil3d ko3d
August 1st, 2010, 22:30
Lol you can't even trade the seeds?

Niator
August 1st, 2010, 22:33
Lol you can't even trade the seeds?
Then its somthing wrong with your SOURCE.

Cart
August 2nd, 2010, 00:12
Lol you can't even trade the seeds?

You have to click them in the shop not your inventory.

Niator
August 2nd, 2010, 00:53
You have to click them in the shop not your inventory.

yeh lol. or that xD

Cart
August 2nd, 2010, 00:55
Bull shit. I seen emberscape with this.

Only the registered members can see the link.

Plus crezzy can't program shit, so its obvious he didn't do it lmfao

ouch, your so mean O_o

Defil3d ko3d
August 2nd, 2010, 09:47
:0 mrs winkin sposed to be there!
I know what it is! I get 1 error saying something about an npc... :0

Cart
August 2nd, 2010, 09:51
:0 mrs winkin sposed to be there!
I know what it is! I get 1 error saying something about an npc... :0

Spawn a Mrs Winkin?
:p

Defil3d ko3d
August 2nd, 2010, 09:53
I'll give u my error code:

Preparing...
A subdirectory or file bin already exists.
The system cannot find the file specified.
The system cannot find the file specified.
Compiling core...
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Compiling loginserver...
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Compiling packet handlers...
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Compiling logging system...
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Complete.
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Complete.
Press any key to continue . . .

Defil3d ko3d
August 2nd, 2010, 09:53
Actually wait, I'm not sure this has anything to do with it. Do I just need to spawn a Miss Winkle?

Cart
August 2nd, 2010, 09:54
I'm not too sure, best to try it though.

Defil3d ko3d
August 2nd, 2010, 09:57
Ok will do.

crezzy
August 3rd, 2010, 12:25
I'll give u my error code:

Preparing...
A subdirectory or file bin already exists.
The system cannot find the file specified.
The system cannot find the file specified.
Compiling core...
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Compiling loginserver...
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Compiling packet handlers...
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Compiling logging system...
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Complete.
src\com\rs2hd\content\DeathEvent.java:89: cannot find symbol
symbol : variable spawnlocation
location: class com.rs2hd.model.NPC
n.setLocation(NPC.spawnlocation);
^
1 error
Complete.
Press any key to continue . . .

Lol wth are you trying to do? nothing in my tut for npc lol just click fountain for rewards

youtube2
August 5th, 2010, 00:57
WTF all i get is errors

Niator
August 5th, 2010, 13:03
WTF all i get is errors

Then you added it in the wrong places...

riches321
August 5th, 2010, 13:10
why would you get npc's error's? it maybe something you added before

mumups
August 8th, 2010, 09:30
@defield error is because you dont have spwan location method in NPC.Java, i think. Go rip it from some other source/

yourgirlwantsme
August 8th, 2010, 16:20
Omg crezzy this is mine you leecher!

No sh1t!
corse he is a leecher...

Emily
August 8th, 2010, 18:22
No sh1t!
corse he is a leecher...

Lol yeah hes a leecher, but this is actually mine, i have a video on youtube proving it lol

Divine-X
August 8th, 2010, 19:07
Lmfao? Never knew Crezzy could code I knew he could leech but code? What a fantastic discovery o.o!@#@!

David
August 10th, 2010, 20:46
Lmfao? Never knew Crezzy could code I knew he could leech but code? What a fantastic discovery o.o!@#@!

He can't code... He has some slaves that are good in leeching, he does nothing himself and only pays them or gives them staff.

crezzy
August 11th, 2010, 08:49
Lol yeah hes a leecher, but this is actually mine, i have a video on youtube proving it lol

Nope leaching would be using your code, if im a leach for just using same interface as you, then i guess were all just leachers? + this minigame is crap, giving the reason i released?

I dont pay no1 to code loL + why would i pay someone to code something this crap, then realease it lol?

Emily
August 11th, 2010, 08:56
Nope leaching would be using your code, if im a leach for just using same interface as you, then i guess were all just leachers? + this minigame is crap, giving the reason i released?

I dont pay no1 to code loL + why would i pay someone to code something this crap, then realease it lol?

Is that true? because i have about 10 people on msn that said you've paid them to do things for you lol :P

crezzy
August 11th, 2010, 09:06
Is that true? because i have about 10 people on msn that said you've paid them to do things for you lol :P

name one? iv never payed anyone to do nothing, iv offered money for things i cant do my self, but never got a reply so never bought nothing lol.

