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View Full Version : [562]all summoning familiars + all pouchs[562]



icereign2
June 20th, 2010, 19:46
IF YOU USED THIS IN YOUR SERVER PLEASE GIVE APPROPRIATE CREDITS PLEASE.
i did this on rs2hd but i dont know if they have the same summoning as the rest of the 562 sources
will be updated constintly

in summoning.java

\Project\src\com\rs2hd\content\skills\summoning

search for:

case 12047:

and replace all your summoning familiars with this.
the code exceeds 20,000 characters so your going to have to download

Only the registered members can see the link.
if that link dont work try this one:

Only the registered members can see the link.
^^^^ download it then do the instructions

in Itempackethandler.java

\Project\src\com\rs2hd\packethandler

search for:


case 12047:
GameEngine.summon.SummonStart(player, 12047, true);
break;


replace all the summonstart
with this
FIXED BARKER TOAD.


case 12047://SpiritWolf
GameEngine.summon.SummonStart(player, 12047, true);
break;
case 12043://Dreadfowl
GameEngine.summon.SummonStart(player, 12043, true);
break;
case 12059://Spirit spider
GameEngine.summon.SummonStart(player, 12059, true);
break;
case 12019://Thorny snail
GameEngine.summon.SummonStart(player, 12019, true);
break;
case 12009://Granite crab
GameEngine.summon.SummonStart(player, 12009, true);
break;
case 12078://Mosquito
GameEngine.summon.SummonStart(player, 12078, true);
break;
case 12049://Desert wyrm
GameEngine.summon.SummonStart(player, 12049, true);
break;
case 12055://Spirit scorpion
GameEngine.summon.SummonStart(player, 12055, true);
break;
case 12808://Spirit tz-Kih
GameEngine.summon.SummonStart(player, 12808, true);
break;
case 12067://Albino rat
GameEngine.summon.SummonStart(player, 12067, true);
break;
case 12063://Spirit kalphite
GameEngine.summon.SummonStart(player, 12063, true);
break;
case 12091://Compost mound
GameEngine.summon.SummonStart(player, 12091, true);
break;
case 12800://Vampire bat
GameEngine.summon.SummonStart(player, 12800, true);
break;
case 12053://Honey badger
GameEngine.summon.SummonStart(player, 12053, true);
break;
case 12065://Beaver
GameEngine.summon.SummonStart(player, 12065, true);
break;
case 12021://Void ravanger
GameEngine.summon.SummonStart(player, 12021, true);
break;
case 12818://Void shifter
GameEngine.summon.SummonStart(player, 12818, true);
break;
case 12814://Void spinner
GameEngine.summon.SummonStart(player, 12814, true);
break;
case 12780://Void torcher
GameEngine.summon.SummonStart(player, 12780, true);
break;
case 12073://Bronze minotaur
GameEngine.summon.SummonStart(player, 12073, true);
break;
case 12087://Bull ant
GameEngine.summon.SummonStart(player, 12087, true);
break;
case 12071://Macaw
GameEngine.summon.SummonStart(player, 12071, true);
break;
case 12051://Evil turnup
GameEngine.summon.SummonStart(player, 12051, true);
break;
case 12095://Spirit cockatrice
GameEngine.summon.SummonStart(player, 12095, true);
break;
case 12105://Spirit coraxatrice
GameEngine.summon.SummonStart(player, 12105, true);
break;
case 12097://Spirit guthatrice
GameEngine.summon.SummonStart(player, 12097, true);
break;
case 12103://Spirit pengatrice
GameEngine.summon.SummonStart(player, 12103, true);
break;
case 12099://Spirit saratrice
GameEngine.summon.SummonStart(player, 12099, true);
break;
case 12101://Spirit zamatrice
GameEngine.summon.SummonStart(player, 12101, true);
break;
case 12107://Spirit vultrice
GameEngine.summon.SummonStart(player, 12107, true);
break;
case 12075://Iron minotaur
GameEngine.summon.SummonStart(player, 12075, true);
break;
case 12816://Pyrelord
GameEngine.summon.SummonStart(player, 12816, true);
break;
case 12041://Magpie
GameEngine.summon.SummonStart(player, 12041, true);
break;
case 12061://Bloated leech
GameEngine.summon.SummonStart(player, 12061, true);
break;
case 12007://Spirit terrorbird
GameEngine.summon.SummonStart(player, 12007, true);
