thirkle
July 27th, 2010, 17:41
Hello.
Today i am teaching you on how to change your combatexp for some people that do not know:D
Please do not flame as this tutorial only help people that do not know how to change, if you know, please don't flame
This tutorial is basic
File Modified : Client.java
Tested : Most of the source in the RS2 317.
Open your client.java
Ctrl+f and Find
combatexp
and you will see something like this
if (UseBow || UseCrossBow || UseRing) {
TotalExp = (double)(400*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), 4);
} else if (FightType != 3) {
TotalExp = (double)(400*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), SkillID);
} else {
TotalExp = (double)(400*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerAttack);
addSkillXP((int)(TotalExp), playerDefence);
addSkillXP((int)(TotalExp), playerStrength);
}
TotalExp = (double)(400*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerHitpoints);
Now what to change?
You saw this?
TotalExp = (double)(400*hitDiff);
Change the 400 to your exp that you want:D
If i want to change the exp to 500, it should be like this.
if (UseBow || UseCrossBow || UseRing) {
TotalExp = (double)(500*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), 4);
} else if (FightType != 3) {
TotalExp = (double)(500*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), SkillID);
} else {
TotalExp = (double)(500*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerAttack);
addSkillXP((int)(TotalExp), playerDefence);
addSkillXP((int)(TotalExp), playerStrength);
}
TotalExp = (double)(500*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerHitpoints);
Hope this help those who do not know.
Today i am teaching you on how to change your combatexp for some people that do not know:D
Please do not flame as this tutorial only help people that do not know how to change, if you know, please don't flame
This tutorial is basic
File Modified : Client.java
Tested : Most of the source in the RS2 317.
Open your client.java
Ctrl+f and Find
combatexp
and you will see something like this
if (UseBow || UseCrossBow || UseRing) {
TotalExp = (double)(400*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), 4);
} else if (FightType != 3) {
TotalExp = (double)(400*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), SkillID);
} else {
TotalExp = (double)(400*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerAttack);
addSkillXP((int)(TotalExp), playerDefence);
addSkillXP((int)(TotalExp), playerStrength);
}
TotalExp = (double)(400*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerHitpoints);
Now what to change?
You saw this?
TotalExp = (double)(400*hitDiff);
Change the 400 to your exp that you want:D
If i want to change the exp to 500, it should be like this.
if (UseBow || UseCrossBow || UseRing) {
TotalExp = (double)(500*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), 4);
} else if (FightType != 3) {
TotalExp = (double)(500*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), SkillID);
} else {
TotalExp = (double)(500*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerAttack);
addSkillXP((int)(TotalExp), playerDefence);
addSkillXP((int)(TotalExp), playerStrength);
}
TotalExp = (double)(500*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerHitpoints);
Hope this help those who do not know.