icereign2
June 20th, 2010, 19:46
IF YOU USED THIS IN YOUR SERVER PLEASE GIVE APPROPRIATE CREDITS PLEASE.
i did this on rs2hd but i dont know if they have the same summoning as the rest of the 562 sources
will be updated constintly
in summoning.java
\Project\src\com\rs2hd\content\skills\summoning
search for:
case 12047:
and replace all your summoning familiars with this.
the code exceeds 20,000 characters so your going to have to download
Only the registered members can see the link.
if that link dont work try this one:
Only the registered members can see the link.
^^^^ download it then do the instructions
in Itempackethandler.java
\Project\src\com\rs2hd\packethandler
search for:
case 12047:
GameEngine.summon.SummonStart(player, 12047, true);
break;
replace all the summonstart
with this
FIXED BARKER TOAD.
case 12047://SpiritWolf
GameEngine.summon.SummonStart(player, 12047, true);
break;
case 12043://Dreadfowl
GameEngine.summon.SummonStart(player, 12043, true);
break;
case 12059://Spirit spider
GameEngine.summon.SummonStart(player, 12059, true);
break;
case 12019://Thorny snail
GameEngine.summon.SummonStart(player, 12019, true);
break;
case 12009://Granite crab
GameEngine.summon.SummonStart(player, 12009, true);
break;
case 12078://Mosquito
GameEngine.summon.SummonStart(player, 12078, true);
break;
case 12049://Desert wyrm
GameEngine.summon.SummonStart(player, 12049, true);
break;
case 12055://Spirit scorpion
GameEngine.summon.SummonStart(player, 12055, true);
break;
case 12808://Spirit tz-Kih
GameEngine.summon.SummonStart(player, 12808, true);
break;
case 12067://Albino rat
GameEngine.summon.SummonStart(player, 12067, true);
break;
case 12063://Spirit kalphite
GameEngine.summon.SummonStart(player, 12063, true);
break;
case 12091://Compost mound
GameEngine.summon.SummonStart(player, 12091, true);
break;
case 12800://Vampire bat
GameEngine.summon.SummonStart(player, 12800, true);
break;
case 12053://Honey badger
GameEngine.summon.SummonStart(player, 12053, true);
break;
case 12065://Beaver
GameEngine.summon.SummonStart(player, 12065, true);
break;
case 12021://Void ravanger
GameEngine.summon.SummonStart(player, 12021, true);
break;
case 12818://Void shifter
GameEngine.summon.SummonStart(player, 12818, true);
break;
case 12814://Void spinner
GameEngine.summon.SummonStart(player, 12814, true);
break;
case 12780://Void torcher
GameEngine.summon.SummonStart(player, 12780, true);
break;
case 12073://Bronze minotaur
GameEngine.summon.SummonStart(player, 12073, true);
break;
case 12087://Bull ant
GameEngine.summon.SummonStart(player, 12087, true);
break;
case 12071://Macaw
GameEngine.summon.SummonStart(player, 12071, true);
break;
case 12051://Evil turnup
GameEngine.summon.SummonStart(player, 12051, true);
break;
case 12095://Spirit cockatrice
GameEngine.summon.SummonStart(player, 12095, true);
break;
case 12105://Spirit coraxatrice
GameEngine.summon.SummonStart(player, 12105, true);
break;
case 12097://Spirit guthatrice
GameEngine.summon.SummonStart(player, 12097, true);
break;
case 12103://Spirit pengatrice
GameEngine.summon.SummonStart(player, 12103, true);
break;
case 12099://Spirit saratrice
GameEngine.summon.SummonStart(player, 12099, true);
break;
case 12101://Spirit zamatrice
GameEngine.summon.SummonStart(player, 12101, true);
break;
case 12107://Spirit vultrice
GameEngine.summon.SummonStart(player, 12107, true);
break;
case 12075://Iron minotaur
GameEngine.summon.SummonStart(player, 12075, true);
break;
case 12816://Pyrelord
GameEngine.summon.SummonStart(player, 12816, true);
break;
case 12041://Magpie
GameEngine.summon.SummonStart(player, 12041, true);
break;
case 12061://Bloated leech
GameEngine.summon.SummonStart(player, 12061, true);
break;
case 12007://Spirit terrorbird
GameEngine.summon.SummonStart(player, 12007, true);
break;
case 12035://Spirit parasite
GameEngine.summon.SummonStart(player, 12035, true);