break;
case 12035://Spirit parasite
GameEngine.summon.SummonStart(player, 12035, true);
break;
case 12027://Spirit jelly
GameEngine.summon.SummonStart(player, 12027, true);
break;
case 12531://Ibis
GameEngine.summon.SummonStart(player, 12531, true);
break;
case 12077://Steel minotaur
GameEngine.summon.SummonStart(player, 12077, true);
break;
case 12810://Spirit ghaak
GameEngine.summon.SummonStart(player, 12810, true);
break;
case 12812://Spirit kyatt
GameEngine.summon.SummonStart(player, 12812, true);
break;
case 12784://Spirit larupia
GameEngine.summon.SummonStart(player, 12784, true);
break;
case 12023://Karamthulhu overlord
GameEngine.summon.SummonStart(player, 12023, true);
break;
case 12085://Smoke devil
GameEngine.summon.SummonStart(player, 12085, true);
break;
case 12037://Abyssal lurker
GameEngine.summon.SummonStart(player, 12037, true);
break;
case 12015://Spirit cobra
GameEngine.summon.SummonStart(player, 12015, true);
break;
case 12045://Stranger plant
GameEngine.summon.SummonStart(player, 12045, true);
break;
case 12123://Barker toad
GameEngine.summon.SummonStart(player, 12123, true);
break;
case 12079://Mithril minotaur
GameEngine.summon.SummonStart(player, 12079, true);
break;
case 12031://War tortoise
GameEngine.summon.SummonStart(player, 12031, true);
break;
case 12029://Bunyip
GameEngine.summon.SummonStart(player, 12029, true);
break;
case 12033://Fruit bat
GameEngine.summon.SummonStart(player, 12033, true);
break;
case 12820://Ravenous locust
GameEngine.summon.SummonStart(player, 12820, true);
break;
case 12057://Arctic bear
GameEngine.summon.SummonStart(player, 12057, true);
break;
case 12623://Pheonix
GameEngine.summon.SummonStart(player, 12623, true);
break;
case 12792://Obsidion golem
GameEngine.summon.SummonStart(player, 12792, true);
break;
case 12069://Granite lobster
GameEngine.summon.SummonStart(player, 12069, true);
break;
case 12011://Praying mantis
GameEngine.summon.SummonStart(player, 12011, true);
break;
case 12081://Adamant minotaur
GameEngine.summon.SummonStart(player, 12081, true);
break;
case 12082://Forge regent
GameEngine.summon.SummonStart(player, 12082, true);
break;
case 12794://Talon beast
GameEngine.summon.SummonStart(player, 12794, true);
break;
case 12013://Giant ent
GameEngine.summon.SummonStart(player, 12013, true);
break;
case 12802://Fire titan
GameEngine.summon.SummonStart(player, 12802, true);
break;
case 12806://Ice titan
GameEngine.summon.SummonStart(player, 12806, true);
break;
case 12804://Moss titan
GameEngine.summon.SummonStart(player, 12804, true);
break;
case 12825://Hydra
GameEngine.summon.SummonStart(player, 12825, true);
break;
case 12017://Spirit daggonnoth
GameEngine.summon.SummonStart(player, 12017, true);
break;
case 12788://Lava titan
GameEngine.summon.SummonStart(player, 12788, true);
break;
case 12776://Swamp titan
GameEngine.summon.SummonStart(player, 12776, true);
break;
case 12083://Rune minotaur
GameEngine.summon.SummonStart(player, 12083, true);
break;
case 12039://Unicorn stallion
GameEngine.summon.SummonStart(player, 12039, true);
break;
case 12786://Geyser titan
GameEngine.summon.SummonStart(player, 12786, true);
break;
case 12089://Wolpertinger
GameEngine.summon.SummonStart(player, 12089, true);
break;
case 12796://Abyssal titan
GameEngine.summon.SummonStart(player, 12796, true);
break;
case 12822://Iron titan
GameEngine.summon.SummonStart(player, 12822, true);
break;
case 12093://Pack yak
GameEngine.summon.SummonStart(player, 12093, true);
break;
case 12790://Steel titan
GameEngine.summon.SummonStart(player, 12790, true);
break;


-Update-
summoning pouch id list complete
download: Only the registered members can see the link.

-Update-
summoning itemdefinitons complete
download: Only the registered members can see the link. - just delete all the pouchs you currently have and add all these in to replace them. all you need to do is make prices they have prices but are spirit wolf prices.

