ReXo420
August 17th, 2010, 14:27
Hey, RuneLocus
This is simple tutorial, how to change combat exp rates for Delta.
Purpose: Changing Combat Exp Rates.
Difficulty:1/10
Assumed Knowledge:Copy and Paste
Classes Modified:client.java
Tested On(if it applies): Delta
First go to into client.java search for:
combatexp
Then you should see something like this:
if (UseBow || UseCrossBow) {
TotalExp = (double)(1000*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), 4);
} else if (FightType != 3) {
TotalExp = (double)(1000*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), SkillID);
} else {
TotalExp = (double)(250*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerAttack);
addSkillXP((int)(TotalExp), playerDefence);
addSkillXP((int)(TotalExp), playerStrength);
}
TotalExp = (double)(250*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerHitpoints);
attackTimer = 7;
What I do is the first 2 I make them 1000 then I make the bottom 2, 250.
I do that because I'm pretty sure HP is 1/4 Combat exp for some reason.
But I tested it, it's perfect. Anyways.
You'll need to search:
combatexp 3 times.
because it's located 3 times just edit them all to the same numbers you put the first one as.
Thanks for reading this newbie tutorial. ReXo420.
This is simple tutorial, how to change combat exp rates for Delta.
Purpose: Changing Combat Exp Rates.
Difficulty:1/10
Assumed Knowledge:Copy and Paste
Classes Modified:client.java
Tested On(if it applies): Delta
First go to into client.java search for:
combatexp
Then you should see something like this:
if (UseBow || UseCrossBow) {
TotalExp = (double)(1000*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), 4);
} else if (FightType != 3) {
TotalExp = (double)(1000*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), SkillID);
} else {
TotalExp = (double)(250*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerAttack);
addSkillXP((int)(TotalExp), playerDefence);
addSkillXP((int)(TotalExp), playerStrength);
}
TotalExp = (double)(250*hitDiff);
TotalExp = (double)(TotalExp*CombatExpRate);
addSkillXP((int)(TotalExp), playerHitpoints);
attackTimer = 7;
What I do is the first 2 I make them 1000 then I make the bottom 2, 250.
I do that because I'm pretty sure HP is 1/4 Combat exp for some reason.
But I tested it, it's perfect. Anyways.
You'll need to search:
combatexp 3 times.
because it's located 3 times just edit them all to the same numbers you put the first one as.
Thanks for reading this newbie tutorial. ReXo420.