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View Full Version : nearly perfet Dagon'hai



WC REECE
June 19th, 2010, 10:28
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if(i == 12000) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";//New option
class8.anIntArray156 = new int[9];
class8.anIntArray160 = new int[9];
class8.anInt174 = 44594; //Model ID
class8.anInt181 = 1697; //zoom increase will make it smaller
class8.anInt190 = 536; //model rotate up+down increase to move doen away from you
class8.anInt198 = 0; //model rotate side ways increase to move right in circle
class8.anInt169 = 0; // model offset increase to move to the right
class8.anInt194 = 7; //model offset increase to move up
class8.anInt165 = 23944;//male wearing //
class8.anInt200 = 23944;//female wearing //
class8.anInt164 = 23916;//Female arms/sleeves //
class8.anInt188 = 23916;//male arms/sleeves //
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Dagon'hai robe top";//Name of the new item
class8.aByteArray178 = "A robe worn by members of Dagon'hai.".getBytes();//examin info
}
if(i == 12001) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";//New option
class8.anIntArray156 = new int[9];
class8.anIntArray160 = new int[9];
class8.anInt174 = 44605; //Model ID
class8.anInt181 = 1373; //zoom increase will make it smaller
class8.anInt190 = 98; //model rotate up+down increase to move doen away from you
class8.anInt198 = 1988; //model rotate side ways increase to move right in circle
class8.anInt169 = 1; // model offset increase to move to the right
class8.anInt194 = -3; //model offset increase to move up
class8.anInt165 = 23926;//male wearing //
class8.anInt200 = 23926;//female wearing //
class8.anInt164 = -1;//Female arms/sleeves //
class8.anInt188 = -1;//male arms/sleeves //
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Dagon'hai Hat";//Name of the new item
class8.aByteArray178 = "A hat worn by members of Dagon'hai.".getBytes();//examin info
}
if(i == 12002) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";//New option
class8.anIntArray156 = new int[9];
class8.anIntArray160 = new int[9];
class8.anInt174 = 44574; //Model ID
class8.anInt181 = 2216; //zoom increase will make it smaller
class8.anInt190 = 572; //model rotate up+down increase to move doen away from you
class8.anInt198 = 0; //model rotate side ways increase to move right in circle
class8.anInt169 = 0; // model offset increase to move to the right
class8.anInt194 = 14; //model offset increase to move up
class8.anInt165 = 23934;//male wearing //
class8.anInt200 = 23934;//female wearing //
class8.anInt164 = -1;//Female arms/sleeves //
class8.anInt188 = -1;//male arms/sleeves //
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Dagon'hai robe bottom";//Name of the new item
class8.aByteArray178 = "A robe worn by members of Dagon'hai.".getBytes();//examin info
}

Yaoi
June 22nd, 2010, 03:42
Ive seen better, 6/10

h1 sk1ller
June 22nd, 2010, 04:55
Lol Its Better Then Nothing Though =}

The Fixer
July 2nd, 2010, 21:42
i agree...lol

Andy'
July 7th, 2010, 09:08
Haven't done any RSPS or Runescape in a while, but are the sleeves supposed to be like that? With the rips and the "shoulder pad" things sticking out? >_>

WC REECE
July 7th, 2010, 15:41
Haven't done any RSPS or Runescape in a while, but are the sleeves supposed to be like that? With the rips and the "shoulder pad" things sticking out? >_>
server sided

Pixelated
July 19th, 2010, 16:33
It didn't work for me. 12000, 12001, 12002 are still nulls. :\

EDIT: Never mind.

Magic™
July 19th, 2010, 17:08
Only the registered members can see the link.



if(i == 12000) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";//New option
class8.anIntArray156 = new int[9];
class8.anIntArray160 = new int[9];
class8.anInt174 = 44594; //Model ID
class8.anInt181 = 1697; //zoom increase will make it smaller
class8.anInt190 = 536; //model rotate up+down increase to move doen away from you
class8.anInt198 = 0; //model rotate side ways increase to move right in circle
class8.anInt169 = 0; // model offset increase to move to the right
class8.anInt194 = 7; //model offset increase to move up
class8.anInt165 = 23944;//male wearing //
class8.anInt200 = 23944;//female wearing //
class8.anInt164 = 23916;//Female arms/sleeves //
class8.anInt188 = 23916;//male arms/sleeves //
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Dagon'hai robe top";//Name of the new item
class8.aByteArray178 = "A robe worn by members of Dagon'hai.".getBytes();//examin info
}
if(i == 12001) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";//New option
class8.anIntArray156 = new int[9];
class8.anIntArray160 = new int[9];
class8.anInt174 = 44605; //Model ID
class8.anInt181 = 1373; //zoom increase will make it smaller
class8.anInt190 = 98; //model rotate up+down increase to move doen away from you
class8.anInt198 = 1988; //model rotate side ways increase to move right in circle
class8.anInt169 = 1; // model offset increase to move to the right
class8.anInt194 = -3; //model offset increase to move up
class8.anInt165 = 23926;//male wearing //
class8.anInt200 = 23926;//female wearing //
class8.anInt164 = -1;//Female arms/sleeves //
class8.anInt188 = -1;//male arms/sleeves //
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Dagon'hai Hat";//Name of the new item
class8.aByteArray178 = "A hat worn by members of Dagon'hai.".getBytes();//examin info
}
if(i == 12002) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";//New option
class8.anIntArray156 = new int[9];
class8.anIntArray160 = new int[9];
class8.anInt174 = 44574; //Model ID
class8.anInt181 = 2216; //zoom increase will make it smaller
class8.anInt190 = 572; //model rotate up+down increase to move doen away from you
class8.anInt198 = 0; //model rotate side ways increase to move right in circle
class8.anInt169 = 0; // model offset increase to move to the right
class8.anInt194 = 14; //model offset increase to move up
class8.anInt165 = 23934;//male wearing //
class8.anInt200 = 23934;//female wearing //
class8.anInt164 = -1;//Female arms/sleeves //
class8.anInt188 = -1;//male arms/sleeves //
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Dagon'hai robe bottom";//Name of the new item
class8.aByteArray178 = "A robe worn by members of Dagon'hai.".getBytes();//examin info
}


Only the registered members can see the link.

Seen better but Good Job anyways this will help lots.

WC REECE
July 19th, 2010, 18:39
these are 100%

if u add server sided probley(i didnt wiv these):(

hydromike
September 14th, 2010, 07:58
sir class8 is on a client side the only thing u do on a server side is pick the id number

h1 sk1ller
September 14th, 2010, 08:10
sir class8 is on a client side the only thing u do on a server side is pick the id number

No duh..

g0dzpk3rxx
September 14th, 2010, 08:12
colour looks a little off but good job

Evo7
September 14th, 2010, 08:36
Nice dude!!

Don't worry bout these guys and their opinions, Even though the wise men say: Constructive criticism is the best criticism. I say nice job dude. Keep it up :)