-update- dismissing familiars without summoning interface.
in Commandpackethandler.java
add this in


}
if(cmd[0].equals("dismiss")) {
player.getActionSender().sendMessage("Familiar sent away");
player.Summoning = false;
player.SummoningItemId = -1;
}


in commandspackethandler.java
add this in


}
if(cmd[0].equals("::dismiss")) {
player.getActionSender().sendMessage("Familiar sent away");
player.Summoning = false;
player.SummoningItemId = -1;
}


no more needing to restart server. :D

Xdragon
June 20th, 2010, 20:13
There is no REP Lol and i think its good im working whith 317 but didnt know that there is Real summoning on a 562 LOL

icereign2
June 20th, 2010, 20:43
There is no REP Lol and i think its good im working whith 317 but didnt know that there is Real summoning on a 562 LOL
lol thanks and gl with the 317 :P

Xdragon
June 20th, 2010, 21:04
Thanks :p

i pwn u hard
June 20th, 2010, 21:44
cool btw Only the registered members can see the link. doesnt work

What teh Fux
June 21st, 2010, 02:13
you should really learn to use the orb.

Aaron
June 21st, 2010, 02:19
Very nice tutorial, I have linked alot of my friends who have 562 servers to this thread, Very Helpful, Keep up the good work, All credits to you sir:)

yourgirlwantsme
June 21st, 2010, 03:45
sweet,
but dont i have to add there npcdef?

icereign2
June 21st, 2010, 09:07
cool btw Only the registered members can see the link. doesnt work

try this: Only the registered members can see the link.

icereign2
June 21st, 2010, 09:08
Very nice tutorial, I have linked alot of my friends who have 562 servers to this thread, Very Helpful, Keep up the good work, All credits to you sir:)

thank you very much aaron :P

icereign2
June 21st, 2010, 09:10
you should really learn to use the orb.
i am trying to figure a way how to lol

Trapt
June 21st, 2010, 09:16
Good job but this is already in caelums base.

icereign2
June 21st, 2010, 09:19
Good job but this is already in caelums base.

for his 602? cause when i checked i think i only seen like 12 summonings :/ btw thanks tho

icereign2
June 21st, 2010, 17:49
added poll :D hopefully people really want me to continue :D

Razor
June 21st, 2010, 17:53
Hey, not bad, but don't they die in 1 hit if they get taken to the wilderness?

icereign2
June 21st, 2010, 17:55
ima post a npcdefinitions that supports all the health and stuff.

Perfection
June 21st, 2010, 17:56
Cool copy and paste pl0x.

Razor
June 21st, 2010, 18:11
I don't think the npcdefinitions will matter, because I made jad and kbd pets lol, and they always died in 1 hit O.o

icereign2
June 21st, 2010, 18:19
I don't think the npcdefinitions will matter, because I made jad and kbd pets lol, and they always died in 1 hit O.o

mabey you missed somthing or didnt add a / to </hitpoints>

Yaymyshow
June 21st, 2010, 20:07
just looks the same as caelums base to me sory, lol

icereign2
June 21st, 2010, 20:10
errr lol

Razor
June 21st, 2010, 20:26
So uh, you finished your npcdefs?To lazy to do it myself atm xD

icereign2
June 21st, 2010, 20:32
looking for a good 562 emote list still haven't found one :/

Gawdz
June 22nd, 2010, 10:17
cool but i got the interface to dismiss :p

icereign2
June 22nd, 2010, 20:12
nice mabey you can help me on that? lol

riches321
June 22nd, 2010, 20:27
hmm? i get erros ill post it when i can be botherd, but hey i always get errors even if i do exactly what it says

icereign2
June 23rd, 2010, 07:35
really....ill help you just post them :/

Nosz
June 23rd, 2010, 19:00
this link isnt working idk if its just me tho

icereign2
June 24th, 2010, 08:18
this link isnt working idk if its just me tho
seems to work with other people want me to upload to uppit or somthing?

Tarco
July 7th, 2010, 15:16
Could you add the npcdefinitions please :)

Billy
July 10th, 2010, 08:50
Thank you. :]

Niator
July 14th, 2010, 17:52
In the server; Nicks508 (that is a 562 server) and he takes 100% credits of this... And now I found out that YOU made it! :P

pixelpwn
July 15th, 2010, 04:32
very nice man i wish there was a way i could repay u

Zinzion
July 15th, 2010, 06:12
Very nice, This seems like it would lag your server though, or dc it.