Emily
August 11th, 2010, 09:08
name one? iv never payed anyone to do nothing, iv offered money for things i cant do my self, but never got a reply so never bought nothing lol.

there was some corey kid that was mentioning names, and i believe you are the one that had someone ask caelum to code stuff for you for money lol. I can see offering money for maybe learning stuff, but whats the point of buying codes that you wont learn from.

crezzy
August 11th, 2010, 09:10
there was some corey kid that was mentioning names, and i believe you are the one that had someone ask caelum to code stuff for you for money lol. I can see offering money for maybe learning stuff, but whats the point of buying codes that you wont learn from.

Which caelum now if its that one guy i got like 10 private messages of him asking me for stuff lol well if you didnt allready know i make alot of money off my server around 300 bucks a months as it got alot of players. What better way to spend the money than to offer to buy stuff that i cant be bothered/cant do? I got a gf irl i cant be on the computer coding 24/7 lol.

EDIT:also theres alot of people i see who say i want a server like pkmadness.

Emily
August 11th, 2010, 09:12
I have a boyfriend :P but i find time to learn, anyways on topic, nice release for the kiddies.

crezzy
August 11th, 2010, 09:14
I have a boyfriend :P but i find time to learn, anyways on topic, nice release for the kiddies.

I have been learning java for about 6 months or so now lol still not that good but im getting better :o lol :D yea what i was realeasing it for lol :p

David
August 11th, 2010, 19:47
I have been learning java for about 6 months or so

WOW, and still you suck?

Divine
August 11th, 2010, 20:14
WOW, and still you suck?

WOW, that was unnecessary / not called for.

crezzy
August 12th, 2010, 06:32
WOW, and still you suck?

Yup compaired to some people I do, who are you to judge anyway?

David
August 12th, 2010, 10:59
I'm Rise Against, nice to meet you.

mumups
August 12th, 2010, 12:28
WOW, and still you suck?

well that was uncalled for and hes prolly better then you :P
although hes not that good tbh but whos saying? LOL

David
August 12th, 2010, 12:54
well that was uncalled for and hes prolly better then you :P
although hes not that good tbh but whos saying? LOL

Hahaha, believe me, he's definitly not better then me.

crezzy
August 12th, 2010, 14:00
Hahaha, believe me, he's definitly not better then me.

Lol keep on talking and your head wont be able to fit out the door.

RedTapuah
August 18th, 2010, 13:44
Its just epic , the only problem is when I get seeds and I click on fountain I get the interface but I can't buy / sell / get farming xp , can you help me? what do I need to do on the interface?

And can I write somthing on the "trade for xp" button? if yea so how do i do it? THANKS ALOT!

lolz
August 18th, 2010, 13:57
lol looks like a fail :)

David
August 18th, 2010, 20:05
lol looks like a fail :)

It is a fail :)

i drop pvp
August 18th, 2010, 22:30
I'm Rise Against, nice to meet you.

That is a beast band Rise against XD Survive - amazing song

i drop pvp
August 18th, 2010, 22:31
Its just epic , the only problem is when I get seeds and I click on fountain I get the interface but I can't buy / sell / get farming xp , can you help me? what do I need to do on the interface?

And can I write somthing on the "trade for xp" button? if yea so how do i do it? THANKS ALOT!

It's because he half assed the whole minigame Lol, sorry for double post

David
August 18th, 2010, 22:44
That is a beast band Rise against XD Survive - amazing song

ikr, but "Infection" is better ;)

i drop pvp
August 19th, 2010, 03:08
Which caelum now if its that one guy i got like 10 private messages of him asking me for stuff lol well if you didnt allready know i make alot of money off my server around 300 bucks a months as it got alot of players. What better way to spend the money than to offer to buy stuff that i cant be bothered/cant do? I got a gf irl i cant be on the computer coding 24/7 lol.

EDIT:also theres alot of people i see who say i want a server like pkmadness.

Only the registered members can see the link. <--- read emilys post i loled irl.

Quoting Emily -

"Yeah the real runescape way is def worse LMFAO. Ok here listen up, Pkmadness is in my definition is the most failed server that has come to rsps. Anyone that codes or coded for them, sucks, fails, or just is plain stupid. If you think you are very good for a shitty duel arena then you have lots to learn. All of this could be done by anyone, and i think of it as more of a revenge then a regular release. Since everyone hates Pkmadness they will leave eventually. And for mine to be worse would make yours not even a valid code. "

RedTapuah
August 19th, 2010, 08:50
How do you trade seeds for XP? The interface doesn't do anything :O

But its epic anyway :)

P.S: Please help I can't make the interface trade XP for the seeds.

David
August 19th, 2010, 10:55
How do you trade seeds for XP? The interface doesn't do anything :O

But its epic anyway :)

P.S: Please help I can't make the interface trade XP for the seeds.

Then his interface failed and then he or you has to do it again.