break;
case 12027://Spirit jelly
GameEngine.summon.SummonStart(player, 12027, true);
break;
case 12531://Ibis
GameEngine.summon.SummonStart(player, 12531, true);
break;
case 12077://Steel minotaur
GameEngine.summon.SummonStart(player, 12077, true);
break;
case 12810://Spirit ghaak
GameEngine.summon.SummonStart(player, 12810, true);
break;
case 12812://Spirit kyatt
GameEngine.summon.SummonStart(player, 12812, true);
break;
case 12784://Spirit larupia
GameEngine.summon.SummonStart(player, 12784, true);
break;
case 12023://Karamthulhu overlord
GameEngine.summon.SummonStart(player, 12023, true);
break;
case 12085://Smoke devil
GameEngine.summon.SummonStart(player, 12085, true);
break;
case 12037://Abyssal lurker
GameEngine.summon.SummonStart(player, 12037, true);
break;
case 12015://Spirit cobra
GameEngine.summon.SummonStart(player, 12015, true);
break;
case 12045://Stranger plant
GameEngine.summon.SummonStart(player, 12045, true);
break;
case 12123://Barker toad
GameEngine.summon.SummonStart(player, 12123, true);
break;
case 12079://Mithril minotaur
GameEngine.summon.SummonStart(player, 12079, true);
break;
case 12031://War tortoise
GameEngine.summon.SummonStart(player, 12031, true);
break;
case 12029://Bunyip
GameEngine.summon.SummonStart(player, 12029, true);
break;
case 12033://Fruit bat
GameEngine.summon.SummonStart(player, 12033, true);
break;
case 12820://Ravenous locust
GameEngine.summon.SummonStart(player, 12820, true);
break;
case 12057://Arctic bear
GameEngine.summon.SummonStart(player, 12057, true);
break;
case 12623://Pheonix
GameEngine.summon.SummonStart(player, 12623, true);
break;
case 12792://Obsidion golem
GameEngine.summon.SummonStart(player, 12792, true);
break;
case 12069://Granite lobster
GameEngine.summon.SummonStart(player, 12069, true);
break;
case 12011://Praying mantis
GameEngine.summon.SummonStart(player, 12011, true);
break;
case 12081://Adamant minotaur
GameEngine.summon.SummonStart(player, 12081, true);
break;
case 12082://Forge regent
GameEngine.summon.SummonStart(player, 12082, true);
break;
case 12794://Talon beast
GameEngine.summon.SummonStart(player, 12794, true);
break;
case 12013://Giant ent
GameEngine.summon.SummonStart(player, 12013, true);
break;
case 12802://Fire titan
GameEngine.summon.SummonStart(player, 12802, true);
break;
case 12806://Ice titan
GameEngine.summon.SummonStart(player, 12806, true);
break;
case 12804://Moss titan
GameEngine.summon.SummonStart(player, 12804, true);
break;
case 12825://Hydra
GameEngine.summon.SummonStart(player, 12825, true);
break;
case 12017://Spirit daggonnoth
GameEngine.summon.SummonStart(player, 12017, true);
break;
case 12788://Lava titan
GameEngine.summon.SummonStart(player, 12788, true);
break;
case 12776://Swamp titan
GameEngine.summon.SummonStart(player, 12776, true);
break;
case 12083://Rune minotaur
GameEngine.summon.SummonStart(player, 12083, true);
break;
case 12039://Unicorn stallion
GameEngine.summon.SummonStart(player, 12039, true);
break;
case 12786://Geyser titan
GameEngine.summon.SummonStart(player, 12786, true);
break;
case 12089://Wolpertinger
GameEngine.summon.SummonStart(player, 12089, true);
break;
case 12796://Abyssal titan
GameEngine.summon.SummonStart(player, 12796, true);
break;
case 12822://Iron titan
GameEngine.summon.SummonStart(player, 12822, true);
break;
case 12093://Pack yak
GameEngine.summon.SummonStart(player, 12093, true);
break;
case 12790://Steel titan
GameEngine.summon.SummonStart(player, 12790, true);
break;
-Update-
summoning pouch id list complete
download: Only the registered members can see the link.
-Update-
summoning itemdefinitons complete
download: Only the registered members can see the link. - just delete all the pouchs you currently have and add all these in to replace them. all you need to do is make prices they have prices but are spirit wolf prices.