riches321
July 27th, 2010, 16:16
Compling content....
src\com\rs2hd\content\skills\summoning\Summon.java :509: duplicate case label
case 12007: //Spirit terrorbird
^
src\com\rs2hd\content\skills\summoning\Summon.java :704: duplicate case label
case 12031: //War tortoise
^
src\com\rs2hd\content\skills\summoning\Summon.java :717: duplicate case label
case 12029: //Bunyip
^
src\com\rs2hd\content\skills\summoning\Summon.java :1071: duplicate case label
case 12101:
^
src\com\rs2hd\content\skills\summoning\Summon.java :1083: duplicate case label
case 12790:
^
src\com\rs2hd\content\skills\summoning\Summon.java :1095: duplicate case label
case 12786:
^
src\com\rs2hd\content\skills\summoning\Summon.java :1107: duplicate case label
case 12784:
^
src\com\rs2hd\content\skills\summoning\Summon.java :1119: duplicate case label
case 12788:
^
src\com\rs2hd\content\skills\summoning\Summon.java :1131: duplicate default label

default:
^
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:960: class, interface, or
enum expected
if(cmd[0].equals("dismiss")) {
^
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:962: class, interface, or
enum expected
player.Summoning = false;
^
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:963: class, interface, or
enum expected
player.SummoningItemId = -1;
^
src\com\rs2hd\packethandler\CommandPacketHandler.j ava:964: class, interface, or
enum expected
}→
^
src\com\rs2hd\packethandler\CommandsPacketHandler. java:489: class, interface, or
enum expected
if(cmd[0].equals("::dismiss")) {
^
src\com\rs2hd\packethandler\CommandsPacketHandler. java:491: class, interface, or
enum expected
player.Summoning = false;
^
src\com\rs2hd\packethandler\CommandsPacketHandler. java:492: class, interface, or
enum expected
player.SummoningItemId = -1;
^
src\com\rs2hd\packethandler\CommandsPacketHandler. java:493: class, interface, or
enum expected
}→
^
17 errors
Compiling model...

Defil3d ko3d
July 27th, 2010, 16:51
There is only one

case 12047
in my summoning folder. There is also no list of summoning npc's. I'm using runechecks source.

icereign2
August 10th, 2010, 10:53
for you people who said it doesnt work or has problems lol i just did it agian on another rs2hd server and everything worked fine lol

icereign2
August 10th, 2010, 10:54
There is only one

case 12047
in my summoning folder. There is also no list of summoning npc's. I'm using runechecks source.

theres only supposed to be one O.o

[I'm]_[Not]_[Caelum]
August 10th, 2010, 11:08
ew at the code, churrr for the npc ids =D

SecretMe
August 10th, 2010, 12:14
made this ages ago for corruptionx

I P R O x tank
August 10th, 2010, 17:30
I need help im using the Runesource 562 idk what to do i got 100 errors i guess i did first part right but just incase can you email me the files correctly done and i will see what i did wrong so next time i can do it right please(:

icereign2
August 10th, 2010, 19:05
I need help im using the Runesource 562 idk what to do i got 100 errors i guess i did first part right but just incase can you email me the files correctly done and i will see what i did wrong so next time i can do it right please(:

if you got team viewer then i can do it for you if you want me to :P

johnniecoke
July 31st, 2011, 01:35
Good job icereign2! Going to add this to my server.:)

RAGEPVP
July 31st, 2011, 01:40
mhm nice

lllllllllllllllllllllllll
July 31st, 2011, 03:46
Y u bump thread.

titandino
July 31st, 2011, 06:02
Very nice tutorial, I have linked alot of my friends who have 562 servers to this thread, Very Helpful, Keep up the good work, All credits to you sir:)

More people to compete with that are just going off tutorials that people release rofl.

VitalityX
July 31st, 2011, 06:34
There is no REP Lol and i think its good im working whith 317 but didnt know that there is Real summoning on a 562 LOL

did you add it via 317 if you did acn you tell me how o.0?

soapface
July 31st, 2011, 08:20
I get this error message, how can I fix it?

Only the registered members can see the link.

titandino
July 31st, 2011, 09:42
I get this error message, how can I fix it?

Only the registered members can see the link.

Read the goddamn error.. What does duplicate mean? Two of the same right? So its saying two of the same case label. So OBVIOUSLY, you have two of the same case label rofl..

soapface
July 31st, 2011, 10:19
Yes but which one do I delete, this one:


case 12029:
if (p.getSkills().getLevelForXp(23) < 68) {
p.sm("You dont have the summon level to summon this familiar.");
return;

Or this one:

case 12029: //Bunyip
if (p.getSkills().getLevelForXp(23) < 68) {
p.sm("You need a summoning level of at least 68 to summon this familiar.");
return;

titandino
July 31st, 2011, 10:46
Those are fucking identical.. Either one will work.

Whando
January 5th, 2012, 14:45
Guide for dementhium please