-update- dismissing familiars without summoning interface.
in Commandpackethandler.java
add this in
}
if(cmd[0].equals("dismiss")) {
player.getActionSender().sendMessage("Familiar sent away");
player.Summoning = false;
player.SummoningItemId = -1;
}
in commandspackethandler.java
add this in
}
if(cmd[0].equals("::dismiss")) {
player.getActionSender().sendMessage("Familiar sent away");
player.Summoning = false;
player.SummoningItemId = -1;
}
no more needing to restart server. :D
i did this on rs2hd but i dont know if they have the same summoning as the rest of the 562 sources
will be updated constintly
in summoning.java
\Project\src\com\rs2hd\content\skills\summoning
search for:
case 12047:
and replace all your summoning familiars with this.
the code exceeds 20,000 characters so your going to have to download
Only the registered members can see the link.
if that link dont work try this one:
Only the registered members can see the link.
^^^^ download it then do the instructions
in Itempackethandler.java
\Project\src\com\rs2hd\packethandler
search for:
case 12047:
GameEngine.summon.SummonStart(player, 12047, true);
break;
replace all the summonstart
with this
FIXED BARKER TOAD.
case 12047://SpiritWolf
GameEngine.summon.SummonStart(player, 12047, true);
break;
case 12043://Dreadfowl
GameEngine.summon.SummonStart(player, 12043, true);
break;
case 12059://Spirit spider
GameEngine.summon.SummonStart(player, 12059, true);
break;
case 12019://Thorny snail
GameEngine.summon.SummonStart(player, 12019, true);
break;
case 12009://Granite crab
GameEngine.summon.SummonStart(player, 12009, true);
break;
case 12078://Mosquito
GameEngine.summon.SummonStart(player, 12078, true);
break;
case 12049://Desert wyrm
GameEngine.summon.SummonStart(player, 12049, true);
break;
case 12055://Spirit scorpion
GameEngine.summon.SummonStart(player, 12055, true);
break;
case 12808://Spirit tz-Kih
GameEngine.summon.SummonStart(player, 12808, true);
break;
case 12067://Albino rat
GameEngine.summon.SummonStart(player, 12067, true);
break;
case 12063://Spirit kalphite
GameEngine.summon.SummonStart(player, 12063, true);
break;
case 12091://Compost mound
GameEngine.summon.SummonStart(player, 12091, true);
break;
case 12800://Vampire bat
GameEngine.summon.SummonStart(player, 12800, true);
break;
case 12053://Honey badger
GameEngine.summon.SummonStart(player, 12053, true);
break;
case 12065://Beaver
GameEngine.summon.SummonStart(player, 12065, true);
break;
case 12021://Void ravanger
GameEngine.summon.SummonStart(player, 12021, true);
break;
case 12818://Void shifter
GameEngine.summon.SummonStart(player, 12818, true);
break;
case 12814://Void spinner
GameEngine.summon.SummonStart(player, 12814, true);
break;
case 12780://Void torcher
GameEngine.summon.SummonStart(player, 12780, true);
break;
case 12073://Bronze minotaur
GameEngine.summon.SummonStart(player, 12073, true);
break;
case 12087://Bull ant
GameEngine.summon.SummonStart(player, 12087, true);
break;
case 12071://Macaw
GameEngine.summon.SummonStart(player, 12071, true);
break;
case 12051://Evil turnup
GameEngine.summon.SummonStart(player, 12051, true);
break;
case 12095://Spirit cockatrice
GameEngine.summon.SummonStart(player, 12095, true);
break;
case 12105://Spirit coraxatrice
GameEngine.summon.SummonStart(player, 12105, true);
break;
case 12097://Spirit guthatrice
GameEngine.summon.SummonStart(player, 12097, true);
break;
case 12103://Spirit pengatrice
GameEngine.summon.SummonStart(player, 12103, true);
break;
case 12099://Spirit saratrice
GameEngine.summon.SummonStart(player, 12099, true);
break;
case 12101://Spirit zamatrice
GameEngine.summon.SummonStart(player, 12101, true);
break;
case 12107://Spirit vultrice
GameEngine.summon.SummonStart(player, 12107, true);
break;
case 12075://Iron minotaur
GameEngine.summon.SummonStart(player, 12075, true);
break;
case 12816://Pyrelord
GameEngine.summon.SummonStart(player, 12816, true);
break;
case 12041://Magpie
GameEngine.summon.SummonStart(player, 12041, true);
break;
case 12061://Bloated leech
GameEngine.summon.SummonStart(player, 12061, true);
break;
case 12007://Spirit terrorbird
GameEngine.summon.SummonStart(player, 12007, true);
break;
case 12035://Spirit parasite
GameEngine.summon.SummonStart(player, 12035, true);
break;
case 12027://Spirit jelly
GameEngine.summon.SummonStart(player, 12027, true);
break;
case 12531://Ibis
GameEngine.summon.SummonStart(player, 12531, true);
break;
case 12077://Steel minotaur
GameEngine.summon.SummonStart(player, 12077, true);
break;
case 12810://Spirit ghaak
GameEngine.summon.SummonStart(player, 12810, true);
break;
case 12812://Spirit kyatt
GameEngine.summon.SummonStart(player, 12812, true);
break;
case 12784://Spirit larupia
GameEngine.summon.SummonStart(player, 12784, true);
break;
case 12023://Karamthulhu overlord
GameEngine.summon.SummonStart(player, 12023, true);
break;
case 12085://Smoke devil
GameEngine.summon.SummonStart(player, 12085, true);
break;
case 12037://Abyssal lurker
GameEngine.summon.SummonStart(player, 12037, true);
break;
case 12015://Spirit cobra
GameEngine.summon.SummonStart(player, 12015, true);
break;
case 12045://Stranger plant
GameEngine.summon.SummonStart(player, 12045, true);
break;
case 12123://Barker toad
GameEngine.summon.SummonStart(player, 12123, true);
break;
case 12079://Mithril minotaur
GameEngine.summon.SummonStart(player, 12079, true);
break;
case 12031://War tortoise
GameEngine.summon.SummonStart(player, 12031, true);
break;
case 12029://Bunyip
GameEngine.summon.SummonStart(player, 12029, true);
break;
case 12033://Fruit bat
GameEngine.summon.SummonStart(player, 12033, true);
break;
case 12820://Ravenous locust
GameEngine.summon.SummonStart(player, 12820, true);
break;
case 12057://Arctic bear
GameEngine.summon.SummonStart(player, 12057, true);
break;
case 12623://Pheonix
GameEngine.summon.SummonStart(player, 12623, true);
break;
case 12792://Obsidion golem
GameEngine.summon.SummonStart(player, 12792, true);
break;
case 12069://Granite lobster
GameEngine.summon.SummonStart(player, 12069, true);
break;
case 12011://Praying mantis
GameEngine.summon.SummonStart(player, 12011, true);
break;
case 12081://Adamant minotaur
GameEngine.summon.SummonStart(player, 12081, true);
break;
case 12082://Forge regent
GameEngine.summon.SummonStart(player, 12082, true);
break;
case 12794://Talon beast
GameEngine.summon.SummonStart(player, 12794, true);
break;
case 12013://Giant ent
GameEngine.summon.SummonStart(player, 12013, true);
break;
case 12802://Fire titan
GameEngine.summon.SummonStart(player, 12802, true);
break;
case 12806://Ice titan
GameEngine.summon.SummonStart(player, 12806, true);
break;
case 12804://Moss titan
GameEngine.summon.SummonStart(player, 12804, true);
break;
case 12825://Hydra
GameEngine.summon.SummonStart(player, 12825, true);
break;
case 12017://Spirit daggonnoth
GameEngine.summon.SummonStart(player, 12017, true);
break;
case 12788://Lava titan
GameEngine.summon.SummonStart(player, 12788, true);
break;
case 12776://Swamp titan
GameEngine.summon.SummonStart(player, 12776, true);
break;
case 12083://Rune minotaur
GameEngine.summon.SummonStart(player, 12083, true);
break;
case 12039://Unicorn stallion
GameEngine.summon.SummonStart(player, 12039, true);
break;
case 12786://Geyser titan
GameEngine.summon.SummonStart(player, 12786, true);
break;
case 12089://Wolpertinger
GameEngine.summon.SummonStart(player, 12089, true);
break;
case 12796://Abyssal titan
GameEngine.summon.SummonStart(player, 12796, true);
break;
case 12822://Iron titan
GameEngine.summon.SummonStart(player, 12822, true);
break;
case 12093://Pack yak
GameEngine.summon.SummonStart(player, 12093, true);
break;
case 12790://Steel titan
GameEngine.summon.SummonStart(player, 12790, true);
break;
-Update-
summoning pouch id list complete
download: Only the registered members can see the link.
-Update-
summoning itemdefinitons complete
download: Only the registered members can see the link. - just delete all the pouchs you currently have and add all these in to replace them. all you need to do is make prices they have prices but are spirit wolf prices.
-update- dismissing familiars without summoning interface.
in Commandpackethandler.java
add this in
}
if(cmd[0].equals("dismiss")) {
player.getActionSender().sendMessage("Familiar sent away");
player.Summoning = false;
player.SummoningItemId = -1;
}
in commandspackethandler.java
add this in
}
if(cmd[0].equals("::dismiss")) {
player.getActionSender().sendMessage("Familiar sent away");
player.Summoning = false;
player.SummoningItemId = -1;
}
no more needing to restart server. :D